The First Line of Code: Android Programming with Kotlin, Lin Guo
Автор: Alankus Gazihan, Lizina Olena, Mane Rakesh Название: Advanced C++ ISBN: 1838821139 ISBN-13(EAN): 9781838821135 Издательство: Неизвестно Рейтинг: Цена: 53940.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Advanced C++ will give you the confidence to efficiently tackle any C++ project. You will learn how to structure your code for readability, streamline code for speed and functionality, and seamlessly generate and incorporate libraries.
Название: Thinking as Computation ISBN: 0262534746 ISBN-13(EAN): 9780262534741 Издательство: MIT Press Рейтинг: Цена: 33860.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Students explore the idea that thinking is a form of computation by learning to write simple computer programs for tasks that require thought.
This book guides students through an exploration of the idea that thinking might be understood as a form of computation. Students make the connection between thinking and computing by learning to write computer programs for a variety of tasks that require thought, including solving puzzles, understanding natural language, recognizing objects in visual scenes, planning courses of action, and playing strategic games. The material is presented with minimal technicalities and is accessible to undergraduate students with no specialized knowledge or technical background beyond high school mathematics. Students use Prolog (without having to learn algorithms: "Prolog without tears "), learning to express what they need as a Prolog program and letting Prolog search for answers.
After an introduction to the basic concepts, Thinking as Computation offers three chapters on Prolog, covering back-chaining, programs and queries, and how to write the sorts of Prolog programs used in the book. The book follows this with case studies of tasks that appear to require thought, then looks beyond Prolog to consider learning, explaining, and propositional reasoning. Most of the chapters conclude with short bibliographic notes and exercises. The book is based on a popular course at the University of Toronto and can be used in a variety of classroom contexts, by students ranging from first-year liberal arts undergraduates to more technically advanced computer science students.
Автор: Fabrice, Ndjobo Armel Название: Java ee 7 first look ISBN: 1849699232 ISBN-13(EAN): 9781849699235 Издательство: Неизвестно Рейтинг: Цена: 53940.00 T Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Patrick Donohoe Название: Software Architecture ISBN: 1475765363 ISBN-13(EAN): 9781475765366 Издательство: Springer Рейтинг: Цена: 186330.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Software architecture is a primary factor in the creation and evolution of virtually all products involving software.
Автор: Gopal Gupta Название: Practical Aspects of Declarative Languages ISBN: 3540655271 ISBN-13(EAN): 9783540655275 Издательство: Springer Рейтинг: Цена: 69870.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Declarative languages have traditionally been regarded by the mainstream c- puting community as too impractical to be put to practical use. At the same time, traditionalconferencesdevotedto declarativelanguagesdo not haveissues related to practice as their central focus. Thus, there are few forums devoted to discussion of practical aspects and implications of newly discovered results and techniques related to declarative languages. The goal of the First International Workshop on Practical Aspects of Declarative Languages (PADL) is to bring together researchers, practitioners and implementors of declarative languages to discuss practical issues and practical implications of their research results. The workshop was held in San Antonio, Texas, during January 18-19, 1999. This volume contains its proceedings. Fifty three papers were submitted in response to the call for papers. These papers were written by authors belonging to twenty one countries from six c- tinents. Each paper was assigned to at least two referees for reviewing. Twenty four papers were nally selected for presentation at the workshop. Many good papers could not be included due to the limited duration of the workshop. The workshop included invited talks by Mark Hayden of DEC/Compaq Systems - search Center, speaking on \Experiences Building Distributed Systems in ML," and Mark Wallace of Imperial College Center for Planning And Resource C- trol (IC-PARC), speaking on \ECLiPSe: Declarative Specic ation and Scalable Implementation
Автор: Marcel Toussaint Название: Ada in Europe ISBN: 3540588221 ISBN-13(EAN): 9783540588221 Издательство: Springer Рейтинг: Цена: 83850.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Addressing general software-related aspects as well as the ADA language itself, this volume contains papers on compilers, safety, criticality and formal methods, object orientation, reuse, ADA libraries, run-times and management and training.
Автор: Apostolos P. Fournaris; Konstantinos Lampropoulos; Название: Information and Operational Technology Security Systems ISBN: 3030120848 ISBN-13(EAN): 9783030120849 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the First International Workshop, IOSec 2018, sponsored by CIPSEC, held in Heraklion, Crete, Greece, in September 2018. The 12 full papers presented were carefully reviewed and selected from 22 submissions.
Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++
Key Features
Kickstart your career or dive into a new hobby by exploring game design with UE4 and C++
Learn the techniques needed to prototype and develop your own ideas
Reinforce your skills with project-based learning by building a series of games from scratch
Book Description
Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.
Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.
The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.
You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.
By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.
What You Will Learn
Create a fully-functional third-person character and enemies
Build navigation with keyboard, mouse, gamepad, and touch controls
Program logic and game mechanics with collision and particle effects
Explore AI for games with Blackboards and Behavior Trees
Build character animations with Animation Blueprints and Montages
Test your game for mobile devices using mobile preview
Add polish to your game with visual and sound effects
Master the fundamentals of game UI design using a heads-up display
Who this book is for
This book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Автор: Botto-Tobar Miguel, Zambrano Vizuete Marcelo, Torres-Carriуn Pablo Название: Applied Technologies: First International Conference, iCat 2019, Quito, Ecuador, December 3-5, 2019, Proceedings, Part I ISBN: 3030425169 ISBN-13(EAN): 9783030425166 Издательство: Springer Рейтинг: Цена: 78250.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This first volume of the three-volume set (CCIS 1193, CCIS 1194, and CCIS 1195) constitutes the refereed proceedings of the First International Conference on Applied Technologies, ICAT 2019, held in Quito, Ecuador, in December 2019. The papers are organized according to the following topics: technology trends;
Автор: Chatterjee Subhajit Название: Designing API-First Enterprise Architectures on Azure: A guide for architects and developers to expedite digital transformation with API-led architect ISBN: 1801813914 ISBN-13(EAN): 9781801813914 Издательство: Неизвестно Рейтинг: Цена: 67430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Get a glimpse of the whole nine yards essential for successful delivery of an API-led enterprise solution. Using real-world scenarios and implementation examples, this book will help you become well-versed with the emerging trends in the industry and show you how to architect, design, implement, deploy and maintain a digital service.
Автор: Griffiths Dawn, Griffiths David Название: Head First Android Development: A Learner`s Guide to Building Android Apps with Kotlin, 3 ed. ISBN: 149207652X ISBN-13(EAN): 9781492076520 Издательство: Wiley Рейтинг: Цена: 76020.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This hands-on book teaches you everything from designing layouts to the latest features of Android Jetpack, including the Room persistence library, LiveData and the Navigation component. It`s like having an experienced Android developer sitting right next to you! If you have some Kotlin know-how, you`re ready to get started.
Казахстан, 010000 г. Астана, проспект Туран 43/5, НП2 (офис 2) ТОО "Логобук" Тел:+7 707 857-29-98 ,+7(7172) 65-23-70 www.logobook.kz