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Ios game development, Lucka, Thomas


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Цена: 178640.00T
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Автор: Lucka, Thomas
Название:  Ios game development
ISBN: 9781138427747
Издательство: Taylor&Francis
Классификация:
ISBN-10: 1138427748
Обложка/Формат: Hardcover
Страницы: 394
Вес: 0.89 кг.
Дата издания: 20.12.2019
Язык: English
Размер: 197 x 241 x 21
Читательская аудитория: Tertiary education (us: college)
Подзаголовок: Developing games for ipad, iphone, and ipod touch
Рейтинг:
Поставляется из: Европейский союз
Описание: The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

Marvel`s Spider-Man: The Art of the Game

Автор: Davies Paul
Название: Marvel`s Spider-Man: The Art of the Game
ISBN: 1785657968 ISBN-13(EAN): 9781785657962
Издательство: Titan books ltd.
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Цена: 31010.00 T
Наличие на складе: Есть
Описание: An exclusive look at the art and creation of the PS4 exclusive videogame Marvel`s Spider-Man.

Real-Time Rendering, 4E

Автор: Akenine-Mo Ller
Название: Real-Time Rendering, 4E
ISBN: 1138627003 ISBN-13(EAN): 9781138627000
Издательство: Taylor&Francis
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Цена: 88800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

3D Math Primer for Graphics and Game Development

Автор: Dunn Fletcher
Название: 3D Math Primer for Graphics and Game Development
ISBN: 1568817231 ISBN-13(EAN): 9781568817231
Издательство: Taylor&Francis
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Цена: 107190.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices.

It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.


Game physics engine development

Автор: Millington, Ian
Название: Game physics engine development
ISBN: 0123819768 ISBN-13(EAN): 9780123819765
Издательство: Taylor&Francis
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Цена: 58170.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.

Lean Game Development

Автор: Julia Naomi Rosenfield Boeira
Название: Lean Game Development
ISBN: 1484232151 ISBN-13(EAN): 9781484232156
Издательство: Springer
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Цена: 23280.00 T
Наличие на складе: Нет в наличии.
Описание: Apply lean frameworks and other concepts of software development to the process of your game development.

Swift 3 game development -

Автор: Haney, Stephen
Название: Swift 3 game development -
ISBN: 1787127753 ISBN-13(EAN): 9781787127753
Издательство: Неизвестно
Цена: 53940.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0About This Book* Create and design games for iPhone and iPad using SpriteKit and Swift 3.0* Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game* This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum funWho This Book Is ForIf you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required.

What You Will Learn* Deliver powerful graphics, physics, and sound in your game by using SpriteKit* Set up the scene using the new capabilities of the scene editor and custom classes* Maximize gameplay with little-known tips and strategies for fun and repeatable action* Make use of animations, graphics, and particles to polish your game* Understand the current mobile monetization landscape to choose the best option for your own situation* Integrate your game with Game Center so that your players can share their high scores and achievements* Publish your game to the App Store and enjoy people playing your gamesIn DetailSwift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.

This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations. Then, you will add the player character, NPCs, and powerups.

To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store.

By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit. Style and approachThis project-based guide is engaging with a visually-rich approach rather than a text-heavy approach. With every chapter containing practical examples, you will understand how Swift programming works and make the most of the new features in version 3.0.


Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers

Автор: Osterwalder Alexander, Peigner Ives
Название: Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers
ISBN: 0470876417 ISBN-13(EAN): 9780470876411
Издательство: Wiley
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Цена: 27110.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Business Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow`s enterprises.

Biosimilars of Monoclonal Antibodies: A Practical Guide to Manufacturing, Preclinical, and Clinical Development

Автор: Liu
Название: Biosimilars of Monoclonal Antibodies: A Practical Guide to Manufacturing, Preclinical, and Clinical Development
ISBN: 1118662318 ISBN-13(EAN): 9781118662311
Издательство: Wiley
Рейтинг:
Цена: 171020.00 T
Наличие на складе: Нет в наличии.
Описание: Addressing a significant need by describing the science and process involved to develop biosimilars of monoclonal antibody (mAb) drugs, this book covers all aspects of biosimilar development: preclinical, clinical, regulatory, manufacturing.

Django 2 Web Development Cookbook-Third Edition

Автор: Kronika Jake, Bendoraitis Aidas
Название: Django 2 Web Development Cookbook-Third Edition
ISBN: 1788837681 ISBN-13(EAN): 9781788837682
Издательство: Неизвестно
Цена: 60070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Django is a framework designed to balance rapid web development with high performance. It handles high levels of user traffic and interaction, integrates with a variety of databases, and collects and processes data in real time. This book follows a task-based approach to guide you through developing with the Django 2.1 framework, starting with ...

Introduction to International Development Approaches, Actors, Issues, and Practice Third Edition

Автор: Haslam, Paul; Shafer, Jessica; Beaudet, Pierre
Название: Introduction to International Development Approaches, Actors, Issues, and Practice Third Edition
ISBN: 0199018901 ISBN-13(EAN): 9780199018901
Издательство: Oxford Academ
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Цена: 72850.00 T
Наличие на складе: Нет в наличии.
Описание: Introduction to International Development integrates the work of leading experts from various disciplines to provide foundational overviews as well as in-depth coverage of issues at the heart of today`s most pressing international debates.

Theory of Porous Media: Highlights in Historical Development and Current State

Автор: Reint de Boer
Название: Theory of Porous Media: Highlights in Historical Development and Current State
ISBN: 3642640621 ISBN-13(EAN): 9783642640629
Издательство: Springer
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Цена: 83850.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This is a consistent treatment of the material-independent fundamental equations of the theory of porous media, formulating constitutive equations for frictional materials in the elastic and plastic range, while tracing the historical development of the theory. Thus, for the first time, a unique treatment of fluid-saturated porous solids is presented, including an explanation of the corresponding theory by way of its historical progression, and a thorough description of its current state.


The East asian development experience

Автор: Ha-joon, Chang
Название: The East asian development experience
ISBN: 1842771418 ISBN-13(EAN): 9781842771419
Издательство: NBN International
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Цена: 45040.00 T
Наличие на складе: Нет в наличии.
Описание: East Asia`s development experience, at least until its crisis in 1997, has been a source of hope for other countries in the South. And in modern economic theory, it has been at the centre of the debate about how the role of the state relates to processes of intentional economic progress.


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