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The First Line of Code: Android Programming with Kotlin, Lin Guo


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Автор: Lin Guo   (Го)
Название:  The First Line of Code: Android Programming with Kotlin
Перевод названия: Го: Первая строка кода
ISBN: 9789811917998
Издательство: Springer
Классификация:





ISBN-10: 981191799X
Обложка/Формат: Soft cover
Страницы: 709
Вес: 1.28 кг.
Дата издания: 11.06.2022
Язык: English
Издание: 1st ed. 2022
Иллюстрации: 1 illustrations, black and white; xiv, 709 p. 1 illus.
Размер: 235 x 155
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: Android Programming with Kotlin
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: The First Line of Code is a must-have for developers who want to learn Android and Kotlin, and the best-seller in China. Knowledge between Android and Kotlin is interspersed in a way that readers are easy to understand and get start: · Android part covers all the important aspects of the Android platform, such as activity, service, content provider, broadcast receiver, fragment, basic UI, data storage, network, Jetpack and other application-level knowledge. · Kotlin part covers various aspects of Kotlin, such as standard grammar, common skills, higher-order functions, generics, coroutines, DSL and other language-level knowledge. In addition, The First Line of Code is a very practicing book, illustrating concepts with a complete weather forecast program. You can use and practice all the knowledge comprehensively after learning and see the actual result for what you have learned through the book. All contents of the book are quite easy to understand. It might be a good choice for both beginners and experienced developers. Also suitable for college students, college teachers, etc.
Дополнительное описание: Chapter 1 Your First Line of Android Code.- Chapter 2 Explore New Language – A Quick Introduction to Kotlin.- Chapter 3 Start with the Visible – Explor Activity.- Chapter 4 Everything about UI Development.- Chapter 5 Support Phones and Tablets with Fragme


Advanced C++

Автор: Alankus Gazihan, Lizina Olena, Mane Rakesh
Название: Advanced C++
ISBN: 1838821139 ISBN-13(EAN): 9781838821135
Издательство: Неизвестно
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Цена: 53940.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Advanced C++ will give you the confidence to efficiently tackle any C++ project. You will learn how to structure your code for readability, streamline code for speed and functionality, and seamlessly generate and incorporate libraries.

Thinking as Computation

Название: Thinking as Computation
ISBN: 0262534746 ISBN-13(EAN): 9780262534741
Издательство: MIT Press
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Цена: 33860.00 T
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Описание:

Students explore the idea that thinking is a form of computation by learning to write simple computer programs for tasks that require thought.

This book guides students through an exploration of the idea that thinking might be understood as a form of computation. Students make the connection between thinking and computing by learning to write computer programs for a variety of tasks that require thought, including solving puzzles, understanding natural language, recognizing objects in visual scenes, planning courses of action, and playing strategic games. The material is presented with minimal technicalities and is accessible to undergraduate students with no specialized knowledge or technical background beyond high school mathematics. Students use Prolog (without having to learn algorithms: "Prolog without tears "), learning to express what they need as a Prolog program and letting Prolog search for answers.

After an introduction to the basic concepts, Thinking as Computation offers three chapters on Prolog, covering back-chaining, programs and queries, and how to write the sorts of Prolog programs used in the book. The book follows this with case studies of tasks that appear to require thought, then looks beyond Prolog to consider learning, explaining, and propositional reasoning. Most of the chapters conclude with short bibliographic notes and exercises. The book is based on a popular course at the University of Toronto and can be used in a variety of classroom contexts, by students ranging from first-year liberal arts undergraduates to more technically advanced computer science students.


Java ee 7 first look

Автор: Fabrice, Ndjobo Armel
Название: Java ee 7 first look
ISBN: 1849699232 ISBN-13(EAN): 9781849699235
Издательство: Неизвестно
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Цена: 53940.00 T
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Software Architecture

Автор: Patrick Donohoe
Название: Software Architecture
ISBN: 1475765363 ISBN-13(EAN): 9781475765366
Издательство: Springer
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Цена: 186330.00 T
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Описание: Software architecture is a primary factor in the creation and evolution of virtually all products involving software.

Practical Aspects of Declarative Languages

Автор: Gopal Gupta
Название: Practical Aspects of Declarative Languages
ISBN: 3540655271 ISBN-13(EAN): 9783540655275
Издательство: Springer
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Цена: 69870.00 T
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Описание: Declarative languages have traditionally been regarded by the mainstream c- puting community as too impractical to be put to practical use. At the same time, traditionalconferencesdevotedto declarativelanguagesdo not haveissues related to practice as their central focus. Thus, there are few forums devoted to discussion of practical aspects and implications of newly discovered results and techniques related to declarative languages. The goal of the First International Workshop on Practical Aspects of Declarative Languages (PADL) is to bring together researchers, practitioners and implementors of declarative languages to discuss practical issues and practical implications of their research results. The workshop was held in San Antonio, Texas, during January 18-19, 1999. This volume contains its proceedings. Fifty three papers were submitted in response to the call for papers. These papers were written by authors belonging to twenty one countries from six c- tinents. Each paper was assigned to at least two referees for reviewing. Twenty four papers were nally selected for presentation at the workshop. Many good papers could not be included due to the limited duration of the workshop. The workshop included invited talks by Mark Hayden of DEC/Compaq Systems - search Center, speaking on \Experiences Building Distributed Systems in ML," and Mark Wallace of Imperial College Center for Planning And Resource C- trol (IC-PARC), speaking on \ECLiPSe: Declarative Specic ation and Scalable Implementation

Ada in Europe

Автор: Marcel Toussaint
Название: Ada in Europe
ISBN: 3540588221 ISBN-13(EAN): 9783540588221
Издательство: Springer
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Цена: 83850.00 T
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Описание: Addressing general software-related aspects as well as the ADA language itself, this volume contains papers on compilers, safety, criticality and formal methods, object orientation, reuse, ADA libraries, run-times and management and training.

Information and Operational Technology Security Systems

Автор: Apostolos P. Fournaris; Konstantinos Lampropoulos;
Название: Information and Operational Technology Security Systems
ISBN: 3030120848 ISBN-13(EAN): 9783030120849
Издательство: Springer
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Цена: 46570.00 T
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Описание: This book constitutes the refereed proceedings of the First International Workshop, IOSec 2018, sponsored by CIPSEC, held in Heraklion, Crete, Greece, in September 2018. The 12 full papers presented were carefully reviewed and selected from 22 submissions.

Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++

Автор: Fozi Hammad, Marques Gonзalo, Pereira David
Название: Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++
ISBN: 1800209223 ISBN-13(EAN): 9781800209220
Издательство: Неизвестно
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Цена: 64050.00 T
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Описание:

Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++


Key Features

  • Kickstart your career or dive into a new hobby by exploring game design with UE4 and C++
  • Learn the techniques needed to prototype and develop your own ideas
  • Reinforce your skills with project-based learning by building a series of games from scratch


Book Description

Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.


Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.


The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.


You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.


By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.


What You Will Learn

  • Create a fully-functional third-person character and enemies
  • Build navigation with keyboard, mouse, gamepad, and touch controls
  • Program logic and game mechanics with collision and particle effects
  • Explore AI for games with Blackboards and Behavior Trees
  • Build character animations with Animation Blueprints and Montages
  • Test your game for mobile devices using mobile preview
  • Add polish to your game with visual and sound effects
  • Master the fundamentals of game UI design using a heads-up display


Who this book is for

This book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.

Applied Technologies: First International Conference, iCat 2019, Quito, Ecuador, December 3-5, 2019, Proceedings, Part I

Автор: Botto-Tobar Miguel, Zambrano Vizuete Marcelo, Torres-Carriуn Pablo
Название: Applied Technologies: First International Conference, iCat 2019, Quito, Ecuador, December 3-5, 2019, Proceedings, Part I
ISBN: 3030425169 ISBN-13(EAN): 9783030425166
Издательство: Springer
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Цена: 78250.00 T
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Описание: This first volume of the three-volume set (CCIS 1193, CCIS 1194, and CCIS 1195) constitutes the refereed proceedings of the First International Conference on Applied Technologies, ICAT 2019, held in Quito, Ecuador, in December 2019. The papers are organized according to the following topics: technology trends;

Security and Privacy in Mobile Information and Communication Systems

Автор: Shiguo Lian
Название: Security and Privacy in Mobile Information and Communication Systems
ISBN: 3642044336 ISBN-13(EAN): 9783642044335
Издательство: Springer
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Цена: 65210.00 T
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Designing API-First Enterprise Architectures on Azure: A guide for architects and developers to expedite digital transformation with API-led architect

Автор: Chatterjee Subhajit
Название: Designing API-First Enterprise Architectures on Azure: A guide for architects and developers to expedite digital transformation with API-led architect
ISBN: 1801813914 ISBN-13(EAN): 9781801813914
Издательство: Неизвестно
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Цена: 67430.00 T
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Описание: Get a glimpse of the whole nine yards essential for successful delivery of an API-led enterprise solution. Using real-world scenarios and implementation examples, this book will help you become well-versed with the emerging trends in the industry and show you how to architect, design, implement, deploy and maintain a digital service.

Head First Android Development: A Learner`s Guide to Building Android Apps with Kotlin, 3 ed.

Автор: Griffiths Dawn, Griffiths David
Название: Head First Android Development: A Learner`s Guide to Building Android Apps with Kotlin, 3 ed.
ISBN: 149207652X ISBN-13(EAN): 9781492076520
Издательство: Wiley
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Цена: 76020.00 T
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Описание: This hands-on book teaches you everything from designing layouts to the latest features of Android Jetpack, including the Room persistence library, LiveData and the Navigation component. It`s like having an experienced Android developer sitting right next to you! If you have some Kotlin know-how, you`re ready to get started.


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