Beginning X64 Assembly Programming: From Novice to Avx Professional, Van Hoey Jo
Автор: Andrew T. Shvets Название: Beginning Ada Programming ISBN: 1484254279 ISBN-13(EAN): 9781484254271 Издательство: Springer Рейтинг: Цена: 51230.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Discover the Ada programming language by being gently guided through the various parts of the language and its latest available stable release. The goal in this book is to slowly ease you into the different topics. It is understood that you do not always have ample free time, so the text is easy to digest and concepts are spoon fed to the reader.
Starting with the simplest of topics, detailed explanations demonstrate the how and why of Ada. You are strongly encouraged to experiment and break things (without which the learning process is linear and quite dull). At the end of Beginning Ada Programming, you will have an excellent understanding of the general topics that make up the Ada programming language and can tackle far more challenging topics.
Each chapter builds on what was previously described. Furthermore, each code example is independent of others and will run all by itself. Instructions are provided where you can obtain an Ada compiler and how to debug your code.
What You Will Learn
Master basic types, control structures, procedures, and functions in Ada
Use Ada arrays, records, and access types
Implement OO programming using Ada
Handle the basics of I/O and interfacing with the operating system
Take advantage of string operators, data containers, multiprocessing with tasks, and more
Work with contracts and proofs, networks, and various Ada libraries
Who This Book Is For
Programmers who are new to Ada, with at least some experience in programming, especially scientific programming.
COMPUTER BIBLE GAMES WITH VISUAL BASIC is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build VISUAL BASIC Windows applications and games. Students learn about project design, the VISUAL BASIC toolbox, and many elements of the VISUAL BASIC language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try.
The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include:
Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts
We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses.
COMPUTER BIBLE GAMES WITH VISUAL BASIC is presented using a combination of over 700 pages of course notes and actual VISUAL BASIC examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. The tutorial actually teaches the student to program so the teacher or parent does not need to learn programming or teach programming to the student themselves.
COMPUTER BIBLE GAMES WITH VISUAL BASIC requires a minimum of Microsoft Windows 7 and Microsoft Visual Studio 2015 Community Edition. This tutorial is not compatible with Microsoft Visual Studio 2019.
The VISUAL BASIC source code and all needed multimedia files are available for download from the publisher's website (www.BibleByteBooks.com) after book registration.
Автор: Milanesi Carlo Название: Beginning Rust: From Novice to Professional ISBN: 1484234677 ISBN-13(EAN): 9781484234679 Издательство: Springer Рейтинг: Цена: 35390.00 T Наличие на складе: Поставка под заказ. Описание: The 2018 Moleskine Black TPU Elastic iPhone 10 hard case is a bright, lightweight case inspired by the design of the Classic Notebook. Rounded corners, distinctive elastic band graphic and monogram connect your iPhone to an analogue world of paper inspiration, while a coordinated softtouch edge provides a naturally tactile grip. Each transparent case includes an XS Volant Journal to note down ideas on the move, and the legendary history of Moleskine.
Windows(R) 64-bit Assembly Language Programming Quick Start is a complete tutorial using the free Community Edition of Microsoft(R) Visual Studio 17 to introduce the novice to the Intel(R) X86-64 architecture and the Windows X64 Calling Convention.
With Microsoft(R) Visual Studio 17, assembly language programs can be built using either its Integrated Development Environment (IDE) or using its ML64 assembler directly in a traditional command line approach. Both techniques are presented in this book, and each has its own merits for gaining a deeper understanding of computer software and hardware. The assistance provided by Visual Studio's interactive debugger is immense not only for developing real programs but also learning how the CPU instructions work.
Programmers learn by example and develop their skills by examining and modifying working programs. Every sample program is complete, but leaves room for enhancements and experimentation encouraged by the questions at the end of each chapter. All are available for download through GitHub.
The sample programs, ranging from five to over one hundred lines of code, are extensively documented in both flowcharts and comments. Over seventy illustrations are included to explain programming techniques as well as X86, SSE, and AVX instructions. CPU instructions are introduced as needed to achieve programming goals as the projects in each chapter progress to the next.
This is not a book that has been modified or migrates from a 32-bit or 16-bit perspective, but starts right in with 64-bit programming and only refers to past approaches when necessary to explain seemingly unnatural conventions and names.
Topics like binary and hexadecimal are introduced through programming examples as well as appearing in appendices.
The examples in this book have been "classroom tested" with students having very little, if any, previous programming experience. The information is complete, allowing it to be used as an independent study.
Learning computer hardware and software architectures through hands-on assembly language programming experience helps develop well-rounded programmers and computer engineers.
Автор: Perry Greg Название: Beginning Programming in 24 Hours, Sams Teach Yourself ISBN: 0135836700 ISBN-13(EAN): 9780135836705 Издательство: Pearson Education Рейтинг: Цена: 24680.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Sams Teach Yourself Beginning Programming in 24 Hours explains the basics of programming in the successful 24 Hours format. The book's examples are easily readable and understandable by even those with no previous exposure to programming. This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Readers will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce the reader to common programming fundamentals using Python and will provide an overview of other common programming languages and their uses.
Gain the fundamentals of x86 64-bit assembly language programming and focus on
the updated aspects of the x86 instruction set that are most relevant to application
software development. This book covers topics including x86 64-bit programming and
Advanced Vector Extensions (AVX) programming.
The focus in this second edition is exclusively on 64-bit base programming architecture
and AVX programming. Modern X86 Assembly Language Programming's structure and
sample code are designed to help you quickly understand x86 assembly language
programming and the computational capabilities of the x86 platform. After reading
and using this book, you'll be able to code performance-enhancing functions and
algorithms using x86 64-bit assembly language and the AVX, AVX2 and AVX-512
instruction set extensions.
What You Will Learn
Discover details of the x86 64-bit platform including its core architecture, data types,
registers, memory addressing modes, and the basic instruction set
Use the x86 64-bit instruction set to create performance-enhancing functions that
are callable from a high-level language (C++)
Employ x86 64-bit assembly language to efficiently manipulate common data types
and programming constructs including integers, text strings, arrays, and structures
Use the AVX instruction set to perform scalar floating-point arithmetic
Exploit the AVX, AVX2, and AVX-512 instruction sets to significantly accelerate the
performance of computationally-intense algorithms in problem domains such as
image processing, computer graphics, mathematics, and statistics
Apply various coding strategies and techniques to optimally exploit the x86 64-bit,
AVX, AVX2, and AVX-512 instruction sets for maximum possible performance
Who This Book Is For
Software developers who want to learn how to write code using x86 64-bit assembly language. It's also ideal for software developers who already have a basic understanding of x86 32-bit or 64-bit assembly language programming and are interested in learning how to exploit the SIMD capabilities of AVX, AVX2 and AVX-512.
Build Java-based enterprise applications using the open source Eclipse Jakarta EE platform. This feature-packed book teaches you enterprise Java development top to bottom. It covers Java web-tier development using servlets, JavaServer Faces (JSF), RESTful applications, and JSON. You’ll also cover Java data-tier development using persistence and transaction handling, messaging services, remote procedure calls, concurrency, and security to round out a complete Java-based enterprise application.
Step by step and easy to follow, Beginning Jakarta EE includes many practical examples. Written by a Java expert and consultant, this book contains the best information possible on enterprise Java technologies. You’ll see that Jakarta EE is the next evolution of Java EE 8 and how it is one of the leading Java platforms for enterprise application development.
What You Will Learn
Build enterprise Java applications using Jakarta EESet up your development environmentCreate page-flow web applications with JSF Write single-page web applications with REST and JSONPersist data using JPA in Jakarta EEBuild enterprise Java modules using EJBs and CDI Work with transaction engines using JTA Secure, log, and monitor your Jakarta EE applications
Who This Book Is For
Beginning Java EE application developers with some experience of Java 8.
Название: Novice Programming Environments ISBN: 081535164X ISBN-13(EAN): 9780815351641 Издательство: Taylor&Francis Рейтинг: Цена: 34700.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book, originally published in 1992, encapsulates ten years of research at the Open University`s Human Cognition Research Laboratory. The research investigates the problems of novice programmers, and is strongly oriented toward the design and implementation of "programming environments" aimed at eliminating or easing novices` problems.
Автор: Friedland, Gerald Название: Beginning programming using retro computing ISBN: 1484241452 ISBN-13(EAN): 9781484241455 Издательство: Springer Рейтинг: Цена: 26080.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun emulating a retro Commodore system. There are many ways to bring the fun of learning to program in the 1980s back to life. For example, downloading the VICE emulator to a Raspberry Pi allows for the classic “turn on and program” experience and also provides some retro computing project fun. Many parents learned programming in this same way and can have fun helping their children follow the same path. You can also use this book as an opportunity to dust off your computing skills or learn programming concepts for the first time on a system that’s easy, approachable, and fun with a nostalgic twist.Commodore computers were the most sold computing devices before the iPhone. Nowadays, the Commodore system can be run using freely available emulation on modern computers. This book uses VICE, which is available for PC, Mac, Linux, as an online app, and on the Raspberry Pi. Beginning Programming Using Retro Computing offers simple programming concepts to give children and adults alike a sense of wonder in seeing that words they write have the power to do things, like play sounds, draw graphics, or finish math homework.
Автор: Grimes Richard Название: Beginning C++ Programming ISBN: 1787124940 ISBN-13(EAN): 9781787124943 Издательство: Неизвестно Рейтинг: Цена: 67430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Modern C++ at your fingertips
Key Features
This book gets you started with the exciting world of C++ programming
It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way
It forms the basis of programming and covers concepts such as data structures and the core programming language
Book Description
C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve.
The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression.
The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library.
Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism.
What you will learn
Get familiar with the structure of C++ projects
Identify the main structures in the language: functions and classes
Feel confident about being able to identify the execution flow through the code
Be aware of the facilities of the standard library
Gain insights into the basic concepts of object orientation
Know how to debug your programs
Get acquainted with the standard C++ library
Автор: Marc Gregoire Название: Professional C++ ISBN: 1119421306 ISBN-13(EAN): 9781119421306 Издательство: Wiley Рейтинг: Цена: 52800.00 T Наличие на складе: Поставка под заказ. Описание: Get up to date quickly on the big changes coming with C++17 Professional C++ is the advanced manual for C++ programming. Designed to help experienced developers get more out of the latest release, this book skims over the basics and dives right in to exploiting the full capabilities of C++17.
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