Playing with the Guys: Masculinity and Relationships in Video Games, Marc A. Ouellette
Автор: Lilly Eliott J. Название: Big Bad World of Concept Art for Video Games: An Insider`s Guide for Students ISBN: 1624650201 ISBN-13(EAN): 9781624650208 Издательство: Hachette Book Group Рейтинг: Цена: 26390.00 T Наличие на складе: Поставка под заказ. Описание: Do you aspire to become a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to do just that. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are organized for easy reference and review. The book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan, all offering their own invaluable advice. With his firsthand knowledge about the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the long journey toward realizing your ambitions.
Автор: Chu Judy Y., Gilligan Carol Название: When Boys Become Boys: Development, Relationships, and Masculinity ISBN: 0814764800 ISBN-13(EAN): 9780814764800 Издательство: Wiley EDC Рейтинг: Цена: 30870.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Based on a two-year study that followed boys from pre-kindergarten through first grade, When Boys Become Boys offers a new way of thinking about boys’ development. Through focusing on a critical moment of transition in boys’ lives, Judy Y. Chu reveals boys’ early ability to be emotionally perceptive, articulate, and responsive in their relationships, and how these “feminine” qualities become less apparent as boys learn to prove that they are boys primarily by showing that they are not girls. Chu finds that behaviors typically viewed as “natural” for boys reflect an adaptation to cultures that require boys to be stoic, competitive, and aggressive if they are to be accepted as “real boys.” Yet even as boys begin to reap the social benefits of aligning with norms of masculine behavior, they pay a psychological and relational price for renouncing parts of their humanity. Chu documents boys’ perceptions of the obstacles they face and the pressures they feel to conform, showing that compliance with rules of masculinity is neither automatic nor inevitable. This accessible and engaging book provides insight into ways in which adults can foster boys’ healthy resistance and help them to access a broader range of options as they seek to connect with others while remaining true to themselves.
Автор: Chu Judy Y., Gilligan Carol Название: When Boys Become Boys: Development, Relationships, and Masculinity ISBN: 0814764681 ISBN-13(EAN): 9780814764688 Издательство: Wiley EDC Рейтинг: Цена: 84650.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Based on a two-year study that followed boys from pre-kindergarten through first grade, When Boys Become Boys offers a new way of thinking about boys’ development. Through focusing on a critical moment of transition in boys’ lives, Judy Y. Chu reveals boys’ early ability to be emotionally perceptive, articulate, and responsive in their relationships, and how these “feminine” qualities become less apparent as boys learn to prove that they are boys primarily by showing that they are not girls. Chu finds that behaviors typically viewed as “natural” for boys reflect an adaptation to cultures that require boys to be stoic, competitive, and aggressive if they are to be accepted as “real boys.” Yet even as boys begin to reap the social benefits of aligning with norms of masculine behavior, they pay a psychological and relational price for renouncing parts of their humanity. Chu documents boys’ perceptions of the obstacles they face and the pressures they feel to conform, showing that compliance with rules of masculinity is neither automatic nor inevitable. This accessible and engaging book provides insight into ways in which adults can foster boys’ healthy resistance and help them to access a broader range of options as they seek to connect with others while remaining true to themselves.
Автор: Brown Название: Sexuality in Role-Playing Games ISBN: 1138097705 ISBN-13(EAN): 9781138097704 Издательство: Taylor&Francis Рейтинг: Цена: 48990.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the appropriateness of games' ability to deal with such adult concepts, very little is known about the intersection between games, playfulness, and sexuality and what this might mean for players.
This book offers an in-depth, ethnographic look into the phenomenon of erotic role-play through the experiences of players in multiplayer and tabletop role-playing games. Brown explores why participants engage in erotic role-play; discusses the rules involved in erotic role-play; and uncovers what playing with sexuality in ludic environments means for players, their partners, and their everyday lives. Taken together, this book provides a rich, nuanced, and detailed account of a provocative topic.
Автор: Anable, Aubrey Название: Playing with feelings ISBN: 1517900255 ISBN-13(EAN): 9781517900250 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 23410.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
How gaming intersects with systems like history, bodies, and code
Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us "rehearse" feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games--their narratives, aesthetics, and histories--have been intimately tied to our emotional landscape since the emergence of digital computers.
Looking at a wide variety of video games--including mobile games, indie games, art games, and games that have been traditionally neglected by academia--Anable expands our understanding of the ways in which these games and game studies can participate in feminist and queer interventions in digital media culture. She gives a new account of the touchscreen and intimacy with our mobile devices, asking what it means to touch and be touched by a game. She also examines how games played casually throughout the day create meaningful interludes that give us new ways of relating to work in our lives. And Anable reflects on how games allow us to feel differently about what it means to fail.
Playing with Feelings offers provocative arguments for why video games should be seen as the most significant art form of the twenty-first century and gives the humanities passionate, incisive, and daring arguments for why games matter.
Автор: Aubrey Anable Название: Playing with Feelings: Video Games and Affect ISBN: 1517900247 ISBN-13(EAN): 9781517900243 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 83600.00 T Наличие на складе: Невозможна поставка. Описание:
How gaming intersects with systems like history, bodies, and code
Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us "rehearse" feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games--their narratives, aesthetics, and histories--have been intimately tied to our emotional landscape since the emergence of digital computers.
Looking at a wide variety of video games--including mobile games, indie games, art games, and games that have been traditionally neglected by academia--Anable expands our understanding of the ways in which these games and game studies can participate in feminist and queer interventions in digital media culture. She gives a new account of the touchscreen and intimacy with our mobile devices, asking what it means to touch and be touched by a game. She also examines how games played casually throughout the day create meaningful interludes that give us new ways of relating to work in our lives. And Anable reflects on how games allow us to feel differently about what it means to fail.
Playing with Feelings offers provocative arguments for why video games should be seen as the most significant art form of the twenty-first century and gives the humanities passionate, incisive, and daring arguments for why games matter.
Автор: Anna Curtis Название: Dangerous Masculinity: Fatherhood, Race, and Security Inside America`s Prisons ISBN: 0813598346 ISBN-13(EAN): 9780813598345 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 28380.00 T Наличие на складе: Поставка под заказ. Описание: For incarcerated fathers, prison rather than work mediates access to their families. Prison rules and staff regulate phone privileges, access to writing materials, and visits. Perhaps even more important are the ways in which the penal system shapes men's gender performances. Incarcerated men must negotiate how they will enact violence and aggression, both in terms of the expectations placed upon inmates by the prison system and in terms of their own responses to these expectations. Additionally, the relationships between incarcerated men and the mothers of their children change, particularly since women now serve as "gatekeepers" who control when and how they contact their children. This book considers how those within the prison system negotiate their expectations about "real" men and "good" fathers, how prisoners negotiate their relationships with those outside of prison, and in what ways this negotiation reflects their understanding of masculinity.
Автор: Anna Curtis Название: Dangerous Masculinity: Fatherhood, Race, and Security Inside America`s Prisons ISBN: 0813598354 ISBN-13(EAN): 9780813598352 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 125400.00 T Наличие на складе: Поставка под заказ. Описание: For incarcerated fathers, prison rather than work mediates access to their families. Prison rules and staff regulate phone privileges, access to writing materials, and visits. Perhaps even more important are the ways in which the penal system shapes men's gender performances. Incarcerated men must negotiate how they will enact violence and aggression, both in terms of the expectations placed upon inmates by the prison system and in terms of their own responses to these expectations. Additionally, the relationships between incarcerated men and the mothers of their children change, particularly since women now serve as "gatekeepers" who control when and how they contact their children. This book considers how those within the prison system negotiate their expectations about "real" men and "good" fathers, how prisoners negotiate their relationships with those outside of prison, and in what ways this negotiation reflects their understanding of masculinity.
Автор: Nick Rees-Roberts, Darren Waldron Название: Alain Delon: Style, Stardom and Masculinity ISBN: 1501320122 ISBN-13(EAN): 9781501320125 Издательство: Bloomsbury Academic Рейтинг: Цена: 40120.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Few European male actors have been as iconic and influential for generations of filmgoers as Alain Delon. Emblematic of a modern, European masculinity, Delon's appeal spanned cultures and continents. From his breakthrough as the first on-screen Tom Ripley in Purple Noon in 1960, through two legendary performances in Rocco and HisBrothers and The Leopard in the early 1960s, to his roles in some of Jean-Pierre Melville's most celebrated films noirs, Delon came to embody the flair and stylishness of the European thriller as one of France's most recognizable film stars.
This collection examines the star's career, image and persona. Not only focusing on his spectacular early performances, the book also considers less well documented aspects of Delon's long career such as his time in Hollywood, his work as director, producer and screenwriter, his musical collaborations, his TV appearances, and his enduring role as a fashion icon in the 21st century. Whether the object of reverence or ridicule, of desire or disdain, Delon remains a unique figure who continues to court controversy and fascination more than five decades after he first achieved international fame.
Автор: Chang Alenda Y. Название: Playing Nature: Ecology in Video Games ISBN: 1517906326 ISBN-13(EAN): 9781517906320 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 22570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious-like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap.Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work.Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures-not all of them dystopian.
Название: War Games ISBN: 150135115X ISBN-13(EAN): 9781501351150 Издательство: Bloomsbury Academic Рейтинг: Цена: 126720.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences.
This interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war/peace games offer an alternative or challenge to mainstream commercial titles?
Автор: Alenda Y. Chang Название: Playing Nature: Ecology in Video Games ISBN: 1517906318 ISBN-13(EAN): 9781517906313 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 90290.00 T Наличие на складе: Поставка под заказ. Описание:
A potent new book examines the overlap between our ecological crisis and video games
Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap.
Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work.
Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
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