Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7 707 857-29-98
  +7(7172) 65-23-70
  10:00-18:00 пн-пт
  shop@logobook.kz
   
    Поиск книг                        
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Бестселлеры | |
 

Adventure Games: Playing the Outsider, Reed Aaron A., Murray John, Salter Anastasia


Варианты приобретения
Цена: 31670.00T
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: 238 шт.  
При оформлении заказа до: 2025-09-08
Ориентировочная дата поставки: начало Ноября
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Reed Aaron A., Murray John, Salter Anastasia
Название:  Adventure Games: Playing the Outsider
ISBN: 9781501385827
Издательство: Bloomsbury
Классификация:


ISBN-10: 1501385828
Обложка/Формат: Paperback
Страницы: 240
Вес: 0.29 кг.
Дата издания: 26.08.2021
Серия: Approaches to digital game studies
Язык: English
Иллюстрации: 22 bw illus; 22 bw illus
Размер: 229 x 152 x 25
Читательская аудитория: Tertiary education (us: college)
Ключевые слова: Game theory,Media studies,Popular culture, GAMES / Video & Electronic,SOCIAL SCIENCE / Media Studies
Подзаголовок: Playing the outsider
Рейтинг:
Поставляется из: Англии
Описание:

The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by players outside of mainstream game communities. While often forgotten by both the industry and academia, adventure games have had (and continue to have) a surprisingly wide influence on contemporary games, in categories including walking simulators, hidden object games, visual novels, and bestselling titles from companies like Telltale and Campo Santo.

In this examination of heirs to the genres legacy, the authors examine the genre from multiple perspectives, connecting technical analysis with critical commentary and social context. This will be the first book to consider this important genre from a comprehensive and transdisciplinary perspective. Drawing upon methods from platform studies, software studies, media studies, and literary studies, they reveal the genres ludic and narrative origins and patterns, where character (and the players embodiment of a character) is essential to the experience of play and the choices within a game. A deep structural analysis of adventure games also uncovers an unsteady balance between sometimes contradictory elements of story, exploration, and puzzles: with different games and creators employing a multitude of different solutions to resolving this tension.




Казахстан, 010000 г. Астана, проспект Туран 43/5, НП2 (офис 2)
ТОО "Логобук" Тел:+7 707 857-29-98 ,+7(7172) 65-23-70 www.logobook.kz
Kaspi QR
   В Контакте     В Контакте Мед  Мобильная версия