Design for Learning in Virtual Worlds, Nelson, Brian C.
Автор: Giuliana Guazzaroni, Anitha S. Pillai Название: Virtual and Augmented Reality in Education, Art, and Museums, Igi global. ISBN 9781799817963 ISBN: 1799817962 ISBN-13(EAN): 9781799817963 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 188100.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. The book highlights a range of topics such as online learning, digital heritage, and gaming.
Автор: Webb, Allen Название: Teaching Literature in Virtual Worlds ISBN: 0415886295 ISBN-13(EAN): 9780415886291 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Reneta D. Lansiquot; Sean P. MacDonald Название: Interdisciplinary Place-Based Learning in Urban Education ISBN: 3319660136 ISBN-13(EAN): 9783319660134 Издательство: Springer Рейтинг: Цена: 51230.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book focuses on the interdisciplinary incorporation of place-based learning in faculty teaching strategies at the New York City College of Technology.
Автор: Donna Russell Название: Implementing Augmented Reality Into Immersive Virtual Learning Environments ISBN: 1799842223 ISBN-13(EAN): 9781799842224 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 206970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The potential to integrate augmented reality into educational settings has led to the development of myriad programs for implementing these transformative technologies into education. However, the transformative learning processes possible for learners can best be developed through integration in immersive virtual learning environments. The integration of augmented reality (AR) technologies into education involves matching the potential of AR with the most effective instructional model for immersing learners in the learning process. With current research focused heavily on blended or online learning, augmented reality fits right into the new technologies and trends that are being developed and utilized on a consistent basis. There is a need for research that provides detailed curriculum guides, templates for designing virtual worlds, evaluation processes, and immersive learning procedures that can be utilized to provide the best educational environment for student success.
Implementing Augmented Reality Into Immersive Virtual Learning Environments provides current research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this book covers various educational settings, such as nursing education, sports coaching, language education, and more. While highlighting the benefits for virtual reality, its role in remote learning, the logistics of simulation, and branches of it such as gamification, this book is ideally intended for teachers, school administrators, teacher educators, practitioners, IT specialists, educational software developers, researchers, academicians, and students interested in integrating augmented reality in educational programs.
Автор: Mark Childs; Anna Peachey Название: Understanding Learning in Virtual Worlds ISBN: 1447162056 ISBN-13(EAN): 9781447162056 Издательство: Springer Рейтинг: Цена: 88500.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book explores the philosophical and methodological underpinnings of understanding learning in virtual worlds. It includes case studies that demonstrate some of the various ways in which virtual worlds can be applied to facilitate learning and teaching.
Автор: Kennedy-Clark, Everett & Wheeler Название: Cases On The Assessment Of Scenario And Game-Based Virtual Worlds In Highe ISBN: 1466644702 ISBN-13(EAN): 9781466644700 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 199590.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The constant creation of internet technologies has contributed to growing trends of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using such virtual environments. <br><br><em>Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education</em> is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilised as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work.
Автор: Andrew G. Stricker, Cynthia Calongne, Barbara Truman, Fil J. Arenas Название: Recent Advances in Applying Identity and Society Awareness to Virtual Learning ISBN: 1522596798 ISBN-13(EAN): 9781522596790 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 174630.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Online and virtual learning has developed into an essential aspect of learning technologies. A transdisciplinary perspective is needed to evaluate the interplay between social awareness and online virtual environments.
Recent Advances in Applying Identity and Society Awareness to Virtual Learning is a critical academic publication that provides a robust examination of the social aspects of virtual learning by providing groundbreaking research on the use of 3D design thinking and cognitive apprenticeship in virtual learning spaces for team science, transdisciplinarity, idea incubation, and curation. It also identifies new patterns, methods, and practices for virtual learning using enhanced educational technology that leverages artificial intelligence, cloud computing, and the Internet of Things (IoT) to integrate 3D immersive environments, augmented reality, games, simulations, and wearable technology, while also evaluating the impact of culture, community, and society on lifelong learning and self-determinism to address critical problems in education, such as STEM. Focusing on a broad range of topics including learning spaces, cloud computing, and organizational strategy, this publication is ideal for professionals, researchers, educators, and administrators.
Автор: Jacka Lisa Название: Using Virtual Worlds in Educational Settings: Making Learning Real ISBN: 0367607255 ISBN-13(EAN): 9780367607258 Издательство: Taylor&Francis Рейтинг: Цена: 20410.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Providing insight into a new age of teaching, Using Virtual Worlds in Educational Settings presents a collection of practical, evidence-based ideas that illustrate the capacity for immersive virtual worlds to be integrated successfully in higher education and school settings.
Автор: P. Lacasa Название: Learning in Real and Virtual Worlds ISBN: 1349457124 ISBN-13(EAN): 9781349457120 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Packed with critical analysis and real-life examples, this book explores how children`s video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
Автор: Information Resources Management Association. Название: Virtual reality in education : 2 vol set ISBN: 1522581790 ISBN-13(EAN): 9781522581796 Издательство: Turpin Рейтинг: Цена: 481710.00 T Наличие на складе: Невозможна поставка. Описание: An essential reference source on the uses of virtual reality in K-12 and higher education classrooms with a focus on pedagogical and instructional outcomes and strategies. Coverage includes immersive virtual learning environments, virtual laboratories, and distance education.
Автор: Mark Childs; Anna Peachey Название: Understanding Learning in Virtual Worlds ISBN: 1447153693 ISBN-13(EAN): 9781447153696 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book explores the philosophical and methodological underpinnings of understanding learning in virtual worlds. It includes case studies that demonstrate some of the various ways in which virtual worlds can be applied to facilitate learning and teaching.
Автор: Anacleto Correia, Vitor Viegas Название: Methodologies and Use Cases on Extended Reality for Training and Education ISBN: 1668433990 ISBN-13(EAN): 9781668433997 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 167250.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Presents the forefront of research regarding the integration of extended reality in training and educational programs and establishes the foundations for course design, program development, and institutions` training and education policy planning.
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