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Games and Narrative: Theory and Practice, Bostan


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Цена: 149060.00T
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Склад Америка: 229 шт.  
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Автор: Bostan
Название:  Games and Narrative: Theory and Practice
ISBN: 9783030815400
Издательство: Springer
Классификация:


ISBN-10: 3030815404
Обложка/Формат: Soft cover
Страницы: 347
Вес: 0.55 кг.
Дата издания: 23.12.2022
Серия: International series on computer, entertainment and media technology
Язык: English
Издание: 1st ed. 2022
Иллюстрации: 54 illustrations, color; xi, 347 p. 54 illus. in color.
Размер: 155 x 234 x 24
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
Дополнительное описание: SECTION 1.- Chapter 1: Six Degrees of Videogame Narrative.- Chapter 2: Systemic NPC-side Branching in Linear AAA Video Game Stories.- Chapter 3: Breaking the Fourth Wall in Video Games: A New Terminology and Methodology.- Chapter 4: Gamifying Kindness: To


Games and Narrative: Theory and Practice

Автор: Bostan Barbaros
Название: Games and Narrative: Theory and Practice
ISBN: 3030815374 ISBN-13(EAN): 9783030815370
Издательство: Springer
Рейтинг:
Цена: 149060.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.

Serious Games Development and Applications

Автор: Minhua Ma; Manuel Fradinho Oliveira; Jannicke Baal
Название: Serious Games Development and Applications
ISBN: 3319116223 ISBN-13(EAN): 9783319116228
Издательство: Springer
Рейтинг:
Цена: 44720.00 T
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Описание: The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.

Computers and Games

Автор: H. Jaap van den Herik; Hiroyuki Iida; Aske Plaat
Название: Computers and Games
ISBN: 3319091646 ISBN-13(EAN): 9783319091648
Издательство: Springer
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Цена: 44720.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Computers and Games, CG 2013, held in Yokohama, Japan, in August 2013, in conjunction with the 17th Computer and Games Tournament and the 20th World Computer-Chess Championship.

Games for Training, Education, Health and Sports

Автор: Stefan G?bel; Josef Wiemeyer
Название: Games for Training, Education, Health and Sports
ISBN: 3319059718 ISBN-13(EAN): 9783319059716
Издательство: Springer
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Цена: 58690.00 T
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Описание: This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, Game Days 2014, held in Darmstadt, Germany, in April 2014.

Irresistible Apps

Автор: Chris Lewis
Название: Irresistible Apps
ISBN: 1430264217 ISBN-13(EAN): 9781430264217
Издательство: Springer
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Цена: 35360.00 T
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Описание: When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Not only will you learn about these patterns, you`ll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics.

E-Learning and Games

Автор: Feng Tian; Christos Gatzidis; Abdennour El Rhalibi
Название: E-Learning and Games
ISBN: 3319658484 ISBN-13(EAN): 9783319658483
Издательство: Springer
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Цена: 60550.00 T
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Описание: This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training;

Simulations, serious games and their applications

Название: Simulations, serious games and their applications
ISBN: 9814560316 ISBN-13(EAN): 9789814560313
Издательство: Springer
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Цена: 130610.00 T
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Описание: Simulations, Serious Games and Their Applications

E-Learning and Games

Автор: El Rhalibi
Название: E-Learning and Games
ISBN: 3319402587 ISBN-13(EAN): 9783319402581
Издательство: Springer
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Цена: 59630.00 T
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Описание: This book constitutes the refereed proceedings of the 10th International Conference on E-Learning and Games, Edutainment 2016, held in Hangzhou, China, in April 2016. The 36 full papers presented were carefully reviewed and selected from 60 submissions. They are organized in the following topical sections: E-learning and game;

Games and Learning Alliance

Автор: de Gloria
Название: Games and Learning Alliance
ISBN: 3319402153 ISBN-13(EAN): 9783319402154
Издательство: Springer
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Цена: 59630.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2015. The 33 revised full papers and 15 short papers presented were carefully reviewed and selected from 102 submissions.

Serious Games

Автор: Marsh
Название: Serious Games
ISBN: 331945840X ISBN-13(EAN): 9783319458403
Издательство: Springer
Рейтинг:
Цена: 54040.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions.

Entertainment Computing and Serious Games

Автор: D?rner
Название: Entertainment Computing and Serious Games
ISBN: 3319461516 ISBN-13(EAN): 9783319461519
Издательство: Springer
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Цена: 68950.00 T
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Описание: It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloss Dagstuhl in July 2015.

Emotion in Games

Автор: Karpouzis
Название: Emotion in Games
ISBN: 3319413147 ISBN-13(EAN): 9783319413143
Издательство: Springer
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Цена: 148020.00 T
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Описание: The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.


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