Автор: Ralphs Matt Название: Marvel`s Spider-Man: Miles Morales the Art of the Game ISBN: 1789093848 ISBN-13(EAN): 9781789093841 Издательство: Titan books ltd. Рейтинг: Цена: 31010.00 T Наличие на складе: Есть Описание: Official art book of the PS5 launch game Marvel`s Spider-Man: Miles Morales, featuring concept art created during the development of the game.
Название: Role-playing game studies ISBN: 0815369204 ISBN-13(EAN): 9780815369202 Издательство: Taylor&Francis Рейтинг: Цена: 56130.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This collection offers readers a comprehensive, multidisciplinary, international, and transmedia examination of roleplaying games Each chapter includes key terms, sidebars with additional content, and recommended readings to help both students and postgraduates new to roleplaying games get the full scope of this interdisciplinary field.
Автор: Bourg David Название: Physics for Game Developers, 2 ed. ISBN: 1449392512 ISBN-13(EAN): 9781449392512 Издательство: Wiley Рейтинг: Цена: 42230.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: If you want to enrich your game`s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You`ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.
Автор: Perron, Bernard (university Of Montreal, Canada) Название: World of scary video games ISBN: 1501316192 ISBN-13(EAN): 9781501316197 Издательство: Bloomsbury Academic Рейтинг: Цена: 39060.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.
Автор: Prima Games Название: Mass Effect 2 (Ps3): Prima Official Game Guide ISBN: 0307890074 ISBN-13(EAN): 9780307890078 Издательство: Random House (USA) Рейтинг: Цена: 12250.00 T Наличие на складе: Нет в наличии. Описание: Complete, updated coverage of all missions including main walkthrough and every side quest. All DLC (Downloadable Content) add-ons are also covered With new maps and strategy Fully labeled maps with all credits and upgrades marked.
Название: The dark side of game play mortens ISBN: 1138548677 ISBN-13(EAN): 9781138548671 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take on the role of antagonists; they allow us to play with behaviour that would be offensive, illegal or immoral if it happened outside of the game sphere. While contemporary games have always handled certain problematic topics, such as war, disasters, human decay, post-apocalyptic futures, cruelty and betrayal, lately even the most playful of genres are introducing situations in which players are presented with difficult ethical and moral dilemmas. This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It covers such questions as: Why do some games stir up political controversies? How do games invite, or even push players towards dark play through their design? Where are the boundaries for what can be presented in a games? Are these boundaries different from other media such as film and books, and if so why? What is the allure of dark play and why do players engage in these practices?
Автор: Geoffrey Engelstein, Isaac Shalev Название: Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms ISBN: 1138365521 ISBN-13(EAN): 9781138365520 Издательство: Taylor&Francis Рейтинг: Цена: 132710.00 T Наличие на складе: Нет в наличии. Описание: Building Blocks is an encyclopedia of hundreds of different mechanisms, organized by category. Each mechanism includes a description of how it works, a discussion of its pros and cons, how it can be used, and examples of specific games that use it. Excellent for new designs, inspiration, or when trying to solve a problem in the midst of a design.
Автор: Eberly, David H. Название: 3d game engine design ISBN: 0122290631 ISBN-13(EAN): 9780122290633 Издательство: Taylor&Francis Рейтинг: Цена: 102080.00 T Наличие на складе: Нет в наличии. Описание: Shows step-by-step how to make a shader-based graphics engine and how to tame the technology. This work covers the essential techniques of scene graph management, and methods for managing memory usage in game consoles and portable game players. It also includes shader programming, physics, and memory management for game consoles and portables.
Автор: Rouse, Richard Название: Game design, theory and practice ISBN: 1556229127 ISBN-13(EAN): 9781556229121 Издательство: Jones & Bartlett Рейтинг: Цена: 57730.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This revised edition of Rouse`s innovative book explores game design issues for all platforms and genres, including key topics such as game balancing, play testing, storytelling, design documentation, linearity versus non-linearity, fairness and consistency, focus, and AI.
Автор: Buckland Mat Название: Programming Game AI by Example ISBN: 1556220782 ISBN-13(EAN): 9781556220784 Издательство: Jones & Bartlett Рейтинг: Цена: 54900.00 T Наличие на складе: Невозможна поставка. Описание: With the recent success of such games as Microsoft`s Halo, artificial intelligence has taken a bigger role in the gaming industry and a few books have emerged with an academic, theoretical approach to the topic.
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