Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7 707 857-29-98
  +7(7172) 65-23-70
  10:00-18:00 пн-пт
  shop@logobook.kz
   
    Поиск книг                        
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Бестселлеры | |
 

Discovering Computers ©2018: Digital Technology, Data, and Devices, Vermaat/Sebok/Freund/Campbell/Frydenberg


Варианты приобретения
Цена: 74970.00T
Кол-во:
 о цене
Наличие: Отсутствует. 
Возможна поставка под заказ. Дата поступления на склад уточняется после оформления заказа


Добавить в корзину
в Мои желания

Автор: Vermaat/Sebok/Freund/Campbell/Frydenberg
Название:  Discovering Computers ©2018: Digital Technology, Data, and Devices
ISBN: 9781337285100
Издательство: Cengage Learning
Классификация:
ISBN-10: 1337285102
Обложка/Формат: Paperback
Страницы: 736
Вес: 1.09 кг.
Дата издания: 2018
Язык: English
Издание: New ed
Размер: 275 x 217 x 26
Читательская аудитория: General (us: trade)
Основная тема: Computing
Рейтинг:
Поставляется из: Англии
Описание: Learn to maximize the use of mobile devices, make the most of online tools for collaboration and communication, and fully utilize the web and cloud with the latest edition of DISCOVERING COMPUTERS 2018. Clearly see how technology skills can assist you both in gaining employment and advancing your career. This edition highlights web development, how to create a strong web presence, and take full advantage of the latest Windows 10. To keep your instruction as current as possible, online coverage of contemporary technology developments builds on the book�s timely discussions. The authors provide helpful suggestions within a proven learning structure and emphasize meaningful practice to reinforce your skills. Self-assessments open each module and enable you to focus your study and learn more in less time. DISCOVERING COMPUTERS presents the key content you need to succeed, using an approach that ensures understanding.

      Новое издание
Discovering computers: digital technology, data, and devices, 17th  edition

Автор: Vermaat, Misty (purdue University Calumet) Ciampa, Mark (western Kentucky University) Freund, Steven (university Of Central Florida) Sebok, Susan (na)
Название: Discovering computers: digital technology, data, and devices, 17th edition
ISBN: 0357675363 ISBN-13(EAN): 9780357675366
Издательство: Cengage Learning
Цена: 70740 T
Описание: Folk Voiceworks is an outstanding collection including songs from centuries past alongside pieces by celebrated folk musicians. You`ll find shanties, protest songs, songs about the land, lullabies, love songs, and much more - scored flexibly for unison and part-singing. With excellent practical rehearsal notes and a CD with performances of all the songs, this is a fabulous resource for all choirs.


The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
Рейтинг:
Цена: 39800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

Prepare To Board Creating Story & C

Автор: Beiman
Название: Prepare To Board Creating Story & C
ISBN: 1498797008 ISBN-13(EAN): 9781498797009
Издательство: Taylor&Francis
Рейтинг:
Цена: 47970.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Key Features

  • Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
  • Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
  • Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
  • Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.

  • Game Engine Architecture 3E

    Автор: Gregory
    Название: Game Engine Architecture 3E
    ISBN: 1138035459 ISBN-13(EAN): 9781138035454
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 84710.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

    Animator`s Sketchbook

    Автор: White Tony
    Название: Animator`s Sketchbook
    ISBN: 1498774016 ISBN-13(EAN): 9781498774017
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 42870.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: The Animator`s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator.

    Multithreading for Visual Effects

    Автор: Watt
    Название: Multithreading for Visual Effects
    ISBN: 1482243563 ISBN-13(EAN): 9781482243567
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 52150.00 T
    Наличие на складе: Есть
    Описание:

    Tackle the Challenges of Parallel Programming in the Visual Effects Industry

    In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

    Diverse Solutions to Solve Performance Problems

    After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.


    Digital Manufacturing and Assembly Systems in Industry 4.0

    Автор: Kaushik Kumar, Divya Zindani, J. Paulo Davim
    Название: Digital Manufacturing and Assembly Systems in Industry 4.0
    ISBN: 1138612723 ISBN-13(EAN): 9781138612723
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 158230.00 T
    Наличие на складе: Нет в наличии.
    Описание: This book investigates design and management of digital manufacturing and assembly of products using Industry 4.0 technologies. It covers machine learning and AI processes, additive manufacturing, virtualization and simulation techniques, and other technologies. Includes case studies of modelling, simulation and optimization.

    Game Anim

    Автор: Cooper
    Название: Game Anim
    ISBN: 1138094870 ISBN-13(EAN): 9781138094871
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 43890.00 T
    Наличие на складе: Нет в наличии.
    Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

    Discovering Computers, Essentials ©2018: Digital Technology, Data, and Devices

    Автор: Vermaat/Sebok/Freund/Campbell/Frydenberg
    Название: Discovering Computers, Essentials ©2018: Digital Technology, Data, and Devices
    ISBN: 1337285110 ISBN-13(EAN): 9781337285117
    Издательство: Cengage Learning
    Рейтинг:
    Цена: 64410.00 T
    Наличие на складе: Нет в наличии.
    Описание: Learn to maximize the use of mobile devices, make the most of online tools for collaboration and communication, and fully utilize the web and cloud with the latest edition of DISCOVERING COMPUTERS 2018. Clearly see how technology skills can assist you both in gaining employment and advancing your career. This edition highlights web development, how to create a strong web presence, and take full advantage of the latest Windows 10. To keep your instruction as current as possible, online coverage of contemporary technology developments builds on the book�s timely discussions. The authors provide helpful suggestions within a proven learning structure and emphasize meaningful practice to reinforce your skills. Self-assessments open each module and enable you to focus your study and learn more in less time. DISCOVERING COMPUTERS presents the key content you need to succeed, using an approach that ensures understanding.

    Game Narrative Toolbox

    Автор: Heussner Tobias
    Название: Game Narrative Toolbox
    ISBN: 1138787086 ISBN-13(EAN): 9781138787087
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 39800.00 T
    Наличие на складе: Нет в наличии.
    Описание: Learn how to create compelling game storylines. Four experiencednarrative designers from different genres of game developmenthave banded together tocreate this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolboxwalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing onreal experiences, authors Tobias Heussner, Toiya Finley,Ann Lemay, and Jennifer Hepler provideinvaluable advice for writing compelling player-centered stories and effective dialogue trees in orderto help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.

    GPU Pro 7

    Автор: Engel Wolfgang
    Название: GPU Pro 7
    ISBN: 149874253X ISBN-13(EAN): 9781498742535
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 91860.00 T
    Наличие на складе: Нет в наличии.
    Описание:

    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

    Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies.

    The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices.

    The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples.

    In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.


    Procedural Generation In Game Desig

    Название: Procedural Generation In Game Desig
    ISBN: 1498799191 ISBN-13(EAN): 9781498799195
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 53070.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание:

    Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short's and Tarn Adams' Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline.

    Key Features:

    • Introduces the differences between static/traditional game design and procedural game design
    • Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways
    • Includes industry leaders' experiences and lessons from award-winning games
    • World's finest guide for how to begin thinking about procedural design

    After Effects and Cinema 4D Lite

    Автор: Jackson
    Название: After Effects and Cinema 4D Lite
    ISBN: 1138777935 ISBN-13(EAN): 9781138777934
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 51030.00 T
    Наличие на складе: Нет в наличии.
    Описание:

    One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options that are difficult or nearly impossible to achieve in After Effects alone. This book clearly demonstrates how the new 3D workflow bridges the two applications together to raise the design bar for motion graphics and broadcast design.

    Hands-on exercises teach you essential production skills including:

      • Modeling in CINEMA 4D Lite
      • Importing 3D models in After Effects
      • Tracking 3D motion in After Effects
      • Compositing with CINEWARE
      • Using MoGraph features in CINEMA 4D
      • Rendering and optimization techniques

    Additional online materials include project files and videos showcasing the techniques covered in the book. To access these materials, please see the 'eResources' tab.


    Казахстан, 010000 г. Астана, проспект Туран 43/5, НП2 (офис 2)
    ТОО "Логобук" Тел:+7 707 857-29-98 ,+7(7172) 65-23-70 www.logobook.kz
    Kaspi QR
       В Контакте     В Контакте Мед  Мобильная версия