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Ubiquitous Multimedia Computing, Li, Qing


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Автор: Li, Qing
Название:  Ubiquitous Multimedia Computing
ISBN: 9781420093384
Издательство: Taylor&Francis
Классификация:

ISBN-10: 142009338X
Обложка/Формат: Hardback
Страницы: 404
Вес: 0.70 кг.
Дата издания: 24.11.2009
Серия: Chapman & hall/crc studies in informatics series
Язык: English
Иллюстрации: 29 tables, black and white; 193 illustrations, black and white
Размер: 243 x 162 x 24
Читательская аудитория: Professional & vocational
Рейтинг:
Поставляется из: Европейский союз

Frontiers of Multimedia Research

Автор: Shih-Fu Chang
Название: Frontiers of Multimedia Research
ISBN: 1970001046 ISBN-13(EAN): 9781970001044
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 77370.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The field of multimedia is unique in offering a rich and dynamic forum for researchers from “traditional” fields to collaborate and develop new solutions and knowledge that transcend the boundaries of individual disciplines. Despite the prolific research activities and outcomes, however, few efforts have been made to develop books that serve as an introduction to the rich spectrum of topics covered by this broad field. A few books are available that either focus on specific subfields or basic background in multimedia. Tutorial-style materials covering the active topics being pursued by the leading researchers at frontiers of the field are currently lacking.In 2015, ACM SIGMM, the special interest group on multimedia, launched a new initiative to address this void by selecting and inviting 12 rising-star speakers from different subfields of multimedia research to deliver plenary tutorial-style talks at the ACM Multimedia conference for 2015. Each speaker discussed the challenges and state-of-the-art developments of their prospective research areas in a general manner to the broad community. The covered topics were comprehensive, including multimedia content understanding, multimodal human-human and human-computer interaction, multimedia social media, and multimedia system architecture and deployment.Following the very positive responses to these talks, the speakers were invited to expand the content covered in their talks into chapters that can be used as reference material for researchers, students, and practitioners. Each chapter discusses the problems, technical challenges, state-of-the-art approaches and performances, open issues, and promising direction for future work. Collectively, the chapters provide an excellent sampling of major topics addressed by the community as a whole. This book, capturing some of the outcomes of such efforts, is well positioned to fill the aforementioned needs in providing tutorial-style reference materials for frontier topics in multimedia.At the same time, the speed and sophistication required of data processing have grown. In addition to simple queries, complex algorithms like machine learning and graph analysis are becoming common. And in addition to batch processing, streaming analysis of real-time data is required to let organizations take timely action. Future computing platforms will need to not only scale out traditional workloads, but support these new applications too.This book, a revised version of the 2014 ACM Dissertation Award winning dissertation, proposes an architecture for cluster computing systems that can tackle emerging data processing workloads at scale. Whereas early cluster computing systems, like MapReduce, handled batch processing, our architecture also enables streaming and interactive queries, while keeping MapReduce's scalability and fault tolerance. And whereas most deployed systems only support simple one-pass computations (e.g., SQL queries), ours also extends to the multi-pass algorithms required for complex analytics like machine learning. Finally, unlike the specialized systems proposed for some of these workloads, our architecture allows these computations to be combined, enabling rich new applications that intermix, for example, streaming and batch processing.We achieve these results through a simple extension to MapReduce that adds primitives for data sharing, called Resilient Distributed Datasets (RDDs). We show that this is enough to capture a wide range of workloads. We implement RDDs in the open source Spark system, which we evaluate using synthetic and real workloads. Spark matches or exceeds the performance of specialized systems in many domains, while offering stronger fault tolerance properties and allowing these workloads to be combined. Finally, we examine the generality of RDDs from both a theoretical modeling perspective and a systems perspective.This version of the dissertation makes corrections throughout the text and adds a new s

Frontiers of Multimedia Research

Автор: Shih-Fu Chang
Название: Frontiers of Multimedia Research
ISBN: 1970001070 ISBN-13(EAN): 9781970001075
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 94850.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The field of multimedia is unique in offering a rich and dynamic forum for researchers from “traditional” fields to collaborate and develop new solutions and knowledge that transcend the boundaries of individual disciplines. Despite the prolific research activities and outcomes, however, few efforts have been made to develop books that serve as an introduction to the rich spectrum of topics covered by this broad field. A few books are available that either focus on specific subfields or basic background in multimedia. Tutorial-style materials covering the active topics being pursued by the leading researchers at frontiers of the field are currently lacking.In 2015, ACM SIGMM, the special interest group on multimedia, launched a new initiative to address this void by selecting and inviting 12 rising-star speakers from different subfields of multimedia research to deliver plenary tutorial-style talks at the ACM Multimedia conference for 2015. Each speaker discussed the challenges and state-of-the-art developments of their prospective research areas in a general manner to the broad community. The covered topics were comprehensive, including multimedia content understanding, multimodal human-human and human-computer interaction, multimedia social media, and multimedia system architecture and deployment.Following the very positive responses to these talks, the speakers were invited to expand the content covered in their talks into chapters that can be used as reference material for researchers, students, and practitioners. Each chapter discusses the problems, technical challenges, state-of-the-art approaches and performances, open issues, and promising direction for future work. Collectively, the chapters provide an excellent sampling of major topics addressed by the community as a whole. This book, capturing some of the outcomes of such efforts, is well positioned to fill the aforementioned needs in providing tutorial-style reference materials for frontier topics in multimedia.At the same time, the speed and sophistication required of data processing have grown. In addition to simple queries, complex algorithms like machine learning and graph analysis are becoming common. And in addition to batch processing, streaming analysis of real-time data is required to let organizations take timely action. Future computing platforms will need to not only scale out traditional workloads, but support these new applications too.This book, a revised version of the 2014 ACM Dissertation Award winning dissertation, proposes an architecture for cluster computing systems that can tackle emerging data processing workloads at scale. Whereas early cluster computing systems, like MapReduce, handled batch processing, our architecture also enables streaming and interactive queries, while keeping MapReduce's scalability and fault tolerance. And whereas most deployed systems only support simple one-pass computations (e.g., SQL queries), ours also extends to the multi-pass algorithms required for complex analytics like machine learning. Finally, unlike the specialized systems proposed for some of these workloads, our architecture allows these computations to be combined, enabling rich new applications that intermix, for example, streaming and batch processing.We achieve these results through a simple extension to MapReduce that adds primitives for data sharing, called Resilient Distributed Datasets (RDDs). We show that this is enough to capture a wide range of workloads. We implement RDDs in the open source Spark system, which we evaluate using synthetic and real workloads. Spark matches or exceeds the performance of specialized systems in many domains, while offering stronger fault tolerance properties and allowing these workloads to be combined. Finally, we examine the generality of RDDs from both a theoretical modeling perspective and a systems perspective.This version of the dissertation makes corrections throughout the text and adds a new s

Ubiquitous Computing Fundamentals

Автор: Krumm, John
Название: Ubiquitous Computing Fundamentals
ISBN: 1420093606 ISBN-13(EAN): 9781420093605
Издательство: Taylor&Francis
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Цена: 127600.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Ubiquitous Multimedia Computing

Название: Ubiquitous Multimedia Computing
ISBN: 1138112747 ISBN-13(EAN): 9781138112742
Издательство: Taylor&Francis
Рейтинг:
Цена: 74510.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.

Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computing educates readers on Ubi-Media Computing on three levels: infrastructures, where fundamental technologies are being developed; middleware, where the integration of technologies and software systems continues to be defined; and applications, where its concepts are evolving into real-world products and processes. In presenting a wealth of new directions and new technology that is changing the way we communicate, learn, play, and live day by day, this book -

  • Examines various architectures for delivering multimedia content including streaming devices, wireless networks, and various hybrids
  • Looks at rapidly developing sensor technology including wearable computers
  • Demonstrates the use of advanced HCI devices that allow the simplest body gestures to govern increasingly complex tasks
  • Introduces newsputers that take the use of embedded image information in a host of practical directions
  • Looks at how ubiquitous computing can eliminate traffic congestion and improve the efficiency and quality of medical care
  • Looks at how computing is personalizing learning environments and revolutionizing our approach to the three R's.

While these pages serve as a timely reference for researchers working in all areas of product development and human computer interaction, they also provide engineers, doctors, and many other professionals, as well as educators and graduate students with a view that reveals the otherwise invisible seams of this age of ubi-media computing.


Computer Applications for Bio-technology, Multimedia and Ubiquitous City

Автор: Tai-hoon Kim; Jeong Jin Kang; William I. Grosky; T
Название: Computer Applications for Bio-technology, Multimedia and Ubiquitous City
ISBN: 364235520X ISBN-13(EAN): 9783642355202
Издательство: Springer
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Цена: 46570.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume constitutes the refereed proceedings of the International Conferences, BSBT, MulGraB and IUrC 2012, held as part of the Future Generation Information Technology Conference, FGIT 2012, Gangneung, Korea, in December 2012.

Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity

Автор: Katherine Blashki, Pedro Isaias
Название: Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity
ISBN: 1522590692 ISBN-13(EAN): 9781522590699
Издательство: Mare Nostrum (Eurospan)
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Цена: 267960.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Due to its versatility and accessibility, individuals all around the world routinely use various forms of technology to interact with one another. Over the years, the design and development of technologies and interfaces have increasingly aimed to improve the human-computer interactive experience in unimaginable ways. The Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity is a collection of innovative research on the methods and applications of interactive technologies in the modern age. Highlighting topics including digital environments, sensory applications, and transmedia applications, this book is ideally designed for academicians, researchers, HCI developers, programmers, IT consultants, and media specialists seeking current research on the design, application, and advancement of different media technologies and interfaces that can support interaction across a wide range of users.

Weaving Fire Into Form: Aspirations for Tangible and Embodied Interaction

Автор: Ali Mazalek, Brygg Ullmer, Caroline Hummels, Orit Shaer
Название: Weaving Fire Into Form: Aspirations for Tangible and Embodied Interaction
ISBN: 1450397670 ISBN-13(EAN): 9781450397674
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 69010.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book investigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of the physical and digital, toward understanding some of their wildly varying hybrid forms and behaviors. Spanning conceptual, philosophical, cognitive, design, and technical aspects of interaction, this book charts both history and aspirations for the future of TEI. We examine and celebrate diverse trailblazing works, and provide wide-ranging conceptual and pragmatic tools toward weaving the animating fires of computation and technology into evocative tangible forms. We also chart a path forward for TEI engagement with broader societal and sustainability challenges that will profoundly (re)shape our children's and grandchildren's futures. We invite you all to join this quest.

Structure and Evolution

Автор: Binxing Fang, Yan Jia
Название: Structure and Evolution
ISBN: 3110596067 ISBN-13(EAN): 9783110596069
Издательство: Walter de Gruyter
Рейтинг:
Цена: 107790.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The three volume set provides a systematic overview of theories and technique on social network analysis. Volume 1 of the set mainly focuses on the structure characteristics, the modeling, and the evolution mechanism of social network analysis. Techniques and approaches for virtual community detection are discussed in detail as well. It is an essential reference for scientist and professionals in computer science.

Weaving Fire Into Form: Aspirations for Tangible and Embodied Interaction

Автор: Ali Mazalek, Brygg Ullmer, Caroline Hummels, Orit Shaer
Название: Weaving Fire Into Form: Aspirations for Tangible and Embodied Interaction
ISBN: 1450397697 ISBN-13(EAN): 9781450397698
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 85730.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book investigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of the physical and digital, toward understanding some of their wildly varying hybrid forms and behaviors. Spanning conceptual, philosophical, cognitive, design, and technical aspects of interaction, this book charts both history and aspirations for the future of TEI. We examine and celebrate diverse trailblazing works, and provide wide-ranging conceptual and pragmatic tools toward weaving the animating fires of computation and technology into evocative tangible forms. We also chart a path forward for TEI engagement with broader societal and sustainability challenges that will profoundly (re)shape our children's and grandchildren's futures. We invite you all to join this quest.

Deconstructing Ethnography

Автор: Graham Button; Andy Crabtree; Mark Rouncefield; Pe
Название: Deconstructing Ethnography
ISBN: 3319219537 ISBN-13(EAN): 9783319219530
Издательство: Springer
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Цена: 93160.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book aims to deconstruct ethnography to alert systems designers, and other stakeholders, to the issues presented by new approaches that move beyond the studies of `work` and `work practice` within the social sciences (in particular anthropology and sociology).

Ubiquitous Intelligence and Computing

Автор: Daqing Zhang; Marius Portmann; Ah-Hwee Tan; Jadwig
Название: Ubiquitous Intelligence and Computing
ISBN: 3642028292 ISBN-13(EAN): 9783642028298
Издательство: Springer
Рейтинг:
Цена: 81050.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume contains the proceedings of UIC 2009, the 6th International C- ference on Ubiquitous Intelligence and Computing: Building Smart Worlds in Real and Cyber Spaces. Since 2006, the conference has been held annually under the name UIC (International Conference on Ubiquitous Intelligence and Computing).

Social Computing and Virtual Communities

Название: Social Computing and Virtual Communities
ISBN: 1138116130 ISBN-13(EAN): 9781138116139
Издательство: Taylor&Francis
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Цена: 74510.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Growing more quickly than we can study or come to fully understand it, social computing is much more than the next thing. Whether it is due more to technology-driven convenience or to the basic human need to find kindred connection, online communication and communities are changing the way we live.
Social Computing and Virtual Communities compiles contributions from international experts to offer the sort of multidisciplinary study that is required in any investigation of communities. Delving fully into theories and methods, application areas, and types of online social environments, this book --

  • Introduces several theories regarding online social interaction
  • Provides a general overview of methodologies, qualitative and quantitative, for analyzing and evaluating virtual communities
  • Makes an in-depth investigation into e-learning communities and the formation of social networks of learners
  • Examines healthcare communities motivated by physical pain, illness, and burdensome symptoms
  • Discusses intellectual property (IP) issues, including those involving user-generated content
  • Delves into the topic of online trust
  • Introduces virtual communities, in which users immerse themselves in a 3D virtual environment, including MMORPG (massively multiplayer online role playing games)
  • Presents an unusual community of older people of Chinese culture who perceive virtual communities as a place where old beliefs and traditional norms can be preserved
  • Explores the rapid rise of social networking sites (SNS)

Books of this kind are uncommon. This work not only provides case studies of different domains of virtual communities and different types of social technologies but also emphasizes theoretical and methodological aspects required to research and analyze such communities.



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