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Level up! the guide to great video game design, Rogers, Scott


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Цена: 40120.00T
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Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Англия: 9 шт.  Склад Америка: 18 шт.  
При оформлении заказа до: 2025-08-04
Ориентировочная дата поставки: Август-начало Сентября

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Автор: Rogers, Scott
Название:  Level up! the guide to great video game design
ISBN: 9781394298761
Издательство: Wiley
Классификация:


ISBN-10: 1394298765
Обложка/Формат: Paperback
Страницы: 608
Вес: 1.08 кг.
Дата издания: 25.11.2024
Издание: 3 ed
Размер: 188 x 235 x 36
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Англии

      Старое издание
Level Up! the Guide to Great Video Game Design

Автор: Rogers, Rogers Scott
Название: Level Up! the Guide to Great Video Game Design
ISBN: 1118877160 ISBN-13(EAN): 9781118877166
Издательство: Wiley
Цена: 29570 T
Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.


Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook

Автор: Parr Peter
Название: Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook
ISBN: 1350087092 ISBN-13(EAN): 9781350087095
Издательство: Bloomsbury Academic
Цена: 40120.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques.

With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.


Lighting for Animation

Автор: Katatikarn Jasmine
Название: Lighting for Animation
ISBN: 1138018678 ISBN-13(EAN): 9781138018679
Издательство: Taylor&Francis
Рейтинг:
Цена: 47970.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on:

 

- Creating mood and storytelling through lighting

- Using light to create visual shaping

- Directing the viewer's eye with light and color

- Gathering and utilizing reference images

- Successfully lighting and rendering workflows

- Render layers and how they can be used most effectively

- Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence

- Material properties and their work with lighting

- Compositing techniques essential for a lighter

- A guide on how to start your career and achieve success as a lighting artist

 

This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs.  That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. 

Key Features

  • Stunning examples from a variety of films serve to inspire and inform your creative choices.

  • Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.

  • Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.

Animated Problem Solving: An Introduction to Program Design Using Video Game Development

Автор: Morazбn Marco T.
Название: Animated Problem Solving: An Introduction to Program Design Using Video Game Development
ISBN: 3030850900 ISBN-13(EAN): 9783030850906
Издательство: Springer
Рейтинг:
Цена: 51230.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This textbook is about systematic problem solving and systematic reasoning using type-driven design. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem.

Hybrid Play

Автор: Adriana de Souza e Silva, Ragan Glover-Rijkse
Название: Hybrid Play
ISBN: 0367427788 ISBN-13(EAN): 9780367427788
Издательство: Taylor&Francis
Рейтинг:
Цена: 148010.00 T
Наличие на складе: Поставка под заказ.
Описание: This book explores hybrid play as a site of interdisciplinary activity-one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world.

Traveling through video games

Автор: Van Nuenen, Tom
Название: Traveling through video games
ISBN: 1032519487 ISBN-13(EAN): 9781032519487
Издательство: Taylor&Francis
Рейтинг:
Цена: 50010.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Composing Music for Video Games

Автор: Phillips Winifred
Название: Composing Music for Video Games
ISBN: 1138021415 ISBN-13(EAN): 9781138021419
Издательство: Taylor&Francis
Рейтинг:
Цена: 53070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.


No-Code Video Game Development Using Unity and Playmaker

Автор: Kelley Michael
Название: No-Code Video Game Development Using Unity and Playmaker
ISBN: 1498735657 ISBN-13(EAN): 9781498735650
Издательство: Taylor&Francis
Рейтинг:
Цена: 56130.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code


Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects

Автор: Anastasia Salter
Название: Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects
ISBN: 1501327453 ISBN-13(EAN): 9781501327452
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 100320.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen’s work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the forefront of game design, with an approach to developing environments through detailed research to make game settings come to life, an attention to mature dilemmas and complex character development, and an audience-driven vision for genres reaching beyond the typical market approaches of the gaming industry. With a brand new interview with Jensen herself, Anastasia Salter provides the first ever look Jensen’s impact and role in advancing interactive narrative and writing in the game design process.

Level Up! the Guide to Great Video Game Design

Автор: Rogers, Rogers Scott
Название: Level Up! the Guide to Great Video Game Design
ISBN: 1118877160 ISBN-13(EAN): 9781118877166
Издательство: Wiley
Рейтинг:
Цена: 29570.00 T
Наличие на складе: Поставка под заказ.
Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.

Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams

Автор: Dyet, Matthew John
Название: Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams
ISBN: 1032556641 ISBN-13(EAN): 9781032556642
Издательство: Taylor&Francis
Рейтинг:
Цена: 132710.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Using Video Games to Level Up Collaboration for Students

Автор: Harrison, Matthew
Название: Using Video Games to Level Up Collaboration for Students
ISBN: 0367458829 ISBN-13(EAN): 9780367458829
Издательство: Taylor&Francis
Рейтинг:
Цена: 33670.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Using Video Games to Level Up Collaboration for Students provides a research informed, systematic approach for using cooperative multiplayer video games as tools for teaching collaborative social skills and building social connection.

Using Video Games to Level Up Collaboration for Students

Автор: Harrison, Matthew
Название: Using Video Games to Level Up Collaboration for Students
ISBN: 0367458802 ISBN-13(EAN): 9780367458805
Издательство: Taylor&Francis
Рейтинг:
Цена: 148010.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Using Video Games to Level Up Collaboration for Students provides a research informed, systematic approach for using cooperative multiplayer video games as tools for teaching collaborative social skills and building social connection.


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