Smart Graphics, Andreas Butz; Brian Fisher; Marc Christie; Antonio
Автор: Andreas Butz; Brian Fisher; Antonio Kr?ger; Patric Название: Smart Graphics ISBN: 354085410X ISBN-13(EAN): 9783540854104 Издательство: Springer Рейтинг: Цена: 65210.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Constitutes the refereed proceedings of the 9th International Symposium on Smart Graphics, SG 2008, held in Rennes, France in August 2008. This title includes papers that are organized in topical sections on sketching, navigation and selection, studies and evaluation, camera planning, as well as visualization.
Автор: Anyuru Andreas Название: Professional Webgl: Developing 3D Graphics for the Web ISBN: 1119968860 ISBN-13(EAN): 9781119968863 Издательство: Wiley Рейтинг: Цена: 29560.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics.
Автор: Bill Byrne Название: 3D Motion Graphics for 2D Artists, ISBN: 0240815335 ISBN-13(EAN): 9780240815336 Издательство: Taylor&Francis Рейтинг: Цена: 45930.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book offers the solution for 2D designer crossing over into 3D animation.
Автор: Robyn Taylor; Pierre Boulanger; Antonio Kr?ger; Pa Название: Smart Graphics ISBN: 3642135439 ISBN-13(EAN): 9783642135439 Издательство: Springer Рейтинг: Цена: 65210.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Constitutes the refereed proceedings of the 10th International Symposium on Smart Graphics, SG 2010, held in Banff, Canada, in June 2010.
Автор: Cozzi Название: 3D Engine Design for Virtual Globes ISBN: 1568817118 ISBN-13(EAN): 9781568817118 Издательство: Taylor&Francis Рейтинг: Цена: 112290.00 T Наличие на складе: Невозможна поставка. Описание:
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics.
Topics covered include:
Rendering globes, planet-sized terrain, and vector data
Multithread resource management
Out-of-core algorithms
Shader-based renderer design
Автор: AlpeshKumar Ranchordas; H?lder J. Ara?jo; Joao Mad Название: Computer Vision and Computer Graphics - Theory and Applications ISBN: 3642102255 ISBN-13(EAN): 9783642102257 Издательство: Springer Рейтинг: Цена: 83850.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: International Conference VISIGRAPP 2008 FunchalMadeira Portugal January 2225 2008 Revised Selected . .
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