Автор: Giuliana Guazzaroni, Anitha S. Pillai Название: Virtual and Augmented Reality in Education, Art, and Museums, Igi global. ISBN 9781799817963 ISBN: 1799817962 ISBN-13(EAN): 9781799817963 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 188100.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. The book highlights a range of topics such as online learning, digital heritage, and gaming.
Автор: Patrick Bourdot; Sue Cobb; Victoria Interrante; Hi Название: Virtual Reality and Augmented Reality ISBN: 3030017893 ISBN-13(EAN): 9783030017897 Издательство: Springer Рейтинг: Цена: 54030.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the 15th International Conference on Virtual Reality and Augmented Reality, EuroVR 2018, held in London, UK, in October 2018. The 9 full papers and 6 short papers presented were carefully reviewed and selected from 39 submissions. The papers are organized in 5topical sections: vision-based motion tracking; 3D acquisition and 3D reconstruction; haptics and 3D audio; perception and cognition; interactive techniques and use-case studies.
Interaction, navigation, and visualization in VAMR; Embodiment, communication, and collaboration in VAMR; Education, training, and simulation; VAMR in psychotherapy, exercising, and health; Virtual reality for cultural heritage, entertainment, and games; Industrial and military applications.
Автор: K. Korta; E. Sosa; X. Arrazola Название: Cognition, Agency and Rationality ISBN: 9048153212 ISBN-13(EAN): 9789048153213 Издательство: Springer Рейтинг: Цена: 139750.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: As usual, the Proceedings of the International Colloquium on Cognitive Science include leading-edge work by outstanding researchers in the field.
Автор: Kieran Delaney Название: Ambient Intelligence with Microsystems ISBN: 1441942777 ISBN-13(EAN): 9781441942777 Издательство: Springer Рейтинг: Цена: 153720.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Investigates the issues required to ensure technology platforms capable of being seamlessly integrated into everyday objects. This title deals with the requirements for integrated computation and MEMs sensors, system-in-a-package solutions, and multi-chip modules.
Автор: T. Anthony Marsland; Ken Thompson; Jonathan Schaef Название: Computers, Chess, and Cognition ISBN: 1461390826 ISBN-13(EAN): 9781461390824 Издательство: Springer Рейтинг: Цена: 97820.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research.
Автор: Rohit Kumar Название: Machine Learning and Cognition in Enterprises ISBN: 148423068X ISBN-13(EAN): 9781484230688 Издательство: Springer Рейтинг: Цена: 35390.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Chapter 1: Journey of Business IntelligenceChapter Goal: How and why Business Intelligence term was coined. What were the various phases of the same and until now why need is there to move to a different model with focus on Cognitive computing is required?No of pages: 20-25Sub -Topics1. Business Intelligence 2. Why it started?3. Initial use cases4. Later use cases5. Shifting paradigm of Business Intelligence 6. Case Studies to differentiate Chapter 2: Why Cognitive and Machine LearningChapter Goal: This chapter moves around as extension to previous one and covers why cognitive was a natural choice of evolutionNo of pages: 4-5Sub - Topics 1. Why Machine Learning and Artificial Intelligence were required2. Why towards cognitive Chapter 3: Machine Learning BasicsChapter Goal: Introduction to Machine Learning basic and business examples to understand Business Intelligence.No of pages: 30-35Sub - Topics: 1. Definition2. Problem and task differentiation3. Approaches to Machine Learning4. Knowledge Discovery and search Methods5. Statistics part of it6. Applications 7. Business use case examples Chapter 4: Artificial Intelligence BasicsChapter Goal: Introduction to Artificial Learning basics and business examples to understand usability from business user perspective.No of pages: 20-25Sub - Topics: 1. Background and Overview2. Why Artificial Intelligence 3. Tools and approaches4. Applications5. Business use case examples Chapter 5: Natural language ProcessingChapter Goal: Introduction to Natural Language processing basics and examples to understand usability user perspective Pages: 20-251. Overview2. NLP and Machine Learning3. How it works4. Business use case examples Chapter 6: Predictive analyticsChapter Goal: Introduction to basics and examples to understand Business Intelligence from business user perspective Pages: 30-351. Overview2. Types3. Applications4. Tools5. Business use case examples Chapter 7: Cognitive ComputingChapter Goal: Introduction to basics and examples to understand Business Intelligence from business user perspective Pages: 30-351. What is cognition2. Cognitive Architecture3. Cognitive Computing Overview4. Why cognitive5. How much is available now6. Cognitive computer7. Applications8. Business use cases
Chapter 8: Principle for cognitive designed systemsChapter Goal: Introduction to concept. How a problem to solution map is created for enterprise IT - Business Intelligence landscape to create a cognitive and learning system. Pages: 35-401. What it means2. Approach3. Cognitive Work Analysis4. Functional Workspace design5. Corpus building and indexing6. Sources of data and knowledge7. Training cognitive systems8. Interfaces9. Do they fail too?10. Components of Machine Learning and Artificial Intelligence Chapter 9: New Term: Self/Parallel Evolving IT-Business Intelligence systemsChapter Goal: I have come up with this new concept and termed it as above. This has been largely appreciated and is
Автор: Chen Название: Virtual, Augmented and Mixed Reality: Design and Development ISBN: 3031059387 ISBN-13(EAN): 9783031059384 Издательство: Springer Рейтинг: Цена: 93160.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.
Автор: Gunjan Vinit Kumar, Suganthan P. N., Haase Jan Название: Cybernetics, Cognition and Machine Learning Applications: Proceedings of ICCCMLA 2020 ISBN: 9813366931 ISBN-13(EAN): 9789813366930 Издательство: Springer Рейтинг: Цена: 186330.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book includes the original, peer reviewed research articles from the 2nd International Conference on Cybernetics, Cognition and Machine Learning Applications (ICCCMLA 2020), held in August, 2020 at Goa, India.
This book constitutes the proceedings of the 15th International Conference on Augmented Cognition, AC 2021, held as part of the 23rd International Conference, HCI International 2020, held as a virtual event, in July 2021.
The total of 1276 papers and 241 posters included in the 36 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.
AC 2021 includes a total of 32 regular papers; they were organized in topical sections named: BCI and brain activity measurement physiological measuring and human performance; modelling human cognition; and augmented cognition in complex environments.
Автор: Schmorrow Название: Augmented Cognition: Intelligent Technologies ISBN: 3319914693 ISBN-13(EAN): 9783319914695 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This two-volume set LNCS 10915 and 10916 constitutes the refereed proceedings of the 12h International Conference on Augmented Cognition, AC 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018.
Автор: Schmorrow Название: Augmented Cognition: Users and Contexts ISBN: 3319914669 ISBN-13(EAN): 9783319914664 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This two-volume set LNCS 10915 and 10916 constitutes the refereed proceedings of the 12h International Conference on Augmented Cognition, AC 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018.
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