Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 84710.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Dunn Fletcher Название: 3D Math Primer for Graphics and Game Development ISBN: 1568817231 ISBN-13(EAN): 9781568817231 Издательство: Taylor&Francis Рейтинг: Цена: 107190.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices.
It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Автор: Swink, Steve Название: Game feel ISBN: 0123743281 ISBN-13(EAN): 9780123743282 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: "Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
Автор: Lucka, Thomas Название: Ios game development ISBN: 1138427748 ISBN-13(EAN): 9781138427747 Издательство: Taylor&Francis Рейтинг: Цена: 178640.00 T Наличие на складе: Невозможна поставка. Описание: The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
Автор: Allan Fowler Название: Beginning iOS AR Game Development ISBN: 1484236173 ISBN-13(EAN): 9781484236178 Издательство: Springer Рейтинг: Цена: 30740.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devices
Who This Book Is For
Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset
Key Features
Create, deploy, and monetize captivating and immersive games on Android and iOS platforms
Take your games into the real world by adding augmented reality features to your mobile projects
Kick-start your mobile game development journey with step-by-step instructions and a demo game project
Book Description
Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development.
This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You'll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity's analytics tools, you'll enhance your game by gaining insights into how players like and use your game. Finally, you'll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores.
By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.
What you will learn
Design responsive user interfaces for your mobile games
Detect collisions, receive user input, and create player movements for your mobile games
Create interesting gameplay elements using inputs from your mobile device
Explore the mobile notification package in Unity game engine to keep players engaged
Create interactive and visually appealing content for Android and iOS devices
Monetize your game projects using Unity Ads and in-app purchases
Who this book is for
If you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.
Автор: Buttfield-Addison Paris, Manning Jonathon Название: IOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems ISBN: 149199908X ISBN-13(EAN): 9781491999080 Издательство: Wiley Рейтинг: Цена: 50680.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Ready to make amazing games for the iPhone and iPad? With Apple`s Swift programming language, it`s never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit.
Автор: Shekar Siddharth, Haney Stephen Название: Swift Game Development - Third Edition ISBN: 1788471156 ISBN-13(EAN): 9781788471152 Издательство: Неизвестно Рейтинг: Цена: 60070.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.
Автор: A. Moniem Muhammad Название: Learning Unreal Engine iOS Game Development ISBN: 1784397717 ISBN-13(EAN): 9781784397715 Издательство: Неизвестно Рейтинг: Цена: 60070.00 T Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Gaffney Chuck Название: iOS 9 Game Development Essentials ISBN: 1784391433 ISBN-13(EAN): 9781784391430 Издательство: Неизвестно Рейтинг: Цена: 47810.00 T Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Dike, Justin Название: iOS Game Programming with Xcode and Cocos2d ISBN: 0415712696 ISBN-13(EAN): 9780415712699 Издательство: Taylor&Francis Рейтинг: Цена: 56130.00 T Наличие на складе: Нет в наличии.
Автор: Shekar Siddharth Название: Learning iOS 8 Game Development ISBN: 178439355X ISBN-13(EAN): 9781784393557 Издательство: Неизвестно Рейтинг: Цена: 45970.00 T Наличие на складе: Нет в наличии.
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