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Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming, Havill, Jessen


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Автор: Havill, Jessen
Название:  Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming
ISBN: 9780367472498
Издательство: Taylor&Francis
Классификация:



ISBN-10: 036747249X
Обложка/Формат: Paperback
Страницы: 500
Вес: 1.28 кг.
Дата издания: 22.07.2020
Серия: Chapman & Hall/CRC Textbooks in Computing
Язык: English
Издание: 2 ed
Иллюстрации: 5 tables, color
Размер: 252 x 178 x 25
Читательская аудитория: Tertiary education (us: college)
Основная тема: Computation
Подзаголовок: Interdisciplinary Problems, Principles, and Python Programming
Ссылка на Издательство: Link
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Поставляется из: Европейский союз
Описание: Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming introduces computational problem solving as a vehicle of discovery in a wide variety of disciplines.

      Старое издание

Real-Time Rendering, 4E

Автор: Akenine-Mo Ller
Название: Real-Time Rendering, 4E
ISBN: 1138627003 ISBN-13(EAN): 9781138627000
Издательство: Taylor&Francis
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Цена: 88800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Game Engine Architecture 3E

Автор: Gregory
Название: Game Engine Architecture 3E
ISBN: 1138035459 ISBN-13(EAN): 9781138035454
Издательство: Taylor&Francis
Рейтинг:
Цена: 84710.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

Multithreading for Visual Effects

Автор: Watt
Название: Multithreading for Visual Effects
ISBN: 1482243563 ISBN-13(EAN): 9781482243567
Издательство: Taylor&Francis
Рейтинг:
Цена: 52150.00 T
Наличие на складе: Есть
Описание:

Tackle the Challenges of Parallel Programming in the Visual Effects Industry

In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Diverse Solutions to Solve Performance Problems

After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.


Principles of Programming Languages

Автор: Ivan Stanimirovi?
Название: Principles of Programming Languages
ISBN: 1680944525 ISBN-13(EAN): 9781680944525
Издательство: Mare Nostrum (Eurospan)
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Цена: 160770.00 T
Наличие на складе: Невозможна поставка.
Описание: Provides insight into different programming language paradigms, such as functional, imperative, object-oriented and logic paradigms. Procedural programming is represented as a flow chart where a linear sequence of statements is defined for the program to complete. When this sequence is followed, data is manipulated by the program to create the desired execution.

Fundamentals of Computer Programming with C#: Programming Principles, Object-Oriented Programming, Data Structures

Автор: Kolev Vesselin, Team Nakov`s, Nakov Svetlin
Название: Fundamentals of Computer Programming with C#: Programming Principles, Object-Oriented Programming, Data Structures
ISBN: 9544007733 ISBN-13(EAN): 9789544007737
Издательство: Неизвестно
Цена: 40220.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Principles of Object-Oriented Modeling and Simulation with Modelica 3.3: A Cyber-Physical Approach

Автор: Peter Fritzson
Название: Principles of Object-Oriented Modeling and Simulation with Modelica 3.3: A Cyber-Physical Approach
ISBN: 111885912X ISBN-13(EAN): 9781118859124
Издательство: Wiley
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Цена: 120330.00 T
Наличие на складе: Невозможна поставка.
Описание: Fritzson covers the Modelica language in impressive depth from the basic concepts such as cyber-physical, equation-base, object-oriented, system, model, and simulation, while also incorporating over a hundred exercises and their solutions for a tutorial, easy-to-read experience. * The only book with complete Modelica 3.

Principles of Programming Languages (POPL)

Автор: Rajiv Chopra
Название: Principles of Programming Languages (POPL)
ISBN: 9384588016 ISBN-13(EAN): 9789384588014
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 26790.00 T
Наличие на складе: Невозможна поставка.
Описание: The primary aim of this book is to meet the requirements of students who wish to understand the basic principles of programming languages. This is very important for the new engineer who wants to enter the field of programming. It offers a step-by-step approach to programming.

Interdisciplinary Computing in Java Programming

Автор: Sun-Chong Wang
Название: Interdisciplinary Computing in Java Programming
ISBN: 1461350468 ISBN-13(EAN): 9781461350460
Издательство: Springer
Рейтинг:
Цена: 139750.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Books on computation in the marketplace tend to discuss the topics within specific fields. This book selects Java as the platform where source codes are developed and applications are run, helping readers/users best appreciate the fun of computation.

Interdisciplinary Approaches to Information Systems and Software Engineering

Автор: Alok Bhushan Mukherjee, Akhouri Pramod Krishna
Название: Interdisciplinary Approaches to Information Systems and Software Engineering
ISBN: 152257784X ISBN-13(EAN): 9781522577843
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 224930.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: It is now more important than ever to implement approaches and methods that can be effective in extracting meaningful information from large data sets. Although data sets may be available for different aspects of society, we may not assess the intrinsic characteristics of their behavior effectively. Additionally, frameworks are needed that can store, process, and represent the data in such a manner that can be of practical significance. Interdisciplinary Approaches to Information Systems and Software Engineering is an essential reference publication that assesses the significance of robust information systems in characterizing events of varying nature and dimensions. Additionally, the book includes studies on the development and application of decision-making and prediction modeling frameworks using different approaches such as agent-based modeling, spatial decision support systems, and spatial data mining. Covering topics such as management information systems, knowledge discovery, and mathematical analysis, this book is ideal for professionals, researchers, and academicians in various disciplines including computer science, information technology, geographical information systems, remote sensing, and earth system sciences.

Programming Computer Vision with Python: Techniques and Libraries for Imaging and Retrieving Information

Автор: Solem Jan Erik
Название: Programming Computer Vision with Python: Techniques and Libraries for Imaging and Retrieving Information
ISBN: 1449316549 ISBN-13(EAN): 9781449316549
Издательство: Wiley
Рейтинг:
Цена: 50680.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: If you want a basic understanding of computer vision`s underlying theory and algorithms, this hands-on introduction is the ideal place to start. Programming Computer Vision with Python teaches computer vision in broad terms that won`t bog you down in theory. Instead, you`ll find this book to be inspiring and motivating.

GPU Pro 7

Автор: Engel Wolfgang
Название: GPU Pro 7
ISBN: 149874253X ISBN-13(EAN): 9781498742535
Издательство: Taylor&Francis
Рейтинг:
Цена: 91860.00 T
Наличие на складе: Нет в наличии.
Описание:

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies.

The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices.

The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples.

In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.


Mathematics for 3D Game Programming and Computer Graphics

Автор: Lengyel Eric
Название: Mathematics for 3D Game Programming and Computer Graphics
ISBN: 1435458869 ISBN-13(EAN): 9781435458864
Издательство: Cengage Learning
Рейтинг:
Цена: 64850.00 T
Наличие на складе: Невозможна поставка.
Описание: Addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. This title is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. It also covers areas such as vector geometry and linear algebra, and then progresses to 3D game programming.


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