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Contexts of Violence in Comics, Hague, Ian


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Автор: Hague, Ian
Название:  Contexts of Violence in Comics
ISBN: 9781032177618
Издательство: Taylor&Francis
Классификация:

ISBN-10: 1032177616
Обложка/Формат: Paperback
Страницы: 220
Вес: 0.30 кг.
Дата издания: 30.09.2021
Серия: Routledge advances in comics studies
Язык: English
Иллюстрации: 26 illustrations, black and white; 26 illustrations, black and white
Размер: 229 x 152
Читательская аудитория: Tertiary education (us: college)
Рейтинг:
Поставляется из: Европейский союз

Manga: A Critical Guide

Автор: Ronald Stewart, Shige (CJ) Suzuki
Название: Manga: A Critical Guide
ISBN: 1350072346 ISBN-13(EAN): 9781350072343
Издательство: Macmillan USA/Holtzbrink(MPS)
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Цена: 18970.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A wide-ranging introductory guide for readers making their first steps into the world of manga, this book helps readers explore the full range of Japanese comic styles, forms and traditions from its earliest texts to the internationally popular comics of the 21st century. In an accessible and easy-to-navigate format, the book covers: · The history of Japanese comics, from influences in early visual culture to the global ‘Manga Boom’ of the 1990s to the present · Case studies of texts reflecting the range of themes, genres, forms and creators, including Osamu Tezuka, Machiko Hasegawa and Katsuhiro Otomo · Key themes and contexts – from gender and sexuality, to history and censorship · Critical approaches to manga, including definitions, biography and reception and global publishing contexts The book includes a bibliography of essential critical writing on manga, discussion questions for classroom use and a glossary of key critical terms.

World of scary video games

Автор: Perron, Bernard (university Of Montreal, Canada)
Название: World of scary video games
ISBN: 1501316192 ISBN-13(EAN): 9781501316197
Издательство: Bloomsbury Academic
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Цена: 39060.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Captain America, Masculinity, and Violence: The Evolution of a National Icon

Автор: J. Richard Stevens
Название: Captain America, Masculinity, and Violence: The Evolution of a National Icon
ISBN: 0815630913 ISBN-13(EAN): 9780815630913
Издательство: Mare Nostrum (Eurospan)
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Цена: 25040.00 T
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Описание: Since 1940, Captain America has battled his enemies in the name of American values, and as those values have changed over time, so has Captain America's character. Because the comic book world fosters a close fan-creator dialogue, creators must consider their ever-changing readership. Comic book artists must carefully balance storyline continuity with cultural relevance. Captain America's seventy-year existence spans from World War II through the Cold War to the American War on Terror; beginning as a soldier unopposed to offensive attacks against foreign threats, he later becomes known as a defender whose only weapon is his iconic shield. In this way, Captain America reflects America's need to renegotiate its social contract and reinvent its national myths and cultural identity, all the while telling stories proclaiming an eternal and unchanging spirit of America. In Captain America, Masculinity, and Violence, Stevens reveals how the comic book hero has evolved to maintain relevance to America's fluctuating ideas of masculinity, patriotism, and violence. Stevens outlines the history of Captain America's adventures and places the unfolding storyline in dialogue with the comic book industry as well as America's varying political culture. Stevens shows that Captain America represents the ultimate American story: permanent enough to survive for nearly seventy years with a history fluid enough to be constantly reinterpreted to meet the needs of an ever-changing culture.

Electronic literature as digital humanities

Автор: Dene Grigar, James Christopher O`Sullivan
Название: Electronic literature as digital humanities
ISBN: 1501363506 ISBN-13(EAN): 9781501363504
Издательство: Bloomsbury Academic
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Цена: 116160.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

This book is available as open access through the Bloomsbury Open programme and is available on www.bloomsburycollections.com.

Electronic Literature as Digital Humanities: Contexts, Forms & Practices is a volume of essays that provides a detailed account of born-digital literature by artists and scholars who have contributed to its birth and evolution. Rather than offering a prescriptive definition of electronic literature, this book takes an ontological approach through descriptive exploration, treating electronic literature from the perspective of the digital humanities (DH)--that is, as an area of scholarship and practice that exists at the juncture between the literary and the algorithmic.

The domain of DH is typically segmented into the two seemingly disparate strands of criticism and building, with scholars either studying the synthesis between cultural expression and screens or the use of technology to make artifacts in themselves. This book regards electronic literature as fundamentally DH in that it synthesizes these two constituents. Electronic Literature as Digital Humanities provides a context for the development of the field, informed by the forms and practices that have emerged throughout the DH moment, and finally, offers resources for others interested in learning more about electronic literature.


Commodifying violence in literature and on screen :

Автор: Herrero-Olaizola, Alejandro,
Название: Commodifying violence in literature and on screen :
ISBN: 0367459655 ISBN-13(EAN): 9780367459659
Издательство: Taylor&Francis
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Цена: 148010.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Through an exploration of the cultural processes that perpetuate the "darker side" of Latin America for global consumption, this book investigates the "condition" that has led writers, filmmakers, and artists to embrace (purposefully or not) the incessant violence in Colombian society as the object of their own creative endeavors.

Comics, Trauma, and the New Art of War

Автор: Earle Harriet E. H.
Название: Comics, Trauma, and the New Art of War
ISBN: 1496812468 ISBN-13(EAN): 9781496812469
Издательство: Mare Nostrum (Eurospan)
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Цена: 91960.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Conflict and trauma remain among the most prevalent themes in film and literature. Comics has never avoided such narratives, and comics artists are writing them in waysthat are both different from and complementary to literature and film. In Comics, Trauma, and the New Art of War, Harriet E. H. Earle brings together two distinct areas of research—trauma studies and comics studies—to provide a new interpretation of a long-standing theme. Focusing on representations of conflict in post–Vietnam War American comics, Earle claims that the comics form is uniquely able to show traumatic experience by representing events as viscerally as possible.Using texts from across the form and placing mainstream superhero comics alongside alternative and art comics, Earle suggests that comics are the ideal artistic representation of trauma.Because comics bridge the gap between the visual and the written, they represent such complicated narratives as loss and trauma in unique ways, particularly through the manipulation of time and experience. Comics can fold time and confront traumatic events, be they personal or shared, through a myriad of both literary andvisual devices. As a result, comics can represent trauma in ways that are unavailable to other narrative and artistic forms.With themes such as dreams and mourning, Earle concentrates on trauma in American comics after the Vietnam War. These works include Alissa Torres’s American Widow, Doug Murray’s The’Nam, and Art Spiegelman’s much lauded Maus. These works pair with ideas from a wide range of thinkers, including Sigmund Freud, Mikhail Bakhtin, and Fredric Jameson, as well as contemporary trauma theory and clinical psychology. Through these examples and others, Comics, Trauma, and the New Art of War proves that comics open up new avenues to explore personal and public trauma in extraordinary, necessary ways.

Contexts of Violence in Comics

Автор: Ian Hague, Ian Horton, Nina Mickwitz
Название: Contexts of Violence in Comics
ISBN: 1138484504 ISBN-13(EAN): 9781138484504
Издательство: Taylor&Francis
Рейтинг:
Цена: 148010.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book considers the ways in which violence and its representations may be enabled or restricted by the contexts in which they take place. It provides insights into violence in comics in the context of war and peace; ethnic, religious and identity-based violence; as well as legal and historical contexts of violence.

Representing Acts of Violence in Comics

Автор: Ian Hague, Ian Horton, Nina Mickwitz
Название: Representing Acts of Violence in Comics
ISBN: 1138484539 ISBN-13(EAN): 9781138484535
Издательство: Taylor&Francis
Рейтинг:
Цена: 148010.00 T
Наличие на складе: Невозможна поставка.
Описание: This book examines the ways in which individual moments of violence develop, and are presented, in comics and graphic novels. It raises questions about depiction and the act of showing violence, but it also considers the ways in which violence can affect those involved over the long term.

Comics, trauma, and the new art of war

Автор: Earle, Harriet E. H.
Название: Comics, trauma, and the new art of war
ISBN: 1496825632 ISBN-13(EAN): 9781496825636
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 29260.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Conflict and trauma remain among the most prevalent themes in film and literature. Comics has never avoided such narratives, and comics artists are writing them in ways that are both different from and complementary to literature and film. Harriet E. H. Earle brings together two distinct areas of research—trauma studies and comics studies—to provide a new interpretation of a long-standing theme. Focusing on representations of conflict in American comics after the Vietnam War, Earle claims that the comics form is uniquely able to show traumatic experience by representing events as viscerally as possible. Using texts from across the form and placing mainstream superhero comics alongside alternative and art comics, Earle suggests that comics are the ideal artistic representation of trauma. Because comics bridge the gap between the visual and the written, they represent such complicated narratives as loss and trauma in unique ways, particularly through the manipulation of time and experience. Comics can fold time and confront traumatic events, be they personal or shared, through a myriad of both literary and visual devices. As a result, comics can represent trauma in ways that are unavailable to other narrative and artistic forms. With themes such as dreams and mourning, Earle concentrates on trauma in American comics after the Vietnam War. Examples include Alissa Torres’s American Widow , Doug Murray’s The ’Nam , and Art Spiegelman’s much-lauded Maus . These works pair with ideas from a wide range of thinkers, including Sigmund Freud, Mikhail Bakhtin, and Fredric Jameson, as well as contemporary trauma theory and clinical psychology. Through these examples and others, Comics, Trauma, and the New Art of War proves that comics open up new avenues to explore personal and public trauma in extraordinary, necessary ways.

All of the Marvels

Автор: Douglas Wolk
Название: All of the Marvels
ISBN: 178816928X ISBN-13(EAN): 9781788169288
Издательство: Profile
Рейтинг:
Цена: 20240.00 T
Наличие на складе: Поставка под заказ.
Описание: Marvel comics are the nearest thing modernity has produced to a holy epic, a blockbusting, record-shattering pop-cultural cosmology that echoes our deepest hopes and fears. NYT comics critic Douglas Wolk has read them all. This is what they add up to.

Children, Adolescents, and Media Violence: Second Edition

Автор: Kirsh S
Название: Children, Adolescents, and Media Violence: Second Edition
ISBN: 1412996430 ISBN-13(EAN): 9781412996433
Издательство: Sage Publications
Рейтинг:
Цена: 166850.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A revised second edition introducing students to the latest in media violence and aggression-related research.

Fashion Crimes: Dressing for Deviance

Автор: Joanne Turney
Название: Fashion Crimes: Dressing for Deviance
ISBN: 1350227218 ISBN-13(EAN): 9781350227217
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 33780.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Fashion is widely recognised as a site for social acceptance and rejection, and as a signifier of personal identity. What happens when people stray from ‘appropriate’ dress codes or associate garments with ‘respectability’ or deviance? How does fashion relate to criminality? In this interdisciplinary volume, leading scholars propose new ways of seeing everyday dress and the body in public space. Garments and individual or group wearers are used as case studies to explore the codification of clothing as criminal – hoodies, trench-coats, Norwegian Lustkoffe sweaters, low-slung trousers and Hip Hop styling are all untangled as garments with criminal significance. The book questions the point at which morality as a form of social control meets criminality, and suggests ways to renegotiate established dress codes and terms such as ‘suitability’ and ‘glamour’ through the study of what people wear in response to notions of criminality.


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