Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7 707 857-29-98
  +7(7172) 65-23-70
  10:00-18:00 пн-пт
  shop@logobook.kz
   
    Поиск книг                        
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Бестселлеры | |
 

Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender, Moioli Gianpiero


Варианты приобретения
Цена: 60550.00T
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: 140 шт.  
При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Moioli Gianpiero
Название:  Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender
ISBN: 9781484279533
Издательство: Springer
Классификация:
ISBN-10: 1484279530
Обложка/Формат: Paperback
Страницы: 486
Вес: 0.83 кг.
Дата издания: 17.03.2022
Язык: English
Издание: 1st ed.
Иллюстрации: 260 illustrations, color; 3 illustrations, black and white; xvii, 466 p. 263 illus., 260 illus. in color.
Размер: 25.40 x 17.78 x 2.49 cm
Читательская аудитория: Professional & vocational
Подзаголовок: Learn organic and architectural modeling, lighting, materials, painting, rendering, and compositing with blender
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blenders main tools—mesh modeling and sculpting—to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system. On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler. What You Will Learn * Create objects and architectural buildings with different techniques of 3D modeling * Master creating an environment for your objects and how to light them * Determine how to create node materials and assign them to your Blender objects * Pick up UV unwrapping and texture painting * Get closer to painting and drawing in Blender * Render your scenes and create stunning videos Who This Book Is For Artists, designers, architects, and animation artists who want to learn Blender by tackling the challenges of building high-end computer graphics, art, design, and architecture. Ideal for readers with little-to-no experience with Blender as it starts with the basics and covers techniques to produce objects, materials, environments.
Дополнительное описание: Chapter 1: Introducing Blender 3.0.- Chapter 2: Modeling Inorganic and Organic Objects in Blender.- Chapter 3: Building a 3D Environment.- Chapter 4: Materials, Lighting, and World Settings.- Chapter 5: Painting.- Chapter 6: Render, Compositing, and Video


Казахстан, 010000 г. Астана, проспект Туран 43/5, НП2 (офис 2)
ТОО "Логобук" Тел:+7 707 857-29-98 ,+7(7172) 65-23-70 www.logobook.kz
Kaspi QR
   В Контакте     В Контакте Мед  Мобильная версия