Level up! the guide to great video game design, Rogers, Scott
Старое издание
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Цена: 29570 T Наличие на складе: Поставка под заказ. Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques.
With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
Автор: Katatikarn Jasmine Название: Lighting for Animation ISBN: 1138018678 ISBN-13(EAN): 9781138018679 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on:
- Creating mood and storytelling through lighting
- Using light to create visual shaping
- Directing the viewer's eye with light and color
- Gathering and utilizing reference images
- Successfully lighting and rendering workflows
- Render layers and how they can be used most effectively
- Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence
- Material properties and their work with lighting
- Compositing techniques essential for a lighter
- A guide on how to start your career and achieve success as a lighting artist
This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful.
Key Features
Stunning examples from a variety of films serve to inspire and inform your creative choices.
Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.
Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.
Автор: Morazбn Marco T. Название: Animated Problem Solving: An Introduction to Program Design Using Video Game Development ISBN: 3030850900 ISBN-13(EAN): 9783030850906 Издательство: Springer Рейтинг: Цена: 51230.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This textbook is about systematic problem solving and systematic reasoning using type-driven design. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem.
Автор: Adriana de Souza e Silva, Ragan Glover-Rijkse Название: Hybrid Play ISBN: 0367427788 ISBN-13(EAN): 9780367427788 Издательство: Taylor&Francis Рейтинг: Цена: 148010.00 T Наличие на складе: Поставка под заказ. Описание: This book explores hybrid play as a site of interdisciplinary activity-one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world.
Автор: Van Nuenen, Tom Название: Traveling through video games ISBN: 1032519487 ISBN-13(EAN): 9781032519487 Издательство: Taylor&Francis Рейтинг: Цена: 50010.00 T Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Phillips Winifred Название: Composing Music for Video Games ISBN: 1138021415 ISBN-13(EAN): 9781138021419 Издательство: Taylor&Francis Рейтинг: Цена: 53070.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
Автор: Kelley Michael Название: No-Code Video Game Development Using Unity and Playmaker ISBN: 1498735657 ISBN-13(EAN): 9781498735650 Издательство: Taylor&Francis Рейтинг: Цена: 56130.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code
Автор: Anastasia Salter Название: Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects ISBN: 1501327453 ISBN-13(EAN): 9781501327452 Издательство: Bloomsbury Academic Рейтинг: Цена: 100320.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen’s work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the forefront of game design, with an approach to developing environments through detailed research to make game settings come to life, an attention to mature dilemmas and complex character development, and an audience-driven vision for genres reaching beyond the typical market approaches of the gaming industry. With a brand new interview with Jensen herself, Anastasia Salter provides the first ever look Jensen’s impact and role in advancing interactive narrative and writing in the game design process.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 29570.00 T Наличие на складе: Поставка под заказ. Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Harrison, Matthew Название: Using Video Games to Level Up Collaboration for Students ISBN: 0367458829 ISBN-13(EAN): 9780367458829 Издательство: Taylor&Francis Рейтинг: Цена: 33670.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Using Video Games to Level Up Collaboration for Students provides a research informed, systematic approach for using cooperative multiplayer video games as tools for teaching collaborative social skills and building social connection.
Автор: Harrison, Matthew Название: Using Video Games to Level Up Collaboration for Students ISBN: 0367458802 ISBN-13(EAN): 9780367458805 Издательство: Taylor&Francis Рейтинг: Цена: 148010.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Using Video Games to Level Up Collaboration for Students provides a research informed, systematic approach for using cooperative multiplayer video games as tools for teaching collaborative social skills and building social connection.
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