Serious Games in Personalized Learning: New Models for Design and Performance, Martin Scott M., Casey James R., Kane Stephanie
Автор: Gwilym Croucher; Название: The performance of Asian higher education : ISBN: 1032265825 ISBN-13(EAN): 9781032265827 Издательство: Taylor&Francis Рейтинг: Цена: 148010.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: With contributions from several Asia-pacific countries, this book compares performance and productivity in higher education from the perspective of institutional change. The authors focus on shedding light on the efficacy of institutional policies and reforms.
Автор: Kinshuk Название: Designing adaptive and personalized learning environments ISBN: 1138013064 ISBN-13(EAN): 9781138013063 Издательство: Taylor&Francis Рейтинг: Цена: 45930.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Designing Adaptive and Personalized Learning Environments provides a theoretically-based yet practical guide to systematic design processes for learning environments that provide automatic customization of learning and instruction.
Автор: Kinshuk Название: Designing Adaptive and Personalized Learning Environments ISBN: 1138013056 ISBN-13(EAN): 9781138013056 Издательство: Taylor&Francis Рейтинг: Цена: 153120.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Designing Adaptive and Personalized Learning Environments provides a theoretically-based yet practical guide to systematic design processes for learning environments that provide automatic customization of learning and instruction.
Название: Serious Play ISBN: 1138689408 ISBN-13(EAN): 9781138689404 Издательство: Taylor&Francis Рейтинг: Цена: 148010.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools.
Автор: Robert Zheng, Michael K. Gardner Название: Handbook of Research on Serious Games for Educational Applications ISBN: 152250513X ISBN-13(EAN): 9781522505136 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 277200.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Provides a comprehensive examination of the implementation of gaming in classroom settings and the cognitive benefits this integration presents. Highlighting theoretical, psychological, instructional design, and teaching perspectives, this book is a reference source for researchers, educators, professionals, and academics interested in the innovative opportunities of game-based learning.
Автор: Dynamix Название: Serious Fun:Games For 4-9S ISBN: 1861528388 ISBN-13(EAN): 9781861528384 Издательство: Cengage Learning Рейтинг: Цена: 29560.00 T Наличие на складе: Невозможна поставка. Описание: Part of the "Can Do Series", this title shares ideas and tips to enable you to offer opportunities for successful games play. It includes games that: are fun; mostly require minimal planning and preparation; are fully illustrated; describe what you need, how you can do it and where it can lead; and, more.
Автор: Danielson, Charlotte Marquez, Elizabeth Название: Performance tasks and rubrics for high school mathematics ISBN: 1138906999 ISBN-13(EAN): 9781138906990 Издательство: Taylor&Francis Рейтинг: Цена: 30610.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: In this bestselling book, educational experts Charlotte Danielson and Elizabeth Marquez explain how to construct and apply performance tasks to gauge students` deeper understanding of mathematical concepts at the high school level.
Автор: Letizia Angelo Название: Performance-Based Funding in Higher Education: The State of Truth in the Information Age ISBN: 1498525040 ISBN-13(EAN): 9781498525046 Издательство: Bloomsbury Рейтинг: Цена: 87120.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Performance-Based Funding in Higher Education examines the touted aims of higher education policies over the past thirty years. The focus on job creation and increased graduation rates has distracted educators, students, and surrounding communities from an educator s traditional and valued role as the promoter of democracy and critical citizenship. Letizia contends that institutions of higher education must redirect and promote their policies so that this aim is achieved and acknowledged. Recommended for scholars of education, sociology, political science, and philosophy."
Автор: Dorothea Jansen Название: Governance and Performance in the German Public Research Sector ISBN: 9400732686 ISBN-13(EAN): 9789400732681 Издательство: Springer Рейтинг: Цена: 139750.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book outlines evidence of the effects of `new public management reforms` in the German university and public research sector, covering interplay between levels of governance from the research group through the organization to the state and national level.
Автор: Jeffrey Swinkin Название: Teaching Performance: A Philosophy of Piano Pedagogy ISBN: 3319359339 ISBN-13(EAN): 9783319359335 Издательство: Springer Рейтинг: Цена: 93160.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The architects of absolute music (Hanslick, Schopenhauer, and others) held that it is precisely because instrumental music lacks language and thus any overt connection to the non-musical world that it is able to expose essential elements of that world.
Автор: Martin, Scott M. Casey, James L. Kane, Stephanie Название: Serious games in personalized learning ISBN: 0367487500 ISBN-13(EAN): 9780367487508 Издательство: Taylor&Francis Рейтинг: Цена: 40820.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game’s effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.
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