Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium, Geroimenko Vladimir
Автор: Chen Jessie Y. C., Fragomeni Gino Название: Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications: 12th International Conference, Vamr 2020, Held as Part of the 22nd Hc ISBN: 303049697X ISBN-13(EAN): 9783030496975 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.
Interaction, navigation, and visualization in VAMR; Embodiment, communication, and collaboration in VAMR; Education, training, and simulation; VAMR in psychotherapy, exercising, and health; Virtual reality for cultural heritage, entertainment, and games; Industrial and military applications.
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene.
You'll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you'll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you'll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly.
ARKit is Apple's software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device's camera.
What You'll Learn
Access the camera
Use ARKit's hit testing for tracked geometry
Apply and combine real world and virtual physics
Who This Book Is For
Programmers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.
Interaction, navigation, and visualization in VAMR; Embodiment, communication, and collaboration in VAMR; Education, training, and simulation; VAMR in psychotherapy, exercising, and health; Virtual reality for cultural heritage, entertainment, and games; Industrial and military applications.
Автор: Randall Shumaker; Stephanie Lackey Название: Virtual, Augmented and Mixed Reality ISBN: 3319210661 ISBN-13(EAN): 9783319210667 Издательство: Springer Рейтинг: Цена: 67080.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCI 2015, held in Los Angeles, CA, USA, in August 2015.
Автор: Lucio Tommaso De Paolis; Antonio Mongelli Название: Augmented and Virtual Reality ISBN: 3319139681 ISBN-13(EAN): 9783319139685 Издательство: Springer Рейтинг: Цена: 59630.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the thoroughly revised papers of the First International Conference on Augmented and Virtual Reality, AVR 2014, held in Lecce, Italy, in September 2014.
Автор: Geroimenko Vladimir Название: Augmented Reality in Education: A New Technology for Teaching and Learning ISBN: 3030421554 ISBN-13(EAN): 9783030421557 Издательство: Springer Рейтинг: Цена: 158380.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Part 1: General Aspects of Educational Augmented Reality.- Augmented Reality in Education: Current Status and Advancement of the Field.- Designing Augmented Reality Applications as Learning Activity.- An Online Platform for Enhancing Learning Experiences with Web-based Augmented Reality and Pictorial Bar Code.- The Concept of 'Bringing Your Own Device' in Scaffolded and Augmented Education.- The FeDiNAR Project: Using Augmented Reality to Turn Mistakes into Learning Opportunities.- Choral Konsult: Augmented Reality for Electrate Learning.- Part II: Augmented Reality in Teaching Medicine and Science.- Augmented Reality in Medical Education and Training: From Physicians to Patients.- The Usage of Augmented Reality in Dental Education.- The Development of Augmented Reality Applications for Chemistry Learning.- Mixed Reality Books: Applying Augmented and Virtual Reality in Mining Engineering Education.- Part III: Educational Augmented Reality in Humanities and Art.- Beyond Historical Books, Names and Dates: Leveraging Augmented Reality to Promote Knowledge, Reasoning and Emotional Engagement.- Design and Implementation of Augmented Reality for English Language Education.- Iberian Cultures and Augmented Reality: Studies in Elementary School Education and Initial Teacher Training.- The Educational Use of the 'Harry Potter: Wizards Unite' Augmented Reality Application.- Making Inside the Augment: Augmented Reality and Art/Design Education.- The 'Romantic App': Augmented Reality in Fine Art Education.- Part IV: Augmented Reality in Environmental and Special Education.- Augmented Reality for Outdoor Environmental Education.- Augmented Reality in Environmental Humanities Education.- Interacting Across Contexts: Augmented Reality Applications for Developing the Understanding of the Anthropocene.- Alaskan Timeosaurs and Interplanetary Human Spaghetti: A Regional Look at Augmented Reality in Special Classrooms.- Concluding Remarks
Автор: Peddie Jon Название: Augmented Reality: Where We Will All Live ISBN: 3319854097 ISBN-13(EAN): 9783319854090 Издательство: Springer Рейтинг: Цена: 43780.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR).
Автор: Chen Jessie Y. C., Fragomeni Gino Название: Virtual, Augmented and Mixed Reality. Design and Interaction: 12th International Conference, Vamr 2020, Held as Part of the 22nd Hci International Con ISBN: 3030496945 ISBN-13(EAN): 9783030496944 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.
Автор: Vladimir Geroimenko Название: Augmented Reality Games I ISBN: 303015615X ISBN-13(EAN): 9783030156152 Издательство: Springer Рейтинг: Цена: 111790.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries. In Volume I, the phenomenon of the Pok?mon GO game is analysed in theoretical, cultural and conceptual contexts, with emphasis on its nature and the educational use of the game in children and adolescents. Game transfer phenomena, motives for playing Pok?mon GO, players’ experiences and memorable moments, social interaction, long-term engagement, health implications and many other issues raised by the Pok?mon GO game are systematically examined and discussed. Augmented Reality Games I is essential reading not only for researchers, practitioners, game developers and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.
Автор: Jessie Y.C. Chen; Gino Fragomeni Название: Virtual, Augmented and Mixed Reality. Multimodal Interaction ISBN: 3030216063 ISBN-13(EAN): 9783030216061 Издательство: Springer Рейтинг: Цена: 76390.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.
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