Автор: Bostan Barbaros Название: Games and Narrative: Theory and Practice ISBN: 3030815374 ISBN-13(EAN): 9783030815370 Издательство: Springer Рейтинг: Цена: 149060.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
Автор: Minhua Ma; Manuel Fradinho Oliveira; Jannicke Baal Название: Serious Games Development and Applications ISBN: 3319116223 ISBN-13(EAN): 9783319116228 Издательство: Springer Рейтинг: Цена: 44720.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.
Автор: H. Jaap van den Herik; Hiroyuki Iida; Aske Plaat Название: Computers and Games ISBN: 3319091646 ISBN-13(EAN): 9783319091648 Издательство: Springer Рейтинг: Цена: 44720.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Computers and Games, CG 2013, held in Yokohama, Japan, in August 2013, in conjunction with the 17th Computer and Games Tournament and the 20th World Computer-Chess Championship.
Автор: Stefan G?bel; Josef Wiemeyer Название: Games for Training, Education, Health and Sports ISBN: 3319059718 ISBN-13(EAN): 9783319059716 Издательство: Springer Рейтинг: Цена: 58690.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, Game Days 2014, held in Darmstadt, Germany, in April 2014.
Автор: Chris Lewis Название: Irresistible Apps ISBN: 1430264217 ISBN-13(EAN): 9781430264217 Издательство: Springer Рейтинг: Цена: 35360.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Not only will you learn about these patterns, you`ll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics.
Автор: Feng Tian; Christos Gatzidis; Abdennour El Rhalibi Название: E-Learning and Games ISBN: 3319658484 ISBN-13(EAN): 9783319658483 Издательство: Springer Рейтинг: Цена: 60550.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training;
Название: Simulations, serious games and their applications ISBN: 9814560316 ISBN-13(EAN): 9789814560313 Издательство: Springer Рейтинг: Цена: 130610.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Simulations, Serious Games and Their Applications
Автор: El Rhalibi Название: E-Learning and Games ISBN: 3319402587 ISBN-13(EAN): 9783319402581 Издательство: Springer Рейтинг: Цена: 59630.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the 10th International Conference on E-Learning and Games, Edutainment 2016, held in Hangzhou, China, in April 2016. The 36 full papers presented were carefully reviewed and selected from 60 submissions. They are organized in the following topical sections: E-learning and game;
Автор: de Gloria Название: Games and Learning Alliance ISBN: 3319402153 ISBN-13(EAN): 9783319402154 Издательство: Springer Рейтинг: Цена: 59630.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2015. The 33 revised full papers and 15 short papers presented were carefully reviewed and selected from 102 submissions.
Автор: Marsh Название: Serious Games ISBN: 331945840X ISBN-13(EAN): 9783319458403 Издательство: Springer Рейтинг: Цена: 54040.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions.
Автор: D?rner Название: Entertainment Computing and Serious Games ISBN: 3319461516 ISBN-13(EAN): 9783319461519 Издательство: Springer Рейтинг: Цена: 68950.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloss Dagstuhl in July 2015.
Автор: Karpouzis Название: Emotion in Games ISBN: 3319413147 ISBN-13(EAN): 9783319413143 Издательство: Springer Рейтинг: Цена: 148020.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.
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