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Mathematics for 3D Game Programming and Computer Graphics, Lengyel Eric


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Цена: 64850.00T
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Автор: Lengyel Eric
Название:  Mathematics for 3D Game Programming and Computer Graphics
Перевод названия: Эрик Ленгвел: Математика для программирования трехмерных игр и компьютерной графики
ISBN: 9781435458864
Издательство: Cengage Learning
Классификация:
ISBN-10: 1435458869
Обложка/Формат: Hardback
Страницы: 624
Вес: 1.83 кг.
Дата издания: 22.07.2011
Язык: English
Издание: 3 international ed
Иллюстрации: 246
Размер: 232 x 188 x 45
Читательская аудитория: Tertiary education (us: college)
Рейтинг:
Поставляется из: Англии
Описание: Addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. This title is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. It also covers areas such as vector geometry and linear algebra, and then progresses to 3D game programming.

3D Math Primer for Graphics and Game Development

Автор: Dunn Fletcher
Название: 3D Math Primer for Graphics and Game Development
ISBN: 1568817231 ISBN-13(EAN): 9781568817231
Издательство: Taylor&Francis
Рейтинг:
Цена: 107190.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices.

It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.


Super Scratch Programming Adventure!: Learn to Program by Ma

Название: Super Scratch Programming Adventure!: Learn to Program by Ma
ISBN: 1593275315 ISBN-13(EAN): 9781593275310
Издательство: Random House (USA)
Рейтинг:
Цена: 15290.00 T
Наличие на складе: Невозможна поставка.
Описание: "This edition has been updated to cover Scratch 2"--Title page verso.

Game Audio Programming

Автор: Somberg Guy
Название: Game Audio Programming
ISBN: 149874673X ISBN-13(EAN): 9781498746731
Издательство: Taylor&Francis
Рейтинг:
Цена: 69410.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Welcome to Game Audio Programming: Principles and Practices This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history.

One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. Each chapter contains techniques that the authors have used in shipping games, with plenty of code examples and diagrams. There are chapters on the fundamentals of audio representation and perception; advanced usage of several different audio middleware platforms (Audiokinetic Wwise, CRI ADX2, and FMOD Studio); advanced topics including Open Sound Control, Vector-Based Amplitude Panning, and Dynamic Game Data; and more

Whether you're an audio programmer looking for new techniques, an up-and-coming game developer looking for an area to focus on, or just the one who got saddled with the audio code, this book has something for you.

    • Cutting-edge advanced game audio programming concepts, with examples from real games and audio engines
    • Includes perspectives of both audio programmers and sound designers on working and communicating together
    • Coverage not just on game audio engine design, but also on implementing audio tools and working with sound designers providing a comprehensive perspective on being an audio programmer


Science Fiction Video Games

Автор: Tringham
Название: Science Fiction Video Games
ISBN: 148220388X ISBN-13(EAN): 9781482203882
Издательство: Taylor&Francis
Рейтинг:
Цена: 47970.00 T
Наличие на складе: Невозможна поставка.
Описание:

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction.

Delve into a Collection of Science Fiction GamesThe beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).



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