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Sadiq and the Gamers, Nuurali Siman


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Цена: 22060.00T
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Автор: Nuurali Siman
Название:  Sadiq and the Gamers
ISBN: 9781663909824
Издательство: Picture Window Books
Классификация: ISBN-10: 1663909822
Обложка/Формат: Hardcover
Страницы: 64
Вес: 0.16 кг.
Дата издания: 01.08.2021
Язык: English
Размер: 12.70 x 13.46 x 1.02 cm
Ссылка на Издательство: Link
Поставляется из: США

We the Gamers: How Games Teach Ethics and Civics

Автор: Schrier Karen
Название: We the Gamers: How Games Teach Ethics and Civics
ISBN: 0190926112 ISBN-13(EAN): 9780190926113
Издательство: Oxford Academ
Рейтинг:
Цена: 31670.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Distrust. Division. Disparity.

Is our world in disrepair?Ethics and civics have always mattered, but perhaps they matter now more than ever before. Recently, with the rise of online teaching and movements like #PlayApartTogether, games have become increasingly acknowledged as platforms for civic deliberation and value sharing. We the Gamers explores these possibilities by examining how we connect, communicate, analyze, and discover when we play games.

Combining research-based perspectives and current examples, this volume shows how games canbe used in ethics, civics, and social studies education to inspire learning, critical thinking, and civic change. We the Gamers introduces and explores various educational frameworks through a range of games and interactive experiences including board and card games, online games, virtual reality and augmented reality games, and digital games like Minecraft, Executive Command, Keep Talking and Nobody Explodes, Fortnite, When Rivers Were Trails, Politicraft, Quandary, and Animal Crossing: New Horizons. The book systematicallyevaluates the types of skills, concepts, and knowledge needed for civic and ethical engagement, and details how games can foster these skills in classrooms, remote learning environments, and other educational settings.

We the Gamers also explores the obstacles to learning with games and how to overcome those obstacles by encouraging equity and inclusion, care and compassion, andfairness and justice. Featuring helpful tips and case studies, We the Gamers shows teachers the strengths and limitations of games in helping students connect with civics and ethics, and imagines how we might repair and remake our world through gaming, together.


Level Up!

Автор: George Ivanoff
Название: Level Up!
ISBN: 1925804437 ISBN-13(EAN): 9781925804430
Издательство: Gazelle Book Services
Рейтинг:
Цена: 20010.00 T
Наличие на складе: Поставка под заказ.
Описание: For Tark and Zyra, life was literally just a game, controlled by the all-powerful Designers. But then they broke the rules and life got a whole lot more complicated . . . and deadly. Pursued by a powerful computer virus they must locate the Ultimate Gamer with the help of some unexpected allies, and face their greatest challenge finding a way out of the game . . . The action-packed sequel to Game On!. Book #2 in the Gamers trilogy

Gamer`s Sobriety Solution: The Video Game Addiction Recovery Workbook

Автор: Mulipah Brian
Название: Gamer`s Sobriety Solution: The Video Game Addiction Recovery Workbook
ISBN: 1729635563 ISBN-13(EAN): 9781729635568
Издательство: Неизвестно
Цена: 9190.00 T
Наличие на складе: Нет в наличии.

Online Gamers At Work

Автор: Ramsay Morgan
Название: Online Gamers At Work
ISBN: 1430241853 ISBN-13(EAN): 9781430241850
Издательство: Springer
Рейтинг:
Цена: 17650.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: "Interviews with some of the top online game pioneers of our times"

Chainmail Bikini: The Anthology of Women Gamers

Автор: Newlevant Hazel
Название: Chainmail Bikini: The Anthology of Women Gamers
ISBN: 1945509600 ISBN-13(EAN): 9781945509605
Издательство: Неизвестно
Цена: 18390.00 T
Наличие на складе: Невозможна поставка.
Описание: Chainmail Bikini is an anthology of comics by women and nonbinary people about gaming 40 artists and writers have contributed comics about the games they're passionate about--from video games to tabletop role-playing to collectible card games. The comics in Chainmail Bikini explore the real-life impact of entering a fantasy world, how games can connect us with each other and teach us about ourselves. Alliances are forged, dice get rolled, and dragons get slain Chainmail Bikini showcases non-cis-male artists expressing their viewpoints as players, makers, and critics of games. Chainmail Bikini is edited by Hazel Newlevant and features a cover illustration by Hellen Jo and comics from exciting cartoonists including Molly Ostertag, Carey Pietsch, Yao Xiao, Mia Schwartz, Remy Boydell, Sarah Winifred Searle, MK Reed, and Sophie Yanow.

Good Luck and Have Fun CS: GO Gamint Notebook for Gamers COUNTERSTRIKE lovers !: Custom Mage Gamer Notebook for Everything

Автор: Igracina Legionar
Название: Good Luck and Have Fun CS: GO Gamint Notebook for Gamers COUNTERSTRIKE lovers !: Custom Mage Gamer Notebook for Everything
ISBN: 1677422971 ISBN-13(EAN): 9781677422975
Издательство: Неизвестно
Цена: 8220.00 T
Наличие на складе: Нет в наличии.

Video Games

Автор: Gamers Professional
Название: Video Games
ISBN: 0464550300 ISBN-13(EAN): 9780464550303
Издательство: Неизвестно
Рейтинг:
Цена: 13790.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Автор: Publishing Gamer
Название: I am a Gaming Uncle just like a normal Uncle except much cooler: 6x9 Funny Dot Grid Composition Notebook for Video Gamers, Geeks and Nerds
ISBN: 1096288370 ISBN-13(EAN): 9781096288374
Издательство: Неизвестно
Цена: 9190.00 T
Наличие на складе: Нет в наличии.

Fans, bloggers, and gamers

Автор: Jenkins, Henry
Название: Fans, bloggers, and gamers
ISBN: 081474284X ISBN-13(EAN): 9780814742846
Издательство: Wiley EDC
Рейтинг:
Цена: 91520.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Brings together the highlights of a decade and a half of groundbreaking research into the cultural life of media consumers
Henry Jenkins's pioneering work in the early 1990s promoted the idea that fans are among the most active, creative, critically engaged, and socially connected consumers of popular culture and that they represent the vanguard of a new relationship with mass media. Though marginal and largely invisible to the general public at the time, today, media producers and advertisers, not to mention researchers and fans, take for granted the idea that the success of a media franchise depends on fan investments and participation.
Bringing together the highlights of a decade and a half of groundbreaking research into the cultural life of media consumers, Fans, Bloggers, and Gamers takes readers from Jenkins's progressive early work defending fan culture against those who would marginalize or stigmatize it, through to his more recent work, combating moral panic and defending Goths and gamers in the wake of the Columbine shootings. Starting with an interview on the current state of fan studies, this volume maps the core theoretical and methodological issues in Fan Studies. It goes on to chart the growth of participatory culture on the web, take up blogging as perhaps the most powerful illustration of how consumer participation impacts mainstream media, and debate the public policy implications surrounding participation and intellectual property.


Collaborative Worldbuilding for Writers and Gamers

Автор: Hergenrader Trent
Название: Collaborative Worldbuilding for Writers and Gamers
ISBN: 1350016667 ISBN-13(EAN): 9781350016668
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 25330.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world.

Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential.

The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.


Collaborative worldbuilding for writers and gamers

Автор: Hergenrader, Trent (rochester Institute Of Technology, Usa)
Название: Collaborative worldbuilding for writers and gamers
ISBN: 1350016675 ISBN-13(EAN): 9781350016675
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 89760.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world.

Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential.

The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.

Sadiq and the Gamers

Автор: Nuurali Siman
Название: Sadiq and the Gamers
ISBN: 1663921911 ISBN-13(EAN): 9781663921918
Издательство: Неизвестно
Цена: 8270.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Sadiq and his friends are starting a video game club at school. They have fun playing together and planning a tournament for the whole school to participate in. But when their club needs a service project, the club members are stumped. How can they help people with video games? Then, during a visit to a retirement home called Harmony House with his mother, Sadiq meets a man named Mr. Soto who could use some cheering up. Sadiq begins to form an idea. Could gaming be a way to help the residents at Harmony House?


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