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Entertainment Computing – ICEC 2018, Esteban Clua; Licinio Roque; Artur Lugmayr; Paulii


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Автор: Esteban Clua; Licinio Roque; Artur Lugmayr; Paulii
Название:  Entertainment Computing – ICEC 2018
ISBN: 9783319994253
Издательство: Springer
Классификация:






ISBN-10: 3319994255
Обложка/Формат: Soft cover
Страницы: 412
Вес: 0.65 кг.
Дата издания: 2018
Серия: Information Systems and Applications, incl. Internet/Web, and HCI
Язык: English
Издание: 1st ed. 2018
Иллюстрации: 134 illustrations, black and white; xiii, 412 p. 134 illus.
Размер: 234 x 156 x 22
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.
The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.


Entertainment Computing - ICEC 2014

Автор: Yusuf Pisan; Nikitas Marinos Sgouros; Tim Marsh
Название: Entertainment Computing - ICEC 2014
ISBN: 3662452111 ISBN-13(EAN): 9783662452110
Издательство: Springer
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Цена: 57770.00 T
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Описание: This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions.

Entertainment Computing and Serious Games

Автор: D?rner
Название: Entertainment Computing and Serious Games
ISBN: 3319461516 ISBN-13(EAN): 9783319461519
Издательство: Springer
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Цена: 68950.00 T
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Описание: It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloss Dagstuhl in July 2015.

Entertainment Computing -- ICEC 2013

Автор: Junia C. Anacleto; Esteban W.G. Clua; Flavio S. Co
Название: Entertainment Computing -- ICEC 2013
ISBN: 3642411053 ISBN-13(EAN): 9783642411052
Издательство: Springer
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Цена: 46570.00 T
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Описание: This book constitutes the refereed proceedings of the 12th International Conference on Entertainment Computing, ICEC 2013, held in Sao Paulo, Brazil, in October 2013. In addition to these papers, the program featured 2 demos, 3 workshops, 3 tutorials and 3 art installations, also summarized in this book.

Entertainment Computing - ICEC 2015

Автор: Konstantinos Chorianopoulos; Monica Divitini; Jann
Название: Entertainment Computing - ICEC 2015
ISBN: 3319245880 ISBN-13(EAN): 9783319245881
Издательство: Springer
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Цена: 67080.00 T
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Описание: Computer games.- Serious games for learning.- Interactive games.- Design and evaluation methods for Entertainment Computing; Digital storytelling.- Games for health and well-being.- Digital art and installations; Artificial intelligence and machine learning for entertainment.- Interactive television and entertainment.

Entertainment Computing - ICEC 2008

Автор: Scott M. Stevens; Shirley Saldamarco
Название: Entertainment Computing - ICEC 2008
ISBN: 3540892214 ISBN-13(EAN): 9783540892212
Издательство: Springer
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Цена: 65170.00 T
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Описание: Constitutes the post-conference proceedings of the 7th International Conference on Entertainment Computing, ICEC 2008, held in Pittsburgh, PA, USA, in September 2008, under the auspices of IFIP. This book presents the papers that cover entertainment experiences from robots to television, music to audio enhancing emotion, and dancing to poetry.

Entertainment Computing - ICEC 2016

Автор: Wallner
Название: Entertainment Computing - ICEC 2016
ISBN: 3319460994 ISBN-13(EAN): 9783319460994
Издательство: Springer
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Цена: 59630.00 T
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Описание: This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.

Entertainment Computing – ICEC 2017

Автор: Nagisa Munekata; Itsuki Kunita; Junichi Hoshino
Название: Entertainment Computing – ICEC 2017
ISBN: 3319667149 ISBN-13(EAN): 9783319667140
Издательство: Springer
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Цена: 74530.00 T
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Описание: This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.

Entertainment Computing and Serious Games

Автор: Erik van der Spek; Stefan G?bel; Ellen Yi-Luen Do;
Название: Entertainment Computing and Serious Games
ISBN: 3030346439 ISBN-13(EAN): 9783030346430
Издательство: Springer
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Цена: 79190.00 T
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Описание: This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019.

The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.

New Frontiers for Entertainment Computing

Автор: Paolo Ciancarini; Ryohei Nakatsu; Matthias Rauterb
Название: New Frontiers for Entertainment Computing
ISBN: 0387097007 ISBN-13(EAN): 9780387097008
Издательство: Springer
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Цена: 91310.00 T
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Описание: Constitutes the refereed proceedings of the 1st IFIP Entertainment Computing Symposium held in Milan, Italy on September 7-10, 2008. This series publishes results in the sciences and technologies of information and communication. It intends to encourage education and the dissemination and exchange of information about various aspects of computing.

Entertainment Computing

Автор: Ryohei Nakatsu; Junichi Hoshino
Название: Entertainment Computing
ISBN: 1475751532 ISBN-13(EAN): 9781475751536
Издательство: Springer
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Цена: 93160.00 T
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Описание: Computers & Games Computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications.

Medical image computing and computer assisted intervention - miccai 2018

Название: Medical image computing and computer assisted intervention - miccai 2018
ISBN: 3030009270 ISBN-13(EAN): 9783030009274
Издательство: Springer
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Цена: 93160.00 T
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Описание: The four-volume set LNCS 11070, 11071, 11072, and 11073 constitutes the refereed proceedings of the 21st International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2018, held in Granada, Spain, in September 2018.The 373 revised full papers presented were carefully reviewed and selected from 1068 submissions in a double-blind review process. The papers have been organized in the following topical sections: Part I: Image Quality and Artefacts; Image Reconstruction Methods; Machine Learning in Medical Imaging; Statistical Analysis for Medical Imaging; Image Registration Methods. Part II: Optical and Histology Applications: Optical Imaging Applications; Histology Applications; Microscopy Applications; Optical Coherence Tomography and Other Optical Imaging Applications. Cardiac, Chest and Abdominal Applications: Cardiac Imaging Applications: Colorectal, Kidney and Liver Imaging Applications; Lung Imaging Applications; Breast Imaging Applications; Other Abdominal Applications. Part III: Diffusion Tensor Imaging and Functional MRI: Diffusion Tensor Imaging; Diffusion Weighted Imaging; Functional MRI; Human Connectome. Neuroimaging and Brain Segmentation Methods: Neuroimaging; Brain Segmentation Methods.Part IV: Computer Assisted Intervention: Image Guided Interventions and Surgery; Surgical Planning, Simulation and Work Flow Analysis; Visualization and Augmented Reality. Image Segmentation Methods: General Image Segmentation Methods, Measures and Applications; Multi-Organ Segmentation; Abdominal Segmentation Methods; Cardiac Segmentation Methods; Chest, Lung and Spine Segmentation; Other Segmentation Applications.

Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment

Автор: Zhou
Название: Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment
ISBN: 3319920367 ISBN-13(EAN): 9783319920368
Издательство: Springer
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Цена: 46570.00 T
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Описание: This book constitutes the proceedings of the 4th International Conference onHuman Aspects of IT for the Aged Population, ITAP 2018, held as part of the 20th International Conference, HCI International 2018, which took place in Las Vegas, Nevada, in July 2018.


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