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Frontiers in Games and Dynamic Games: Theory, Applications, and Numerical Methods, Yeung David, Luckraz Shravan, Leong Chee Kian


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Автор: Yeung David, Luckraz Shravan, Leong Chee Kian
Название:  Frontiers in Games and Dynamic Games: Theory, Applications, and Numerical Methods
ISBN: 9783030397913
Издательство: Springer
Классификация:

ISBN-10: 3030397912
Обложка/Формат: Paperback
Страницы: 238
Вес: 0.36 кг.
Дата издания: 09.06.2021
Язык: English
Размер: 23.39 x 15.60 x 1.35 cm
Ссылка на Издательство: Link
Поставляется из: Германии
Описание: This contributed volume presents the state-of-the-art of games and dynamic games, featuring several chapters based on plenary sessions at the ISDG-China Chapter Conference on Dynamic Games and Game Theoretic Analysis, which was held from August 3-5, 2017 at the Ningbo campus of the University of Nottingham, China.

The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
Рейтинг:
Цена: 39800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

Game Engine Architecture 3E

Автор: Gregory
Название: Game Engine Architecture 3E
ISBN: 1138035459 ISBN-13(EAN): 9781138035454
Издательство: Taylor&Francis
Рейтинг:
Цена: 84710.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

Multithreading for Visual Effects

Автор: Watt
Название: Multithreading for Visual Effects
ISBN: 1482243563 ISBN-13(EAN): 9781482243567
Издательство: Taylor&Francis
Рейтинг:
Цена: 52150.00 T
Наличие на складе: Есть
Описание:

Tackle the Challenges of Parallel Programming in the Visual Effects Industry

In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Diverse Solutions to Solve Performance Problems

After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.


Orbital Relative Motion and Terminal Rendezvous: Analytic and Numerical Methods for Spaceflight Guidance Applications

Автор: Kйchichian Jean Albert
Название: Orbital Relative Motion and Terminal Rendezvous: Analytic and Numerical Methods for Spaceflight Guidance Applications
ISBN: 3030646564 ISBN-13(EAN): 9783030646561
Издательство: Springer
Цена: 121110.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Chapter 1. The Second-Order Analytic Approximation to the Solution of the Euler-Hill Equations of Relative Motion.- Chapter 2. Analytic Solutions for the Perturbed Motion of a Spacecraft in Near-Circular Orbit, Under the Influence of the J2 and J3 Earth Zonal Harmonics, in Rotating and Inertial Cartesian Reference Frames.- Chapter 3. Analytic Solutions for the Perturbed Motion of a Spacecraft in Near-Circular Orbit, Under the Influence of the Luni-Solar Gravity, in Rotating and Inertial Cartesian Reference Frames.- Chapter 4. Effect of Luni-Solar Gravity Perturbations on a Near-Circular Orbit: Third-Body Orbit Eccentricity Considerations.- Chapter 5. Effect of Atmospheric Drag Perturbation on Circular Orbits: Atmosphere Rotation Considerations.- Chapter 6. Analytic Solution of Terminal Rendezvous in Near-Circular Orbit Around the Oblate Earth: The Computation of the Starting Guess for Iterations.- Chapter 7. Techniques of Accurate Analytic Terminal Rendezvous in Near-Circular Orbit.- Chapter 8. Coplanar Two-Impulse Rendezvous in General Elliptic Orbit with Drag.- Chapter 9. The Analysis of the Relative Motion in General Elliptic Orbit With Respect to a Dragging and Precessing Coordinate Frame.- Chapter 10. The Algorithm of the Two-Impulse Time-Fixed Noncoplanar Rendezvous with Drag and Oblateness Effects.- Chapter 11. The Analysis and Implementation of In-Plane Stationkeeping of Continuously Perturbed Walker Constellations.- Chapter 12. The Mathematical Models of the Jet Propulsion Laboratory (JPL) Artificial Satellite Analysis Program (ASAP)


Writing for Video Game Genres

Название: Writing for Video Game Genres
ISBN: 1138427926 ISBN-13(EAN): 9781138427921
Издательство: Taylor&Francis
Рейтинг:
Цена: 183750.00 T
Наличие на складе: Невозможна поставка.
Описание: Delivers practical advice on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and things in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more.

Level Design

Автор: Totten Christopher W.
Название: Level Design
ISBN: 1498745059 ISBN-13(EAN): 9781498745055
Издательство: Taylor&Francis
Рейтинг:
Цена: 45930.00 T
Наличие на складе: Нет в наличии.
Описание:

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels - experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.

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Key Features

  • Learn about the processes of experienced developers and level designers in their own words
  • Discover best-practices for creating levels for persuasive play and designing collaboratively
  • Offers analysis methods for better understanding game worlds and how they function in response to gameplay
  • Find your own preferred method of level design by learning the processes of multiple industry veterans

Student study guide with ibm (r) spss (r) workbook for research methods, statistics, and applications 2e

Автор: Adams, Kathrynn A. Lawrence, Eva K.
Название: Student study guide with ibm (r) spss (r) workbook for research methods, statistics, and applications 2e
ISBN: 1544318677 ISBN-13(EAN): 9781544318677
Издательство: Sage Publications
Рейтинг:
Цена: 24280.00 T
Наличие на складе: Поставка под заказ.
Описание: Do you want to give your students more practice with research methods and statistics outside of class? Then the Student Study Guide With IBM® SPSS® Workbook for Research Methods, Statistics, and Applications 2e is for you.  Written by Eva Lawrence and Kathrynn Adams, this study guide accompanies the new second edition of Research Methods, Statistics, and Applications. The study guide provides instructions for performing statistical calculations in IBM(R) SPSS (R) along with additional exercises to reinforce concepts in the text. It follows the main text chapter by chapter to provide for easy assigning and studying. 

Dynamic Games: Theory and Applications

Автор: Haurie
Название: Dynamic Games: Theory and Applications
ISBN: 0387246010 ISBN-13(EAN): 9780387246017
Издательство: Springer
Рейтинг:
Цена: 102480.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Dynamic games attract strong interest from researchers interested in modelling competitive, as well as conflict situations exhibiting an intertemporal aspect. This book covers a range of problems in both cooperative and non-cooperative games in different areas of applications, especially in economics and management science.

New Trends in Dynamic Games and Applications

Автор: Jan G. Olsder
Название: New Trends in Dynamic Games and Applications
ISBN: 1461287197 ISBN-13(EAN): 9781461287193
Издательство: Springer
Рейтинг:
Цена: 177010.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Dynamic Games and Applications in Economics

Автор: Tamer Ba?ar
Название: Dynamic Games and Applications in Economics
ISBN: 3540164359 ISBN-13(EAN): 9783540164357
Издательство: Springer
Рейтинг:
Цена: 71730.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The first article, which comprises Chapter 1, provides a general introduction to the topic of dynamic and differential game theory, discusses various noncooperative equilibrium solution concepts, includ- ing Nash, Stackelberg, and Consistent Conjectural Variations equilibria, and a number of issues such as feedback and time-consistency.

Frontiers in Games and Dynamic Games: Theory, Applications, and Numerical Methods

Автор: Yeung David, Luckraz Shravan, Leong Chee Kian
Название: Frontiers in Games and Dynamic Games: Theory, Applications, and Numerical Methods
ISBN: 3030397882 ISBN-13(EAN): 9783030397883
Издательство: Springer
Рейтинг:
Цена: 74530.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This contributed volume presents the state-of-the-art of games and dynamic games, featuring several chapters based on plenary sessions at the ISDG-China Chapter Conference on Dynamic Games and Game Theoretic Analysis, which was held from August 3-5, 2017 at the Ningbo campus of the University of Nottingham, China.

Advances in Dynamic and Evolutionary Games: Theory, Applications, and Numerical Methods

Автор: Thuijsman Frank, Wagener Florian
Название: Advances in Dynamic and Evolutionary Games: Theory, Applications, and Numerical Methods
ISBN: 3319802577 ISBN-13(EAN): 9783319802572
Издательство: Springer
Рейтинг:
Цена: 121110.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This contributed volume considers recent advances in dynamic games and their applications, based on presentations given at the 16th Symposium of the International Society of Dynamic Games, held July 9-12, 2014, in Amsterdam.


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