Game Dev Stories Volume 1: Interviews About Game Development and Culture, Craddock David L.
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 84710.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Millington, Ian Название: Game physics engine development ISBN: 0123819768 ISBN-13(EAN): 9780123819765 Издательство: Taylor&Francis Рейтинг: Цена: 58170.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
Автор: Dunn Fletcher Название: 3D Math Primer for Graphics and Game Development ISBN: 1568817231 ISBN-13(EAN): 9781568817231 Издательство: Taylor&Francis Рейтинг: Цена: 107190.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices.
It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Автор: Swink, Steve Название: Game feel ISBN: 0123743281 ISBN-13(EAN): 9780123743282 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: "Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
Автор: David Young Название: Learning Game AI Programming with Lua ISBN: 1783281332 ISBN-13(EAN): 9781783281336 Издательство: Неизвестно Рейтинг: Цена: 60070.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Автор: Schell Название: The Art Of Game Design A Book Of Le ISBN: 1138632058 ISBN-13(EAN): 9781138632059 Издательство: Taylor&Francis Рейтинг: Цена: 58170.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Written by one of the world`s top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 29570.00 T Наличие на складе: Поставка под заказ. Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Thorn Alan Название: Unity 2018 By Example - Second Edition: Learn about game and virtual reality development by creating five engaging projects ISBN: 178839870X ISBN-13(EAN): 9781788398701 Издательство: Неизвестно Рейтинг: Цена: 60070.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Unity is the most exciting and popular game engine. After the latest release, Unity has become the primary source of game and Virtual Reality development throughout the world. In this book, you`ll learn how to use Unity by making amazing games from popular genres; from an action shooter to a mindbending puzzle game, from an adventure to a VR game.
Автор: Sapio Francesco Название: Hands-On Artificial Intelligence with Unreal Engine ISBN: 1788835654 ISBN-13(EAN): 9781788835657 Издательство: Неизвестно Рейтинг: Цена: 53940.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. If you want to use AI to extend the play-life of your games and make them more challenging and fun, this book is for you. It will help you break down AI into simple concepts to give you a fundamental understanding of each of the topics.
Автор: Boyd S Gregory Название: Video Game Law ISBN: 1138058491 ISBN-13(EAN): 9781138058491 Издательство: Taylor&Francis Рейтинг: Цена: 64300.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international?competition, the increasing complexity of video game features, and the explosive growth of the?industry in general, game developers can quickly find themselves in serious trouble, becoming?vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video?game company has the financial resources to retain in-house counsel–which Video Game Law seeks to address by discussing?many?of the common pitfalls, legal questions, and scenarios facing the industry.?S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. KEY FEATURES:• Provides a solid understanding of intellectual property (IP) concepts and laws, includingcopyright, trademark, trade secret, and other protections that apply to video games andhow each can be employed to protect a company’s unique and valuable IP• Explores cutting edge legal issues that affect the gaming industry, including gambling,virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives, andrelevant piracy laws• Provides an overview of legal and privacy vocabulary and concepts needed to navigateand succeed in an industry that is constantly growing and evolving• Provides illustrative examples and legal concepts from the video game industry in everychapter
Автор: Heussner Tobias Название: Game Narrative Toolbox ISBN: 1138787086 ISBN-13(EAN): 9781138787087 Издательство: Taylor&Francis Рейтинг: Цена: 39800.00 T Наличие на складе: Нет в наличии. Описание: Learn how to create compelling game storylines. Four experiencednarrative designers from different genres of game developmenthave banded together tocreate this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolboxwalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing onreal experiences, authors Tobias Heussner, Toiya Finley,Ann Lemay, and Jennifer Hepler provideinvaluable advice for writing compelling player-centered stories and effective dialogue trees in orderto help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.
Автор: Eberly, David H. Название: 3d game engine design ISBN: 0122290631 ISBN-13(EAN): 9780122290633 Издательство: Taylor&Francis Рейтинг: Цена: 102080.00 T Наличие на складе: Нет в наличии. Описание: Shows step-by-step how to make a shader-based graphics engine and how to tame the technology. This work covers the essential techniques of scene graph management, and methods for managing memory usage in game consoles and portable game players. It also includes shader programming, physics, and memory management for game consoles and portables.
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