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Virtual Material Acquisition and Representation for Computer Graphics, Dar`ya Guarnera, Giuseppe Claudio Guarnera


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Цена: 66530.00T
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Автор: Dar`ya Guarnera, Giuseppe Claudio Guarnera
Название:  Virtual Material Acquisition and Representation for Computer Graphics
ISBN: 9781681732640
Издательство: Mare Nostrum (Eurospan)
Классификация:





ISBN-10: 1681732645
Обложка/Формат: Hardcover
Страницы: 101
Вес: 0.39 кг.
Дата издания: 30.01.2018
Серия: Synthesis lectures on visual computing: computer graphics, animation, computational photography and imaging
Язык: English
Размер: 235 x 191 x 8
Ключевые слова: Graphical & digital media applications,Web graphics & design,Graphics programming,Information visualization, COMPUTERS / Computer Graphics,COMPUTERS / Data Visualization,COMPUTERS / Digital Media / General
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Поставляется из: Англии
Описание: This book provides beginners in computer graphics and related fields a guide to the concepts, models, and technologies for realistic rendering of material appearance. It provides a complete and thorough overview of reflectance models and acquisition setups, along with providing a selection of the available tools to explore, visualize, and render the reflectance data. Reflectance models are under continuous development, since there is still no straightforward solution for general material representations. Every reflectance model is specific to a class of materials. Hence, each has strengths and weaknesses, which the book highlights in order to help the reader choose the most suitable model for any purpose. The overview of the acquisition setups will provide guidance to a reader who needs to acquire virtual materials and will help them to understand which measurement setup can be useful for a particular purpose, while taking into account the performance and the expected cost derived from the required components. The book also describes several recent open source software solutions, useful for visualizing and manipulating a wide variety of reflectance models and data.

GPU Pro 7

Автор: Engel Wolfgang
Название: GPU Pro 7
ISBN: 149874253X ISBN-13(EAN): 9781498742535
Издательство: Taylor&Francis
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Цена: 91860.00 T
Наличие на складе: Нет в наличии.
Описание:

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies.

The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices.

The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples.

In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.


Representation, Inclusion, and Innovation: Multidisciplinary Explorations

Автор: Clayton Lewis
Название: Representation, Inclusion, and Innovation: Multidisciplinary Explorations
ISBN: 1681732483 ISBN-13(EAN): 9781681732480
Издательство: Mare Nostrum (Eurospan)
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Цена: 51750.00 T
Наличие на складе: Невозможна поставка.
Описание: A representation is a thing that can be interpreted as providing information about something: a map, or a graph, for example. This book is about the expanding world of computational representations, representations that use the power of computation to provide information in new forms, and in new ways.

Representation, Inclusion, and Innovation: Multidisciplinary Explorations

Автор: Clayton Lewis
Название: Representation, Inclusion, and Innovation: Multidisciplinary Explorations
ISBN: 1681732505 ISBN-13(EAN): 9781681732503
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 76690.00 T
Наличие на складе: Невозможна поставка.
Описание: A representation is a thing that can be interpreted as providing information about something: a map, or a graph, for example. This book is about the expanding world of computational representations, representations that use the power of computation to provide information in new forms, and in new ways.

Virtual Material Acquisition and Representation for Computer Graphics

Автор: Dar`ya Guarnera, Giuseppe Claudio Guarnera
Название: Virtual Material Acquisition and Representation for Computer Graphics
ISBN: 1681731452 ISBN-13(EAN): 9781681731452
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 46200.00 T
Наличие на складе: Невозможна поставка.
Описание: This book provides beginners in computer graphics and related fields a guide to the concepts, models, and technologies for realistic rendering of material appearance. It provides a complete and thorough overview of reflectance models and acquisition setups, along with providing a selection of the available tools to explore, visualize, and render the reflectance data. Reflectance models are under continuous development, since there is still no straightforward solution for general material representations. Every reflectance model is specific to a class of materials. Hence, each has strengths and weaknesses, which the book highlights in order to help the reader choose the most suitable model for any purpose. The overview of the acquisition setups will provide guidance to a reader who needs to acquire virtual materials and will help them to understand which measurement setup can be useful for a particular purpose, while taking into account the performance and the expected cost derived from the required components. The book also describes several recent open source software solutions, useful for visualizing and manipulating a wide variety of reflectance models and data.

Exploring Representation in Evolutionary Level Design

Автор: Daniel Ashlock
Название: Exploring Representation in Evolutionary Level Design
ISBN: 1681733323 ISBN-13(EAN): 9781681733326
Издательство: Mare Nostrum (Eurospan)
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Цена: 87780.00 T
Наличие на складе: Невозможна поставка.
Описание: Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs search-based algorithms to accomplish automatic content generation. This book presents a number of different techniques for search-based automatic content generation where the search algorithm is an evolutionary algorithm. The chapters treat puzzle design, the creation of small maps or mazes, the use of L-systems and a generalization of L-system to create terrain maps, the use of cellular automata to create maps, and, finally, the decomposition of the design problem for large, complex maps culminating in the creation of a map for a fantasy game module with designersupplied content and tactical features.The evolutionary algorithms used for the different types of content are generic and similar, with the exception of the novel sparse initialization technique are presented in Chapter 2. The points where the content generation systems vary are in the design of their fitness functions and in the way the space of objects being searched is represented. A large variety of different fitness functions are designed and explained, and similarly radically different representations are applied to the design of digital objects all of which are, essentially, maps for use in games.

Computer graphics with open gl

Автор: Hearn, Donald Baker, M.pauline Carithers, Warren
Название: Computer graphics with open gl
ISBN: 0132484579 ISBN-13(EAN): 9780132484572
Издательство: Pearson Education
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Цена: 144830.00 T
Наличие на складе: Нет в наличии.
Описание: Computer Graphics with OpenGL, 4/e is appropriate for junior-to graduate-level courses in computer graphics.Assuming no background in computer graphics, this junior-to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.


Advanced Data Acquisition and Intelligent Data Processing

Автор: Vladimir Haasz, Kurosh Madani
Название: Advanced Data Acquisition and Intelligent Data Processing
ISBN: 8793102739 ISBN-13(EAN): 9788793102736
Издательство: Taylor&Francis
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Цена: 117390.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: DAQ and data processing is a basic part of all automated production systems and diagnostic systems, watching over quality of production, energy distribution, transport control, and various other areas. Demands on the speed, accuracy, and reliability increase in general. These demands are possible to achieve by not only using superior (but also more expensive) hardware but also by applying advanced data acquisition and intelligent data processing. It deals e.g. optimal data fusion of a number of sensors, new stochastic methods for accuracy increasing, new algorithms for acceleration of data processing, etc. These are the grounds for publishing this book.

Advanced Data Acquisition and Intelligent Data Processing offers 10 up-to-date examples of different applications of advanced data acquisition and intelligent data processing used in monitoring, measuring and diagnostics systems. The book arose based on the most interesting papers from this area published at IDAACS?2013 conference. However, the indivudual chapters include not only designed solutions in wider context but also relevant theoretical parts and achieved results.

Technical topics discussed in this book include:
- advanced methods of data acquisition in application that are not routine;
- measured data fusion using up-to-date advanced data processing;
- nonlinear dynamical systems identification;
- multidimensional image processing.

Advanced Data Acquisition and Intelligent Data Processing is ideal for personnel of firms dealing with advanced instrumentation, energy consumption monitoring, environment monitoring, non-descructive diagnostics robotics, etc., as well as academic staff and postgraduate students in electrical, control, and computer engineering.

Computer Graphics

Автор: T.L. Kunii
Название: Computer Graphics
ISBN: 364285964X ISBN-13(EAN): 9783642859649
Издательство: Springer
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Цена: 46570.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Proceedings of InterGraphics `83

An Introduction to Computer Graphics for Artists

Автор: Andrew Paquette
Название: An Introduction to Computer Graphics for Artists
ISBN: 1447150996 ISBN-13(EAN): 9781447150992
Издательство: Springer
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Цена: 60550.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Written by an industry veteran whose experience includes film animation and video game art direction, this book offers an application-independent, reader-friendly introduction that combines theory, basic skills, detailed illustrations and practice projects.

Advances in Computer Graphics Hardware IV

Автор: Richard L. Grimsdale; Wolfgang Stra?er
Название: Advances in Computer Graphics Hardware IV
ISBN: 3642763006 ISBN-13(EAN): 9783642763007
Издательство: Springer
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Цена: 97820.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: EUROGRAPHICS workshops on Graphics hardware have now become an established forum for an exchange of information con- cerning the latest developments in this field of growing importance. The third EG Hardware Workshop took place in Nice in 1988 and this volume is a record of the fourth workshop at EG`89 in Hamburg.

Computer Graphics and Mathematics

Автор: Bianca Falcidieno; Ivan Herman; Caterina Pienovi
Название: Computer Graphics and Mathematics
ISBN: 3642775888 ISBN-13(EAN): 9783642775888
Издательство: Springer
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Цена: 97820.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Since its very existence as a separate field within computerscience, computer graphics had to make extensive use ofnon-trivial mathematics, for example, projective geometry,solid modelling, and approximation theory.

Techniques for Computer Graphics

Автор: David F. Rogers; Rae Earnshaw
Название: Techniques for Computer Graphics
ISBN: 1461387159 ISBN-13(EAN): 9781461387152
Издательство: Springer
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Цена: 81050.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Papers for an International Summer Institute on the State of the Art Computer Graphics, held at the University of Stirling, Scotland, Summer 1986. Sponsored by the British Computer Soc. Computer Graphics and Display Group and theComputer Graphics Soc.


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