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Beginning Ada Programming, Andrew T. Shvets


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Цена: 51230.00T
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Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Англия: 2 шт.  Склад Америка: 118 шт.  
При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября

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Автор: Andrew T. Shvets
Название:  Beginning Ada Programming
ISBN: 9781484254271
Издательство: Springer
Классификация:

ISBN-10: 1484254279
Обложка/Формат: Soft cover
Страницы: 343
Вес: 0.69 кг.
Дата издания: 2020
Язык: English
Издание: 1st ed.
Иллюстрации: XVII, 343 p.
Размер: 254 x 178 x 19
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: From Novice to Professional
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание:

Discover the Ada programming language by being gently guided through the various parts of the language and its latest available stable release. The goal in this book is to slowly ease you into the different topics. It is understood that you do not always have ample free time, so the text is easy to digest and concepts are spoon fed to the reader.

Starting with the simplest of topics, detailed explanations demonstrate the how and why of Ada. You are strongly encouraged to experiment and break things (without which the learning process is linear and quite dull). At the end of Beginning Ada Programming, you will have an excellent understanding of the general topics that make up the Ada programming language and can tackle far more challenging topics.

Each chapter builds on what was previously described. Furthermore, each code example is independent of others and will run all by itself. Instructions are provided where you can obtain an Ada compiler and how to debug your code.

What You Will Learn

  • Master basic types, control structures, procedures, and functions in Ada
  • Use Ada arrays, records, and access types
  • Implement OO programming using Ada
  • Handle the basics of I/O and interfacing with the operating system
  • Take advantage of string operators, data containers, multiprocessing with tasks, and more
  • Work with contracts and proofs, networks, and various Ada libraries

Who This Book Is For

Programmers who are new to Ada, with at least some experience in programming, especially scientific programming.



Дополнительное описание:
Part 1: Introductory Topics.- 1. Introduction.- 2. Basic Types.- 3. Basic Control Structures.- 4. Procedures and Functions.- 5. Arrays, Records and Access Types.- 6. Basics of Object Oriented Programming.- Part 2: Intermediate Topics.- 7. Exception H


Hands-On Network Programming with C

Автор: Winkle Lewis Van
Название: Hands-On Network Programming with C
ISBN: 1789349869 ISBN-13(EAN): 9781789349863
Издательство: Неизвестно
Рейтинг:
Цена: 57610.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Network programming, a challenging topic in C, is made understandable through careful exposition of socket programming APIs. Keeping up with the current trends, you will gain an insight into web programming for IoT. Finally, you will learn how to monitor the network, troubleshoot problems, implement security, and understand best practices.

Hands-On System Programming with Linux

Автор: Billimoria Kaiwan
Название: Hands-On System Programming with Linux
ISBN: 1788998472 ISBN-13(EAN): 9781788998475
Издательство: Неизвестно
Цена: 67430.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Twenty five years ago, as often happens in our industry, pundits laughed at and called Linux a joke. To say that view has changed is a massive understatement. This book will cement for you both the conceptual `why` and the practical `how` of systems programming on Linux, and covers Linux systems programming on the latest 4.x kernels.

Beginning Programming with C For Dummies

Автор: Gookin Dan
Название: Beginning Programming with C For Dummies
ISBN: 1118737636 ISBN-13(EAN): 9781118737637
Издательство: Wiley
Рейтинг:
Цена: 23220.00 T
Наличие на складе: Поставка под заказ.
Описание: Learn the basics of programming with C with this fun and friendly guide! C offers a reliable, strong foundation for programming and serves as a stepping stone upon which to expand your knowledge and learn additional programming languages.

Ivor Horton`s Beginning Visual C++ 2013

Автор: Horton Ivor
Название: Ivor Horton`s Beginning Visual C++ 2013
ISBN: 1118845714 ISBN-13(EAN): 9781118845714
Издательство: Wiley
Рейтинг:
Цена: 52800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn C++ with the best tutorial on the market! Horton`s unique tutorial approach and step-by-step guidance have helped over 100,000 novice programmers learn C++.

Beginning Programming with C++ for Dummies

Автор: Davis Stephen R.
Название: Beginning Programming with C++ for Dummies
ISBN: 1118823877 ISBN-13(EAN): 9781118823873
Издательство: Wiley
Рейтинг:
Цена: 27450.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn to program with C++ quickly with this helpful For Dummies guideBeginning Programming with C++ For Dummies, 2nd Edition gives you plain-English explanations of the fundamental principles of C++, arming you with the skills and know-how to expertly use one of the world`s most popular programming languages.

Beginning Robotics Programming in Java with LEGO Mindstorms

Автор: Lu
Название: Beginning Robotics Programming in Java with LEGO Mindstorms
ISBN: 1484220048 ISBN-13(EAN): 9781484220047
Издательство: Springer
Рейтинг:
Цена: 41920.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS—an open source project for Java Mindstorms projects—you’ll learn how to create Artificial Intelligence for your bot. Your robot will learn how to problem solve, how to plan, how to learn, and how to communicate. Along the way, you’ll learn about classical AI algorithms for teaching hardware how to think, algorithms that you can then apply to your own robotic inspirations.
If you’ve ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you.
What you’ll learn:
Build your first LEGO EV3 robot step-by-stepInstall LeJOS and its firmware on Lego EV3Create and upload your first Java Program into Lego EV3LeJOS API FunctionsJava Programming for MotorsRobotics Behavior Programming with SensorsCommon AI Algorithms like DFS, BFS, and Dijkstra’s AlgorithmJava Multithreading Programming with Lego EV3
Who this book is for:
Students, teachers, and makers with basic Java programming experience who want to learn how to apply Artificial Intelligence to a practical robotic system.

Beginning Programming with Java For Dummies, 5th E dition

Автор: Burd
Название: Beginning Programming with Java For Dummies, 5th E dition
ISBN: 1119235537 ISBN-13(EAN): 9781119235538
Издательство: Wiley
Рейтинг:
Цена: 23220.00 T
Наличие на складе: Невозможна поставка.
Описание: Learn to speak the Java language like the pros Are you new to programming and have decided that Java is your language of choice?

Computer Bible Games with Visual Basic: A Beginning Programming Tutorial for Christian Schools & Homeschools

Автор: Books Biblebyte
Название: Computer Bible Games with Visual Basic: A Beginning Programming Tutorial for Christian Schools & Homeschools
ISBN: 1937161714 ISBN-13(EAN): 9781937161712
Издательство: Неизвестно
Рейтинг:
Цена: 122080.00 T
Наличие на складе: Невозможна поставка.
Описание:

COMPUTER BIBLE GAMES WITH VISUAL BASIC is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build VISUAL BASIC Windows applications and games. Students learn about project design, the VISUAL BASIC toolbox, and many elements of the VISUAL BASIC language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try.

The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include: ​

Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den
Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens
Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts

We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses.

COMPUTER BIBLE GAMES WITH VISUAL BASIC is presented using a combination of over 700 pages of course notes and actual VISUAL BASIC examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. The tutorial actually teaches the student to program so the teacher or parent does not need to learn programming or teach programming to the student themselves.

COMPUTER BIBLE GAMES WITH VISUAL BASIC requires a minimum of Microsoft Windows 7 and Microsoft Visual Studio 2015 Community Edition. This tutorial is not compatible with Microsoft Visual Studio 2019.

The VISUAL BASIC source code and all needed multimedia files are available for download from the publisher's website (www.BibleByteBooks.com) after book registration.


Beginning C++ Game Programming

Автор: Horton John
Название: Beginning C++ Game Programming
ISBN: 1838648577 ISBN-13(EAN): 9781838648572
Издательство: Неизвестно
Рейтинг:
Цена: 65510.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book is a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using five fun, fully playable games of increasing difficulty and advancing features

Beginning programming using retro computing

Автор: Friedland, Gerald
Название: Beginning programming using retro computing
ISBN: 1484241452 ISBN-13(EAN): 9781484241455
Издательство: Springer
Рейтинг:
Цена: 26080.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun emulating a retro Commodore system. There are many ways to bring the fun of learning to program in the 1980s back to life. For example, downloading the VICE emulator to a Raspberry Pi allows for the classic “turn on and program” experience and also provides some retro computing project fun. Many parents learned programming in this same way and can have fun helping their children follow the same path. You can also use this book as an opportunity to dust off your computing skills or learn programming concepts for the first time on a system that’s easy, approachable, and fun with a nostalgic twist.Commodore computers were the most sold computing devices before the iPhone. Nowadays, the Commodore system can be run using freely available emulation on modern computers. This book uses VICE, which is available for PC, Mac, Linux, as an online app, and on the Raspberry Pi. Beginning Programming Using Retro Computing offers simple programming concepts to give children and adults alike a sense of wonder in seeing that words they write have the power to do things, like play sounds, draw graphics, or finish math homework.

Beginning Julia Programming

Автор: Sandeep Nagar
Название: Beginning Julia Programming
ISBN: 1484231708 ISBN-13(EAN): 9781484231708
Издательство: Springer
Рейтинг:
Цена: 41920.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Get started with Julia for engineering and numerical computing, especially data science, machine learning, and scientific computing applications. This book explains how Julia provides the functionality, ease-of-use and intuitive syntax of R, Python, MATLAB, SAS, or Stata combined with the speed, capacity, and performance of C, C++, or Java. You'll learn the OOP principles required to get you started, then how to do basic mathematics with Julia. Other core functionality of Julia that you'll cover, includes working with complex numbers, rational and irrational numbers, rings, and fields.
Beginning Julia Programming takes you beyond these basics to harness Julia's powerful features for mathematical functions in Julia, arrays for matrix operations, plotting, and more. Along the way, you also learn how to manage strings, write functions, work with control flows, and carry out I/O to implement and leverage the mathematics needed for your data science and analysis projects.
"Julia walks like Python and runs like C." This phrase explains why Julia is quickly growing as the most favored option for data analytics and numerical computation. After reading and using this book, you'll have the essential knowledge and skills to build your first Julia-based application.
What You'll Learn

  • Obtain core skills in Julia
  • Apply Julia in engineering and science applications
  • Work with mathematical functions in Julia
  • Use arrays, strings, functions, control flow, and I/O in Julia
  • Carry out plotting and display basic graphics

Who This Book Is For
Those who are new to Julia; experienced users may also find this helpful as a reference.


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