Beginning game ai with unity, Cossu, Sebastiano M.
Автор: Payne, Rap Название: Beginning app development with flutter ISBN: 1484251806 ISBN-13(EAN): 9781484251805 Издательство: Springer Рейтинг: Цена: 51230.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Create iOS and Android apps with Flutter using just one codebase. App development on multiple platforms has historically been difficult and complex. This book breaks down complex concepts and tasks into easily digestible segments with examples, pictures, and hands-on labs with starters and solutions. In doing so, you'll develop a basic understanding of the Dart programming language; the entire Flutter development toolchain; the differences between stateful and stateless widgets; and a working knowledge of the architecture of apps. All the most important parts of app development with Flutter are covered in this book. Work with themes and styles. Develop custom widgets. Teach your app to respond to gestures like taps, swipes, and pinches. Design, create and control the layout of your app. Create tools to handle form data entry from users. And ultimately create killer multiscreen apps with navigation, menus, and tabs.Flutter is Google's new framework for creating mobile apps that run on iOS and Android phones both.You had to be a super-developer to write apps for iOS or Android alone. But writing for both? Forget about it! You had to be familiar with Swift, Java/Kotlin, Xcode, Eclipse, and a bunch of other technologies simultaneously. Beginning App Development with Flutter simplifies the entire process.What You'll Learn
Get the most out of great Flutter widgets Create custom widgets, both stateless and statefulExercise expert control over your Flutter layoutsMake your app respond to gestures like swiping, pinching and tappingInitiate async Ajax calls to RESTful APIs — including Google Firebase!
Who This Book Is For
Developers who have coded in Java, C#, C++, or any similar language. It brings app development within the reach of younger developers, so STEM groups are likely to pick up the technology. Managers, product owners, and business analysts need to understand Flutter's capabilities.
Автор: Jaken Chandler Herman Название: Beginning Game Development with Amazon Lumberyard ISBN: 1484250729 ISBN-13(EAN): 9781484250723 Издательство: Springer Рейтинг: Цена: 27940.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Create stunning 3D games in a short amount of time using Amazon Lumberyard, a free and exciting game development platform. This book is a ground-up, out-of-the-box tutorial on 3D game development and programming with Lua and Amazon Lumberyard with little or no game development experience required. Beginning Game Development with Amazon Lumberyard walks you through the user interface of the Amazon Lumberyard engine; teaches you how to develop detailed terrain using heightmaps, megatextures, weather, and vegetation; and takes you through exporting the game for distribution. The book will show you how to create a player as well as enemies while not getting bogged down with third-party tools for animation or model creation. You will also work with simple physics, colliders, meshes, weather generation, Lua scripting, user interface development, and much more.By the end of the book, you will be able to create many different types of video games using the Amazon Lumberyard engine and even have a completed project ready to release or put in your portfolio.What You Will LearnDiscover the mechanics and terminology of game developmentFamiliarize yourself with the Amazon Lumberyard game engine in detailModify game scripts using the Lua languageDiscover how to optimally structure game layersWho This Book is ForDevelopers, programmers, and would-be game designers who have long wanted to dip their toes into the world of game development but have found other game engines and platforms to have too high a barrier to entry.
Автор: Horton John Название: Beginning C++ Game Programming ISBN: 1838648577 ISBN-13(EAN): 9781838648572 Издательство: Неизвестно Рейтинг: Цена: 65510.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book is a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using five fun, fully playable games of increasing difficulty and advancing features
Автор: Horton John Название: Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games ISBN: 1786466198 ISBN-13(EAN): 9781786466198 Издательство: Неизвестно Рейтинг: Цена: 67430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Discover interesting examples and engaging projects to learn game development in C++ in an enjoyable way. This book will start with essential C++ topics and advance to classes, inheritance, and random scrolling game-worlds to show you how to create your own unique games from scratch.
Автор: Dhule Maithili Название: Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game ISBN: 1484274547 ISBN-13(EAN): 9781484274545 Издательство: Springer Рейтинг: Цена: 55890.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript. Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out the benefits of using Godot. She then walks you through downloading the engine and guides you as you explore key features of its interface. Next, you’ll receive a concise introduction to the basics of GDScript, the main scripting language used in Godot, before moving on to essential topics such as Godot’s node-scene architecture, the interaction of various physics bodies, the creation of game scenes, and writing scripts. As the book progresses, you’ll learn how to create and animate your game character, design the game world, add enemies, and implement a coin-collection system. You’ll also see how the user’s gaming experience can be enhanced through the addition of parallax backgrounds, a title screen, music, and sound effects. Toward the end of the book, you’ll learn how to export your game to different platforms, both mobile and PC, as well as possible avenues for monetizing the game. Throughout the book, theoretical concepts are supplemented with concrete, ready-to-implement examples that you can try out. Upon finishing this book, you’ll be able to make and publish your first 2D platform game. Beginning Game Development with Godot is for game development enthusiasts of all levels interested in creating their own games. What You Will Learn * Understand the Godot engine and the benefits of using it for game development * Master the fundamentals of programming in GDScript * Use the Godot graphical interface to design and animate players, the game world, menus, and various games scenes * Create your first 2D game in Godot and publish it to various platforms Who This Book Is For Aspiring game developers who may be new to game development, as well as experts exploring the potential of the Godot Engine.
Автор: Borromeo Nicolas Alejandro Название: Hands-On Unity 2020 Game Development: Build, customize, and optimize professional games using Unity 2020 and C# ISBN: 1838642005 ISBN-13(EAN): 9781838642006 Издательство: Неизвестно Рейтинг: Цена: 98080.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This Hands-On Guide on Unity is for the new and existing Unity users to get the most out of Unity Editor, create scripts using C#, delve into graphics, sound, and animations and manipulate physics to create interesting mechanics for your game. All of that will be slowly but immediately applied to a finished real-world game.
Автор: Takoordyal, Kishan Название: Beginning unity android game development ISBN: 1484260015 ISBN-13(EAN): 9781484260012 Издательство: Springer Рейтинг: Цена: 51230.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Beginner User Level
Автор: Kok Benny Название: Beginning Unity Editor Scripting: Create and Publish Your Game Tools ISBN: 1484271661 ISBN-13(EAN): 9781484271667 Издательство: Springer Рейтинг: Цена: 55890.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Intermediate level
Автор: Blackman Sue Название: Beginning 3D Game Development with Unity 4: All-in-one, Mult ISBN: 1430248998 ISBN-13(EAN): 9781430248996 Издательство: Springer Рейтинг: Цена: 51230.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today`s casual and mobile markets, while also giving you a firm foundation in game logic and design.
Автор: Nandy Название: Beginning Platino Game Engine ISBN: 1484224833 ISBN-13(EAN): 9781484224830 Издательство: Springer Рейтинг: Цена: 25150.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.What You'll Learn: Develop using the Platino game engineBuild UWP apps using the Processing JS languageExtend the processing language to IoT with Temboo Who Is this Book for: Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.