Автор: Akenine-Mo Ller Название: Real-Time Rendering, 4E ISBN: 1138627003 ISBN-13(EAN): 9781138627000 Издательство: Taylor&Francis Рейтинг: Цена: 88800.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 84710.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Watt Название: Multithreading for Visual Effects ISBN: 1482243563 ISBN-13(EAN): 9781482243567 Издательство: Taylor&Francis Рейтинг: Цена: 52150.00 T Наличие на складе: Есть Описание:
Tackle the Challenges of Parallel Programming in the Visual Effects Industry
In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.
Diverse Solutions to Solve Performance Problems
After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.
Автор: Ivan Stanimirovi? Название: Principles of Programming Languages ISBN: 1680944525 ISBN-13(EAN): 9781680944525 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 160770.00 T Наличие на складе: Невозможна поставка. Описание: Provides insight into different programming language paradigms, such as functional, imperative, object-oriented and logic paradigms. Procedural programming is represented as a flow chart where a linear sequence of statements is defined for the program to complete. When this sequence is followed, data is manipulated by the program to create the desired execution.
Автор: Peter Fritzson Название: Principles of Object-Oriented Modeling and Simulation with Modelica 3.3: A Cyber-Physical Approach ISBN: 111885912X ISBN-13(EAN): 9781118859124 Издательство: Wiley Рейтинг: Цена: 120330.00 T Наличие на складе: Невозможна поставка. Описание: Fritzson covers the Modelica language in impressive depth from the basic concepts such as cyber-physical, equation-base, object-oriented, system, model, and simulation, while also incorporating over a hundred exercises and their solutions for a tutorial, easy-to-read experience. * The only book with complete Modelica 3.
Автор: Rajiv Chopra Название: Principles of Programming Languages (POPL) ISBN: 9384588016 ISBN-13(EAN): 9789384588014 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 26790.00 T Наличие на складе: Невозможна поставка. Описание: The primary aim of this book is to meet the requirements of students who wish to understand the basic principles of programming languages. This is very important for the new engineer who wants to enter the field of programming. It offers a step-by-step approach to programming.
Автор: Sun-Chong Wang Название: Interdisciplinary Computing in Java Programming ISBN: 1461350468 ISBN-13(EAN): 9781461350460 Издательство: Springer Рейтинг: Цена: 139750.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Books on computation in the marketplace tend to discuss the topics within specific fields. This book selects Java as the platform where source codes are developed and applications are run, helping readers/users best appreciate the fun of computation.
Автор: Alok Bhushan Mukherjee, Akhouri Pramod Krishna Название: Interdisciplinary Approaches to Information Systems and Software Engineering ISBN: 152257784X ISBN-13(EAN): 9781522577843 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 224930.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: It is now more important than ever to implement approaches and methods that can be effective in extracting meaningful information from large data sets. Although data sets may be available for different aspects of society, we may not assess the intrinsic characteristics of their behavior effectively. Additionally, frameworks are needed that can store, process, and represent the data in such a manner that can be of practical significance. Interdisciplinary Approaches to Information Systems and Software Engineering is an essential reference publication that assesses the significance of robust information systems in characterizing events of varying nature and dimensions. Additionally, the book includes studies on the development and application of decision-making and prediction modeling frameworks using different approaches such as agent-based modeling, spatial decision support systems, and spatial data mining. Covering topics such as management information systems, knowledge discovery, and mathematical analysis, this book is ideal for professionals, researchers, and academicians in various disciplines including computer science, information technology, geographical information systems, remote sensing, and earth system sciences.
Автор: Solem Jan Erik Название: Programming Computer Vision with Python: Techniques and Libraries for Imaging and Retrieving Information ISBN: 1449316549 ISBN-13(EAN): 9781449316549 Издательство: Wiley Рейтинг: Цена: 50680.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: If you want a basic understanding of computer vision`s underlying theory and algorithms, this hands-on introduction is the ideal place to start. Programming Computer Vision with Python teaches computer vision in broad terms that won`t bog you down in theory. Instead, you`ll find this book to be inspiring and motivating.
Автор: Engel Wolfgang Название: GPU Pro 7 ISBN: 149874253X ISBN-13(EAN): 9781498742535 Издательство: Taylor&Francis Рейтинг: Цена: 91860.00 T Наличие на складе: Нет в наличии. Описание:
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.
Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies.
The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices.
The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples.
In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.
Автор: Lengyel Eric Название: Mathematics for 3D Game Programming and Computer Graphics ISBN: 1435458869 ISBN-13(EAN): 9781435458864 Издательство: Cengage Learning Рейтинг: Цена: 64850.00 T Наличие на складе: Невозможна поставка. Описание: Addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. This title is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. It also covers areas such as vector geometry and linear algebra, and then progresses to 3D game programming.
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