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Entertainment Computing and Serious Games, Erik van der Spek; Stefan G?bel; Ellen Yi-Luen Do;


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Цена: 79190.00T
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Автор: Erik van der Spek; Stefan G?bel; Ellen Yi-Luen Do;
Название:  Entertainment Computing and Serious Games
ISBN: 9783030346430
Издательство: Springer
Классификация:




ISBN-10: 3030346439
Обложка/Формат: Soft cover
Страницы: 490
Вес: 0.77 кг.
Дата издания: 2019
Серия: Information Systems and Applications, incl. Internet/Web, and HCI
Язык: English
Издание: 1st ed. 2019
Иллюстрации: 146 illustrations, color; 25 illustrations, black and white; xiv, 490 p. 171 illus., 146 illus. in color.
Размер: 234 x 156 x 26
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11–15, 2019, Proceedings
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019.
The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.


Technologies for E-Learning and Digital Entertainment

Автор: Zhigeng Pan; Xiaopeng Zhang; Abdennour El Rhalibi;
Название: Technologies for E-Learning and Digital Entertainment
ISBN: 3540697349 ISBN-13(EAN): 9783540697343
Издательство: Springer
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Цена: 121110.00 T
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Описание: Constitutes the refereed proceedings of the Third International Conference on E-learning and Games, Edutainment 2008, held in Nanjing, China, in June 2008. This work includes papers that are organized in topical sections on e-learning platforms and tools, e-learning system for education, as well as geometric modeling in games and virtual reality.

Handbook of Multimedia for Digital Entertainment and Arts

Автор: Borko Furht
Название: Handbook of Multimedia for Digital Entertainment and Arts
ISBN: 1489985239 ISBN-13(EAN): 9781489985231
Издательство: Springer
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Цена: 213360.00 T
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Описание: Advances in computer entertainment have impacted upon our lives. This cutting edge handbook covers recent research and technical trends in the field of digital entertainment and art. The book concludes with future trends and developments within this field.

Entertainment Computing and Serious Games

Автор: D?rner
Название: Entertainment Computing and Serious Games
ISBN: 3319461516 ISBN-13(EAN): 9783319461519
Издательство: Springer
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Цена: 68950.00 T
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Описание: It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloss Dagstuhl in July 2015.

Entertainment Computing - ICEC 2016

Автор: Wallner
Название: Entertainment Computing - ICEC 2016
ISBN: 3319460994 ISBN-13(EAN): 9783319460994
Издательство: Springer
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Цена: 59630.00 T
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Описание: This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.

Entertainment Computing - ICEC 2014

Автор: Yusuf Pisan; Nikitas Marinos Sgouros; Tim Marsh
Название: Entertainment Computing - ICEC 2014
ISBN: 3662452111 ISBN-13(EAN): 9783662452110
Издательство: Springer
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Цена: 57770.00 T
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Описание: This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions.

Entertainment Computing - ICEC 2015

Автор: Konstantinos Chorianopoulos; Monica Divitini; Jann
Название: Entertainment Computing - ICEC 2015
ISBN: 3319245880 ISBN-13(EAN): 9783319245881
Издательство: Springer
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Цена: 67080.00 T
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Описание: Computer games.- Serious games for learning.- Interactive games.- Design and evaluation methods for Entertainment Computing; Digital storytelling.- Games for health and well-being.- Digital art and installations; Artificial intelligence and machine learning for entertainment.- Interactive television and entertainment.

Entertainment Computing - ICEC 2008

Автор: Scott M. Stevens; Shirley Saldamarco
Название: Entertainment Computing - ICEC 2008
ISBN: 3540892214 ISBN-13(EAN): 9783540892212
Издательство: Springer
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Цена: 65170.00 T
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Описание: Constitutes the post-conference proceedings of the 7th International Conference on Entertainment Computing, ICEC 2008, held in Pittsburgh, PA, USA, in September 2008, under the auspices of IFIP. This book presents the papers that cover entertainment experiences from robots to television, music to audio enhancing emotion, and dancing to poetry.

Entertainment Computing

Автор: Ryohei Nakatsu; Junichi Hoshino
Название: Entertainment Computing
ISBN: 1475751532 ISBN-13(EAN): 9781475751536
Издательство: Springer
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Цена: 93160.00 T
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Описание: Computers & Games Computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications.

Entertainment Computing -- ICEC 2013

Автор: Junia C. Anacleto; Esteban W.G. Clua; Flavio S. Co
Название: Entertainment Computing -- ICEC 2013
ISBN: 3642411053 ISBN-13(EAN): 9783642411052
Издательство: Springer
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Цена: 46570.00 T
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Описание: This book constitutes the refereed proceedings of the 12th International Conference on Entertainment Computing, ICEC 2013, held in Sao Paulo, Brazil, in October 2013. In addition to these papers, the program featured 2 demos, 3 workshops, 3 tutorials and 3 art installations, also summarized in this book.

Entertainment Computing – ICEC 2018

Автор: Esteban Clua; Licinio Roque; Artur Lugmayr; Paulii
Название: Entertainment Computing – ICEC 2018
ISBN: 3319994255 ISBN-13(EAN): 9783319994253
Издательство: Springer
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Цена: 68930.00 T
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Описание: This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.

The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.

Intelligent Technologies for Interactive Entertainment

Автор: Poppe
Название: Intelligent Technologies for Interactive Entertainment
ISBN: 3319496158 ISBN-13(EAN): 9783319496153
Издательство: Springer
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Цена: 46590.00 T
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Описание: This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies.

Two bit circus and the future of entertainment

Автор: Lemle, Elise Bomkamp, Katherine Klein Williams, Marcella Cutbirth, Elizabeth
Название: Two bit circus and the future of entertainment
ISBN: 3319257919 ISBN-13(EAN): 9783319257914
Издательство: Springer
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Цена: 46570.00 T
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Описание: This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles.


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