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Sonic Interactions in Virtual Environments, Geronazzo


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Цена: 37260.00T
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Автор: Geronazzo
Название:  Sonic Interactions in Virtual Environments
ISBN: 9783031040238
Издательство: Springer
Классификация:



ISBN-10: 3031040236
Обложка/Формат: Soft cover
Страницы: 428
Вес: 0.69 кг.
Дата издания: 28.10.2022
Серия: Human-computer interaction series
Язык: English
Издание: 1st ed. 2023
Иллюстрации: 100 tables, color; 79 illustrations, color; 39 illustrations, black and white; xxii, 428 p. 118 illus., 79 illus. in color.
Размер: 235 x 155
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Дополнительное описание: Part I Introduction: Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin.- Part II Interactive and Immersive Audio: Procedural Modeling of Interactive Sound Sources in Virtual Reality.- Interactive and Immersiv


Sonic interactions in virtual environments

Автор: Michele Geronazzo, Stefania Serafin
Название: Sonic interactions in virtual environments
ISBN: 3031040201 ISBN-13(EAN): 9783031040207
Издательство: Springer
Рейтинг:
Цена: 37260.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond.

Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.


Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities

Автор: Streitz
Название: Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities
ISBN: 3031054628 ISBN-13(EAN): 9783031054624
Издательство: Springer
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Цена: 74530.00 T
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Описание: The two-volume set, LNCS 13325 and 13326, are conference proceedings that constitutes the refereed proceedings of the 10th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2022, held as part of the 24th International Conference, HCI International 2022, which took place during June-July 2022. The conference was held virtually due to the COVID-19 pandemic. The 58 papers of DAPI 2022 are organized in topical sections named for each volume: Part I: User Experience and Interaction Design for Smart Ecosystems; Smart Cities, Smart Islands, and Intelligent Urban Living; Smart Artifacts in Smart Environments; and Opportunities and Challenges for the Near Future Smart Environments Part II: Smart Living in Pervasive IoT Ecosystems; Distributed, Ambient, and Pervasive Education and Learning; Distributed, Ambient, and Pervasive Well-being and Healthcare; and Smart Creativity and Art.

Modelling Driver Behaviour in Automotive Environments

Автор: Carlo Cacciabue
Название: Modelling Driver Behaviour in Automotive Environments
ISBN: 1849966281 ISBN-13(EAN): 9781849966283
Издательство: Springer
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Цена: 153720.00 T
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Описание: This book presents a general overview of the various factors that contribute to modelling human behaviour in automotive environments. This long-awaited volume, written by world experts in the field, presents state-of-the-art research and case studies.

Multi-Modal User Interactions in Controlled Environments

Автор: Chabane Djeraba; Adel Lablack; Yassine Benabbas
Название: Multi-Modal User Interactions in Controlled Environments
ISBN: 1461426316 ISBN-13(EAN): 9781461426318
Издательство: Springer
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Цена: 121110.00 T
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Описание: Investigating the capture and analysis of user`s multimodal behavior (mainly eye gaze, eye fixation, eye blink and body movements) within a real controlled environment, this text shows how the response of the computer or environment can be adapted to the user.

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Автор: Randall Shumaker; Lackey Stephanie
Название: Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments
ISBN: 3319074571 ISBN-13(EAN): 9783319074573
Издательство: Springer
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Цена: 59630.00 T
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Описание:

Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices.- Multimodal Interfaces and Sensory Fusion in VR for Social Interactions.- Multi-Modal Interaction System to Tactile Perception.- Principles of Dynamic Display Aiding Presence in Mixed Reality Space Design.- Combining Multi-Sensory Stimuli in Virtual Worlds.- A Progress Report.- R-V Dynamics Illusion: Psychophysical Influence on Sense of Weight by Mixed-Reality Visual Stimulation of Moving Objects.- Expansion of the Free Form Projection Display Using a Hand-Held Projector.- Study of an Interactive and Total Immersive Device with a Personal 3D Viewer and its Effects on the Explicit Long-term Memories of the Subjects.- Simulation Research on Virtual Movement Based on Kinect.- A Natural User Interface for Navigating in Organized 3D Virtual Requirements for Virtualization of AR Displays within VR Environments.- Robot Behavior for Enhanced Human Performance and Workload.- Subjective-Situational Study of Presence.- Development of a Squad Level Vocabulary for Human-Robot Interaction.- Towards an Interaction Concept for Efficient Control of Cyber-physical Systems.- 3D Design for Augmented Reality.- Don't Walk into Walls: Creating and Visualizing Consensus Realities for Next Generation Videoconferencing.- Transparency in a Human-Machine Context: Approaches for Fostering Shared Awareness/Intent.- Delegation and Transparency: Coordinating Interactions So Information Exchange is No Surprise.- Trust and Consequences: A Visual Perspective.- Choosing a Selection Technique for a Virtual Augmented.- Virtual Humans for Interpersonal and Communication Skills.


Large Scale Collaborative Virtual Environments

Автор: Chris Greenhalgh
Название: Large Scale Collaborative Virtual Environments
ISBN: 1447112229 ISBN-13(EAN): 9781447112228
Издательство: Springer
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Цена: 121110.00 T
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Описание: Collaborative virtual environments are multi-user virtual realities which actively support communication and co-operation. The emphasis on multi-user environments distinguishes this book from the many general books on virtual reality which only deal with single-user systems.

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

Автор: Rae Earnshaw; Richard Guedj; Andries Van Dam; John
Название: Frontiers of Human-Centered Computing, Online Communities and Virtual Environments
ISBN: 1447110692 ISBN-13(EAN): 9781447110699
Издательство: Springer
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Цена: 186330.00 T
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Описание: _----- 1 Introduction The USPresident`s Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1].

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Автор: Randall Shumaker
Название: Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments
ISBN: 3642394043 ISBN-13(EAN): 9783642394041
Издательство: Springer
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Цена: 46570.00 T
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Описание: Developing augmented and virtual environments.- Interaction in augmented and virtual environments.- Human-robot interaction in virtual environments.- Presence and tele-presence.- Healthcare.

Advances in Human Factors and System Interactions: Proceedings of the Ahfe 2021 Virtual Conference on Human Factors and Systems Interaction, July 25-2

Автор: Nunes Isabel L.
Название: Advances in Human Factors and System Interactions: Proceedings of the Ahfe 2021 Virtual Conference on Human Factors and Systems Interaction, July 25-2
ISBN: 3030798151 ISBN-13(EAN): 9783030798154
Издательство: Springer
Цена: 93160.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Based on the AHFE 2021 Conference on Human Factors and Systems Interaction, held virtually on July 25-29, 2021, from USA, the book offers a timely survey on systems interfaces for a more efficient and safer human-system integration, addressing systems engineers, UX researchers and technology users alike.

Learning and Collaboration Technologies. Novel Technological Environments

Автор: Zaphiris
Название: Learning and Collaboration Technologies. Novel Technological Environments
ISBN: 3031056744 ISBN-13(EAN): 9783031056741
Издательство: Springer
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Цена: 69870.00 T
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Описание: Chapter "Developing a VR Tool to Support Repeat Pattern Design Learning " is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018)

Автор: Bagnara
Название: Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018)
ISBN: 3319960768 ISBN-13(EAN): 9783319960760
Издательство: Springer
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Цена: 186330.00 T
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Advances in Human Factors in Wearable Technologies and Game Design

Автор: Ahram
Название: Advances in Human Factors in Wearable Technologies and Game Design
ISBN: 3319946188 ISBN-13(EAN): 9783319946184
Издательство: Springer
Рейтинг:
Цена: 139750.00 T
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Описание:

The virtual penetrating the physical and the implication for augmented reality head-up displays.- Application of wearable technology for the acquisition of learning motivation in an adaptive e-learning platform .- Using non-invasive wearable sensors to estimate perceived fatigue level in manual material handling tasks.- Determination of cognitive assistance functions for manual assembly systems.- Laboratory experiment on visual attention of pedestrians while using twitter and line with a smartphone on a treadmill.- Impressions and congruency of pictures and voices of characters in "The Idolmaster".- Enhancing usability and user experience of children learning by playing games




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