Exploring Videogames with Deleuze and Guattari, Cremin, Colin
Автор: Gilles Deleuze, Felix Guattari Название: A Thousand Plateaus ISBN: 1780935374 ISBN-13(EAN): 9781780935379 Издательство: Bloomsbury Academic Рейтинг: Цена: 29730.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: A Thousand Plateaus is the second part of Deleuze and Guattari's landmark philosophical project, Capitalism and Schizophrenia - a project that still sets the terms of contemporary philosophical debate. Written over a seven year period, A Thousand Plateaus provides a compelling analysis of social phenomena and offers fresh alternatives for thinking about philosophy and culture. Its radical perspective provides a toolbox for ‘nomadic thought' and has had a galvanizing influence on today's anti-capitalist movement.
Автор: Gilles Deleuze, Felix Guattari Название: Anti-Oedipus ISBN: 1780936613 ISBN-13(EAN): 9781780936611 Издательство: Bloomsbury Academic Рейтинг: Цена: 26390.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The collaboration of the philosopher Gilles Deleuze and the psychoanalyst Felix Guattari has been one of the most profoundly influential partnerships in contemporary thought. Anti-Oedipus is the first part of their masterpiece, Capitalism and Schizophrenia. Ranging widely across the radical tradition of 20th Century thought and culture that preceeded them - from Foucault, Lacan and Jung to Samuel Beckett and Henry Miller - this revolutionary analysis of the intertwining of desire, reality and capitalist society is an essential read for anyone interested in postwar continental thought.
Автор: Guattari, Felix Название: Chaosophy ISBN: 1584350601 ISBN-13(EAN): 9781584350606 Издательство: MIT Press Рейтинг: Цена: 22510.00 T Наличие на складе: Невозможна поставка. Описание: Groundbreaking essays that introduce Guattari`s theories of "schizo-analysis," in an expanded edition.
Автор: Gallagher, Rob Название: Videogames, Identity and Digital Subjectivity ISBN: 0367885352 ISBN-13(EAN): 9780367885359 Издательство: Taylor&Francis Рейтинг: Цена: 42870.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life.
Автор: John Banks Название: Co-creating Videogames ISBN: 184966496X ISBN-13(EAN): 9781849664967 Издательство: Bloomsbury Academic Рейтинг: Цена: 84480.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book draws from, and is supported by, a decade of ethnographic research undertaken with videogames development companies located in Australia and the USA. It explores key contemporary issues in participatory media culture, including questions of technology, labour and professional expertise.
Автор: A. Martin Wainwright Название: Virtual History: How Videogames Portray the Past ISBN: 1138069094 ISBN-13(EAN): 9781138069091 Издательство: Taylor&Francis Рейтинг: Цена: 40820.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Virtual History examines popular historical video games released over the last decade and explores their portrayal of history. Supported by examples and screenshots, it is useful for those studying the portrayal of history through videogames as well as media and world history more generally.
Автор: Bogost Ian Название: How to Do Things with Videogames ISBN: 081667647X ISBN-13(EAN): 9780816676477 Издательство: Marston Book Services Рейтинг: Цена: 19790.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation
Автор: Newman, James Название: Best Before ISBN: 0415577926 ISBN-13(EAN): 9780415577922 Издательство: Taylor&Francis Рейтинг: Цена: 43890.00 T Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Bateman Chris Название: Game Writing: Narrative Skills for Videogames ISBN: 1501348965 ISBN-13(EAN): 9781501348969 Издательство: Bloomsbury Academic Рейтинг: Цена: 28500.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative.
Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know.
This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.
Автор: Alex Wade Название: Inside the New Media of Videogames: Exploring Digital Space and Time ISBN: 1441170685 ISBN-13(EAN): 9781441170682 Издательство: Bloomsbury Academic Цена: 63360.00 T Наличие на складе: Невозможна поставка. Описание: With their significant impact upon economic, social and political spheres, videogames are a crucial site of sociological research.The spaces in which videogames are played are often referred to by generic terms which do not adequately incorporate or convey the experiences of those who use technologies as a means of communication, work and play.Placing Lefebvre's The Production of Space (1991/1974) as its cornerstone, Exploring Videogames through Digital Space and Time examines how Lefebvre's conceptual typology of space can be used as a tool of analysis, arguing that the experiences of postindustrial society is concurrent to experiences of space: transient and in flux.Following a discussion of the influence of Lefebvre's writing upon contemporary considerations of space and specifically drawing on the work of Baudrillard, Bourdieu, McLuhan and Virilio, the book engages with the problem of identifying, defining and describing the spaces produced by videogames.It achieves this by revising and updating Lefebvre's typology and therefore offering an original and critical model for engaging with the complex spaces produced by videogames.Following a critique of the current uses of spatial terminology in literature specific to videogames, Exploring Videogames through Digital Space and Time applies the updated model of space to a critical and empirical study of the play, production, consumption and politics of videogames.Throughout the progression of the book it becomes apparent that the impact of digital space is symptomatic of wider sociological changes in interaction, politics, work, perception of time, everyday life and the body.
Автор: Guillaume Collett Название: Deleuze, Guattari, and the Problem of Transdisciplinarity ISBN: 1350259543 ISBN-13(EAN): 9781350259546 Издательство: Bloomsbury Academic Рейтинг: Цена: 33780.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Deleuze and Guattari's work has today become ubiquitous in the humanities and social sciences, being regularly drawn on by a vast array of subjects. Throughout their careers, Deleuze and Guattari also engaged with a myriad of disciplines; yet they declared themselves that “Philosophy is not interdisciplinary”. This apparent contradiction has rarely been explicitly confronted by scholars. Fortunately, however, Deleuze and Guattari left us a number of clues in their works signaling how to approach this apparent impasse.
These clues amount to a complex and penetrating, if un-unified, theory of disciplinarity and cross-disciplinary articulation. Energized by recent developments in critical transdisciplinarity studies, this volume analyzes and evaluates instances of disciplinarity and transdisciplinarity within Deleuze and Guattari’s shared and respective bodies of work.
The first volume in English specifically devoted to examining Deleuze and Guattari’s work using this framework, this book both contributes to the field of critical transdisciplinarity studies and in doing so helps shed light on the heart of Deleuze and Guattari’s intellectual project.
Автор: Dosse Francois Название: Gilles Deleuze and F?lix Guattari: Intersecting Lives ISBN: 0231145616 ISBN-13(EAN): 9780231145619 Издательство: Wiley Рейтинг: Цена: 31680.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
In May 1968, Gilles Deleuze was an established philosopher teaching at the innovative Vincennes University, just outside of Paris. Fйlix Guattari was a political militant and the director of an unusual psychiatric clinic at La Borde. Their meeting was quite unlikely, yet the two were introduced in an arranged encounter of epic consequence. From that moment on, Deleuze and Guattari engaged in a surprising, productive partnership, collaborating on several groundbreaking works, including Anti-Oedipus, What Is Philosophy? and A Thousand Plateaus.
Franзois Dosse, a prominent French intellectual known for his work on the Annales School, structuralism, and biographies of the pivotal intellectuals Paul Ricoeur, Pierre Chaunu, and Michel de Certeau, examines the prolific if improbable relationship between two men of distinct and differing sensibilities. Drawing on unpublished archives and hundreds of personal interviews, Dosse elucidates a collaboration that lasted more than two decades, underscoring the role that family and history--particularly the turbulent time of May 1968--play in their monumental work. He also takes the measure of Deleuze and Guattari's posthumous fortunes and the impact of their thought on intellectual, academic, and professional circles.
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