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Digital Anatomy: Applications of Virtual, Mixed and Augmented Reality, Uhl Jean-Franзois, Jorge Joaquim, Lopes Daniel Simхes


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Автор: Uhl Jean-Franзois, Jorge Joaquim, Lopes Daniel Simхes
Название:  Digital Anatomy: Applications of Virtual, Mixed and Augmented Reality
ISBN: 9783030619046
Издательство: Springer
Классификация:




ISBN-10: 3030619044
Обложка/Формат: Hardcover
Страницы: 385
Вес: 0.73 кг.
Дата издания: 02.07.2021
Язык: English
Размер: 23.39 x 15.60 x 2.24 cm
Ссылка на Издательство: Link
Поставляется из: Германии
Описание: This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills.

The FORCE Companion: Quick Tips and Tricks

Автор: Mike Mattesi, Swendly Benilia
Название: The FORCE Companion: Quick Tips and Tricks
ISBN: 1138341746 ISBN-13(EAN): 9781138341746
Издательство: Taylor&Francis
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Цена: 39800.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.

Game Engine Architecture 3E

Автор: Gregory
Название: Game Engine Architecture 3E
ISBN: 1138035459 ISBN-13(EAN): 9781138035454
Издательство: Taylor&Francis
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Цена: 84710.00 T
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Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.

Multithreading for Visual Effects

Автор: Watt
Название: Multithreading for Visual Effects
ISBN: 1482243563 ISBN-13(EAN): 9781482243567
Издательство: Taylor&Francis
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Цена: 52150.00 T
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Описание:

Tackle the Challenges of Parallel Programming in the Visual Effects Industry

In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Diverse Solutions to Solve Performance Problems

After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.


Force: Drawing Human Anatomy

Автор: Mattesi Mike
Название: Force: Drawing Human Anatomy
ISBN: 0415733979 ISBN-13(EAN): 9780415733977
Издательство: Taylor&Francis
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Цена: 38780.00 T
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Описание:

The newest book in Michael Mattesi's Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function of each body part and how gravity relative to different poses affects the aesthetics and form of muscle. The chapters are divided by the different parts of the body, thus allowing the reader to concentrate on mastery one body part at a time. Color coded images detail each muscle and their different angles. Special consideration is given to anatomy for animation, allowing the reader to create a character that is anatomically accurate in both stillness and motion.

Key Features

  • Detailed visual instruction includes colourful, step-by-step diagrams that allow you to easily follow the construction of an anatomically correct figure.
  • Clearly organized and color coded per regions of the body's anatomy, a clarity of design for better reader understanding.
  • Learn how anatomy is drawn and defined by the function of a pose.
  • Visit the companion website for drawing demonstrations and further resources on anatomy.

Virtual, Augmented and Mixed Reality. Applications and Case Studies

Автор: Jessie Y.C. Chen; Gino Fragomeni
Название: Virtual, Augmented and Mixed Reality. Applications and Case Studies
ISBN: 3030215644 ISBN-13(EAN): 9783030215644
Издательство: Springer
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Цена: 76390.00 T
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Описание: This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.

Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications

Название: Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications
ISBN: 1522554696 ISBN-13(EAN): 9781522554691
Издательство: Mare Nostrum (Eurospan)
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Цена: 2217600.00 T
Наличие на складе: Невозможна поставка.
Описание: Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it.Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.

Virtual Reality and Augmented Reality: Myths and R ealities

Автор: Arnaldi
Название: Virtual Reality and Augmented Reality: Myths and R ealities
ISBN: 1786301059 ISBN-13(EAN): 9781786301055
Издательство: Wiley
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Цена: 150950.00 T
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Описание: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience.

Emerging Technologies for Health and Medicine: Virtual Reality, Augmented Reality, Artificial Intelligence, Internet of Things, Robotics, Industry 4.0

Автор: Dac–Nhuong Le, Chung Van Le, Jolanda G. Tromp, Gia
Название: Emerging Technologies for Health and Medicine: Virtual Reality, Augmented Reality, Artificial Intelligence, Internet of Things, Robotics, Industry 4.0
ISBN: 1119509815 ISBN-13(EAN): 9781119509813
Издательство: Wiley
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Цена: 193190.00 T
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Описание:

Showcases the latest trends in new virtual/augmented reality healthcare and medical applications and provides an overview of the economic, psychological, educational and organizational impacts of these new applications and how we work, teach, learn and provide care.

With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing.

This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices.

The groundbreaking book presents state-of-the-art chapters on many subjects including:

  • A review of the implications of Virtual Reality (VR) and Augmented Reality (AR) healthcare applications
  • A review of current augmenting dental care
  • An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in VR and other new technologies
  • A review of telemedicine technologies
  • Building empathy in young children using augmented reality
  • AI technologies for mobile health of stroke monitoring & rehabilitation robotics control
  • Mobile doctor brain AI App
  • An artificial intelligence mobile cloud computing tool
  • Development of a robotic teaching aid for disabled children
  • Training system design of lower limb rehabilitation robot based on virtual reality

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality

Автор: Randall Shumaker; Lackey Stephanie
Название: Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality
ISBN: 3319074636 ISBN-13(EAN): 9783319074634
Издательство: Springer
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Цена: 77320.00 T
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Описание: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences.

Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications: 12th International Conference, Vamr 2020, Held as Part of the 22nd Hc

Автор: Chen Jessie Y. C., Fragomeni Gino
Название: Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications: 12th International Conference, Vamr 2020, Held as Part of the 22nd Hc
ISBN: 303049697X ISBN-13(EAN): 9783030496975
Издательство: Springer
Рейтинг:
Цена: 46570.00 T
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Описание: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.

Digital Humanities And The Study Of Intermediality In Comparative Cultural Studies

Автор: T?t?sy De Zepetnek
Название: Digital Humanities And The Study Of Intermediality In Comparative Cultural Studies
ISBN: 1626710023 ISBN-13(EAN): 9781626710023
Издательство: Mare Nostrum (Eurospan)
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Цена: 44350.00 T
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Описание: The study of intermediality explores the exchangeability of expressive means and aesthetic conventions between different art and media forms, a trend amplified and enabled by the digital age. It has become a powerful structuring concept in digital humanities, where traditional boundaries between disciplines as well as genres are being eroded. Contributors to this volume discuss the concepts of intermediality and digital humanities from a range of theoretical perspectives. While in the humanities, generally, there is continued focus on traditional textuality, this up-to-date collection demonstrates the explosive potential of new forms of hypermedia studies to transform our understanding of a range of genres.Contents: Literary Studies from Hermeneutics to Media Culture Studies; (Inter)mediality and the Study of Literature; Discourses and Models of Intermediality; Intermediality and Aesthetic Theory in Shklovsky's and Adorno's Thought; Intermediality, Translation, Comparative Literature, and World Literature; Making Sense of the Digital as Embodied Experience; The Metaphysics of Electronic Being; Video Games as Equipment for Living; Dialogue between Meaning Systems in Intermedial d104s; Intermediality and Human vs. Machine Translation; Intermediality, Rhetoric, and Pedagogy; Race and Gender Representations in Advertising in Cable Cartoon Programming; An Intermedial Reading of Paley's Sita Sings the Blues; Aesthetics, Nationalism, and the Image of Woman in Modern Indian Art; Towards a Multimodal Analysis of da Rimini's Dollspace; Intermedial Representations in Asian Macbeth-s; Innovation and Multimedia in the Poetry of cummings and Mayakovsky; Intermediality, Rewriting Histories, and Identities in French Rap; Intermediality as Cultural Literacy and Teaching the Graphic Novel; Comics and the Graphic Novel in Spain and Iberian Galicia; Qu(e)erying Comic Book Culture and Representations of Sexuality in Wonder Woman; Digital Media, 419, and the Politics of the Global Network; Media Icons of War and the Instrumentalization of Images in US-American Media; Political Deliberation and E-Participation in Policy-Making; Digital Humanities in Developed and Emerging Markets; Intermediality, Architecture, and the Politics of Urbanity; Intersubjectivity and Intermediality in the Work of Serra; Digital Humanities and a Case Study of (Inter)medial Participation; Bibliography for Work in Intermediality and Digital Humanities.

Virtual, Augmented and Mixed Reality: Systems and Applications

Автор: Randall Shumaker
Название: Virtual, Augmented and Mixed Reality: Systems and Applications
ISBN: 3642394191 ISBN-13(EAN): 9783642394195
Издательство: Springer
Рейтинг:
Цена: 46570.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Healthcare and medical applications.- Virtual and augmented environments for learning and education.- Business, industrial and military applications.- Culture and entertainment applications.


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