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Writing for games, Nicklin, Hannah


Варианты приобретения
Цена: 132710.00T
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: 216 шт.  
При оформлении заказа до: 2025-08-18
Ориентировочная дата поставки: конец Сентября - начало Октября
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Автор: Nicklin, Hannah
Название:  Writing for games
ISBN: 9781032023069
Издательство: Taylor&Francis
Классификация:




ISBN-10: 1032023066
Обложка/Формат: Hardback
Страницы: 288
Вес: 0.59 кг.
Дата издания: 24.05.2022
Язык: English
Иллюстрации: 3 line drawings, black and white; 3 illustrations, black and white
Размер: 241 x 160 x 25
Читательская аудитория: Postgraduate, research & scholarly
Подзаголовок: Theory and practice
Рейтинг:
Поставляется из: Европейский союз
Описание: This book provides readers with a vocabulary to articulate and build their games writing practice, whether studying games or coming to games from another storytelling discipline. It considers the material affordances of videogames, and the practical realities of working in game development processes.

The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
Рейтинг:
Цена: 39800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

Real-Time Rendering, 4E

Автор: Akenine-Mo Ller
Название: Real-Time Rendering, 4E
ISBN: 1138627003 ISBN-13(EAN): 9781138627000
Издательство: Taylor&Francis
Рейтинг:
Цена: 88800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.

Prepare To Board Creating Story & C

Автор: Beiman
Название: Prepare To Board Creating Story & C
ISBN: 1498797008 ISBN-13(EAN): 9781498797009
Издательство: Taylor&Francis
Рейтинг:
Цена: 47970.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Key Features

  • Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
  • Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
  • Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
  • Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.

  • Game Engine Architecture 3E

    Автор: Gregory
    Название: Game Engine Architecture 3E
    ISBN: 1138035459 ISBN-13(EAN): 9781138035454
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 84710.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

    Complete guide to photorealism for visual effects, visualization and games

    Автор: Dinur, Eran (brainstorm Digital, Usa)
    Название: Complete guide to photorealism for visual effects, visualization and games
    ISBN: 0367199262 ISBN-13(EAN): 9780367199265
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 40820.00 T
    Наличие на складе: Нет в наличии.
    Описание: This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage.Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

    Character Development and Storytelling for Games, Third Edition

    Автор: Sheldon, Lee
    Название: Character Development and Storytelling for Games, Third Edition
    ISBN: 0367248980 ISBN-13(EAN): 9780367248987
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 49620.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: Written by a professional game writer who also teaches his craft this updated edition of Character Development and Storytelling. New examples, new game types, and new challenges throughout the text highlight the fundamental importance of characters and storytelling in every type of game.

    Writing for games

    Автор: Nicklin, Hannah
    Название: Writing for games
    ISBN: 1032023058 ISBN-13(EAN): 9781032023052
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 45930.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: This book provides readers with a vocabulary to articulate and build their games writing practice, whether studying games or coming to games from another storytelling discipline. It considers the material affordances of videogames, and the practical realities of working in game development processes.

    Game Writing: Narrative Skills for Videogames

    Автор: Bateman Chris
    Название: Game Writing: Narrative Skills for Videogames
    ISBN: 1501348965 ISBN-13(EAN): 9781501348969
    Издательство: Bloomsbury Academic
    Рейтинг:
    Цена: 28500.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

    Game Writing: Narrative Skills for Videogames

    Автор: Chris Bateman
    Название: Game Writing: Narrative Skills for Videogames
    ISBN: 1501348957 ISBN-13(EAN): 9781501348952
    Издательство: Bloomsbury Academic
    Рейтинг:
    Цена: 100320.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative.

    Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know.

    This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

    Interactive Storytelling

    Автор: Pizzo, Antonio
    Название: Interactive Storytelling
    ISBN: 1032371633 ISBN-13(EAN): 9781032371634
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 142910.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.

    The Game Writing Guide

    Автор: Megill, Anna
    Название: The Game Writing Guide
    ISBN: 1032252367 ISBN-13(EAN): 9781032252360
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 42870.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.

    Creating Games with Unreal Engine, Substance, & Maya

    Автор: Watkins, Adam , Arevalo, Kassandra , Tovar, Matt
    Название: Creating Games with Unreal Engine, Substance, & Maya
    ISBN: 036751267X ISBN-13(EAN): 9780367512675
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 148010.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine.


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