Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7 707 857-29-98
  +7(7172) 65-23-70
  10:00-18:00 пн-пт
  shop@logobook.kz
   
    Поиск книг                        
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Бестселлеры | |
 

Virtual and Augmented Reality, Simulation and Serious Games for Education, Cai


Варианты приобретения
Цена: 130430.00T
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: 228 шт.  
При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Cai
Название:  Virtual and Augmented Reality, Simulation and Serious Games for Education
ISBN: 9789811613630
Издательство: Springer
Классификация:



ISBN-10: 981161363X
Обложка/Формат: Soft cover
Страницы: 188
Вес: 0.31 кг.
Дата издания: 29.08.2022
Серия: Gaming Media and Social Effects
Язык: English
Издание: 1st ed. 2021
Иллюстрации: 10 tables, color; 49 illustrations, color; 8 illustrations, black and white; vi, 188 p. 57 illus., 49 illus. in color.
Размер: 235 x 155
Читательская аудитория: Professional & vocational
Основная тема: Engineering
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018.

Virtual and Augmented Reality in Education, Art, and Museums, Igi global. ISBN 9781799817963

Автор: Giuliana Guazzaroni, Anitha S. Pillai
Название: Virtual and Augmented Reality in Education, Art, and Museums, Igi global. ISBN 9781799817963
ISBN: 1799817962 ISBN-13(EAN): 9781799817963
Издательство: Mare Nostrum (Eurospan)
Рейтинг:
Цена: 188100.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. The book highlights a range of topics such as online learning, digital heritage, and gaming.

Auralization: Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality

Автор: Vorlдnder Michael
Название: Auralization: Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
ISBN: 3030512010 ISBN-13(EAN): 9783030512019
Издательство: Springer
Рейтинг:
Цена: 139750.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: With some mathematical prerequisites, the readers will be able to follow the main strategy of auralization easily and work out their own implementations of auralization in various fields of application in architectural acoustics, acoustic engineering, sound design and virtual reality.

Auralization: Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality

Автор: Vorlдnder Michael
Название: Auralization: Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
ISBN: 3030512045 ISBN-13(EAN): 9783030512040
Издательство: Springer
Цена: 139750.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: With some mathematical prerequisites, the readers will be able to follow the main strategy of auralization easily and work out their own implementations of auralization in various fields of application in architectural acoustics, acoustic engineering, sound design and virtual reality.

Augmented Reality, Virtual Reality, and Computer Graphics

Автор: De Paolis
Название: Augmented Reality, Virtual Reality, and Computer Graphics
ISBN: 3319406507 ISBN-13(EAN): 9783319406503
Издательство: Springer
Рейтинг:
Цена: 59630.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016.

The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial and
military sectors.

Augmented Reality, Virtual Reality, and Computer Graphics

Автор: De Paolis
Название: Augmented Reality, Virtual Reality, and Computer Graphics
ISBN: 3319406205 ISBN-13(EAN): 9783319406206
Издательство: Springer
Рейтинг:
Цена: 68950.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions.

Virtual, Augmented and Mixed Reality

Автор: Lackey
Название: Virtual, Augmented and Mixed Reality
ISBN: 3319399063 ISBN-13(EAN): 9783319399065
Издательство: Springer
Рейтинг:
Цена: 81990.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.

Virtual Reality and Augmented Reality: Myths and R ealities

Автор: Arnaldi
Название: Virtual Reality and Augmented Reality: Myths and R ealities
ISBN: 1786301059 ISBN-13(EAN): 9781786301055
Издательство: Wiley
Рейтинг:
Цена: 150950.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience.

Virtual, Augmented and Mixed Reality

Автор: Stephanie Lackey; Jessie Chen
Название: Virtual, Augmented and Mixed Reality
ISBN: 331957986X ISBN-13(EAN): 9783319579863
Издательство: Springer
Рейтинг:
Цена: 74530.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Developing Virtual and Augmented Environments. - Analytical Mapping of Linear Walk from Infinite Virtual Space to Finite Real Space.- Leaning-Based 360 Interfaces: Investigating Virtual Reality Navigation Interfaces with Leaning-Based-Translation and Full-Rotation.- Curved Plates Positioning and Flexible Brackets Control in Virtual Shipbuilding Simulation.- Intelligent Virtual Environment using Artificial Neural Networks.- Digital Map Table VR: Bringing an Interactive System to Virtual Reality.- Understanding where to Project Information on the Desk for Supporting Work with Paper and Pen.- Methodology for the Estimation of Effort for a Project of Virtual Reality - A case study: Ennui.- Interaction Techniques in VAMR. - Evaluation of a Low Cost EMG Sensor as a Modality for use in Virtual Reality Applications.- Vitty: Virtual Touch Typing Interface with added Finger Buttons.- Remote Touch: Humanizing Social Interactions in Technology through Multimodal Interfaces.- An Exploratory Comparison of the Visual Quality of Virtual Reality Systems Based on Device-Independent Testsets.- Performance and User Preference of Various Functions for Mapping Hand Position to Movement Velocity in a Virtual Environment.- The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality. -Visual Communication with UAS: Recognizing Gestures from an Airborne Platform.- Subjective Evaluation of Tactile Fidelity for Single-Finger and Whole-Hand Touch Gestures.- VAMR in Education and Training. - VoTrE: A Vocational Training and Evaluation System to Compare Training Approaches for the Workplace.- Effects of Instruction Methods on User Experience in Virtual Reality Serious Games.- Mixed Library - Bridging Real and Virtual Libraries.- Virtual Reality for Training Diagnostic Skills in Anorexia Nervosa - A Usability Assessment.- An Augmented Reality/Internet of Things prototype for just-in-time astronaut training. -Contrasting Instructional Strategies Suited to a Detection Task: Examining Differences in Subjective Workload.- HoloLens for Assembly Assistance - a Focus Group Report. -Playing Both Sides - Analyzing Live-Action-Role-Play as a Method for Simulating Complex Technical Interactions.- Optimizing Performance Outcomes for Emergency Management Personnel through Simulation based Training applications.- Development of a Mobile Tool for Dismounted Squad Team Performance Observations.- Virtual Worlds and Games. - Leveraging A Virtual Environment for Active School Shooting.- SuperJam: Participatory Design for Accessible Games. -User-generated accessibility in virtual world games. - Using Commercial Virtual Reality games to prototype serious games and applications. - A Proposal for the Selection of Eye-tracking Metrics for the Implementation of Adaptive Gameplay in Virtual Reality based Games. - User Experience in VAMR. - An Online User Analysis Regarding the Usage of Mobile Augmented and Virtual Reality Devices in the Field of Robotics.- The Application of Augmented Reality Technology on Museum Exhibition ----A museum display project in Mawangdui Han dynasty tombs. - VIGOR: Virtual-reality Interaction with Gravitational waves to Observe Relativity.- A Virtual Reality Tool applied to improve the Effects on Chronic Diseases - Case: Emotional Effects on T2DM. - Squad-Level Soldier-Robot Dynamics: Exploring Future Concepts Involving Intelligent Autonomous Robots. - Decoding the User Experience in Mobile Virtual Reality Narratives. - ADVICE: Decision Support for Complex Geospatial Decision Making Tasks.- A Real-time Professional Photographing Guiding System through Image Composition Analysis. - Breath Chair: Reduce Fear and Anxiety by Simulating Breathing Movements.- Health issues in VR.- VR Rio 360: the Challenges of Motion Sickness in VR Environments. -Dispelling the Gorilla Arm Syndrome: The Viability of Prolonged Gesture Interaction

Augmented Reality, Virtual Reality, and Computer Graphics

Автор: Lucio Tommaso De Paolis; Patrick Bourdot; Antonio
Название: Augmented Reality, Virtual Reality, and Computer Graphics
ISBN: 3319609211 ISBN-13(EAN): 9783319609218
Издательство: Springer
Рейтинг:
Цена: 65210.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions.

Augmented Reality, Virtual Reality, and Computer Graphics

Автор: Lucio Tommaso De Paolis; Patrick Bourdot; Antonio
Название: Augmented Reality, Virtual Reality, and Computer Graphics
ISBN: 3319609270 ISBN-13(EAN): 9783319609270
Издательство: Springer
Рейтинг:
Цена: 74530.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions.

Augmented Reality and Virtual Reality

Автор: Timothy Jung; M. Claudia tom Dieck
Название: Augmented Reality and Virtual Reality
ISBN: 3319640267 ISBN-13(EAN): 9783319640266
Издательство: Springer
Рейтинг:
Цена: 139750.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers unique services and experiences. Collecting the proceedings of the International AR & VR Conference held in Manchester, UK, in February 2017, the book advances the state of the art in AR and VR technologies and their applications in various industries such as tourism, hospitality, events, fashion, entertainment, retail, education and the gaming industry. The papers presented here cover the most significant topics within the field of AR and VR for both researchers and practitioners, approaching them from a business and management perspective.  

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality

Автор: Randall Shumaker; Lackey Stephanie
Название: Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality
ISBN: 3319074636 ISBN-13(EAN): 9783319074634
Издательство: Springer
Рейтинг:
Цена: 77320.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences.


Казахстан, 010000 г. Астана, проспект Туран 43/5, НП2 (офис 2)
ТОО "Логобук" Тел:+7 707 857-29-98 ,+7(7172) 65-23-70 www.logobook.kz
Kaspi QR
   В Контакте     В Контакте Мед  Мобильная версия