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Cases on Immersive Virtual Reality Techniques, Yang Kenneth C. C.


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Автор: Yang Kenneth C. C.
Название:  Cases on Immersive Virtual Reality Techniques
ISBN: 9781522593201
Издательство: Mare Nostrum (Eurospan)
Классификация:
ISBN-10: 1522593209
Обложка/Формат: Paperback
Страницы: 388
Вес: 0.90 кг.
Дата издания: 25.01.2019
Язык: English
Размер: 27.99 x 21.59 x 2.03 cm
Читательская аудитория: General (us: trade)
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Поставляется из: Англии
Описание: Discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is designed for anyone seeking coverage on the applications of collaborative virtual environments.

Virtual and Augmented Reality in Education, Art, and Museums

Автор: Giuliana Guazzaroni, Anitha S. Pillai
Название: Virtual and Augmented Reality in Education, Art, and Museums
ISBN: 1799817970 ISBN-13(EAN): 9781799817970
Издательство: Mare Nostrum (Eurospan)
Цена: 166320.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.

Virtual Reality: Representations in Contemporary Media

Автор: Melanie Chan
Название: Virtual Reality: Representations in Contemporary Media
ISBN: 1441175318 ISBN-13(EAN): 9781441175311
Издательство: Bloomsbury Academic
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Цена: 100320.00 T
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Описание: The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic styles such as Trompe L'oeil, and more recently developments in 3D film, television and gaming. However, this book will pay particular attention to the time between the 1980s to the 1990s when virtual reality and cyberspace were represented, particularly in fiction, as a wondrous technology that enabled transcendence from the limitations of physical embodiment. The purpose of this critical historical analysis of representations of virtual reality is to examine how they might deny, repress or overlook embodied experience. Specifically, the author will contend that embodiment is a fundamental aspect of immersion in virtual reality, rather than something which is to be transcended. In this way, the book aims to challenge distorted ideas about transcendence and productively contribute to debates about embodiment and technology.

Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

Автор: Glover Jesse
Название: Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia
ISBN: 1788838769 ISBN-13(EAN): 9781788838764
Издательство: Неизвестно
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Цена: 60070.00 T
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Описание: Augmented Reality offers the magical effect of blending the physical world with the virtual world. On the other hand, Unity is now the leading platform to develop augmented reality experiences since it provides a great pipeline to work with 3D assets. This book will educate you about the specifics of augmented reality development in Unity 2018.

The Aesthetics of Post-Digital Imaging: Between Camera Traps and Virtual Reality

Автор: Nacher Anna
Название: The Aesthetics of Post-Digital Imaging: Between Camera Traps and Virtual Reality
ISBN: 8323348650 ISBN-13(EAN): 9788323348658
Издательство: Wiley
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Цена: 47520.00 T
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Описание: The aesthetics of post-digital imaging - Between camera traps and virtual reality creatively maps the recent developments in the field of post-digital imaging, spanning across the broad spectrum of visual production: from artistic forms of techno-ecological practice to "operational images" of ecological monitoring to some examples of virtual reality. Addressing the condition of post-digitality as the consequence of the fact that computing technologies have become inseparable from the embodied practices of everyday life, it demonstrates how imaging born between physical space, computing technology, and the activity of its users establishes hybrid ontological coalitions. This, in turn, results in a necessity to develop the new epistemic and ontological perspectives, capable of a better understanding the complexity of image production seen as a process rather than a set of visual objects.


The analyses offered in the book cover the novelty of visual forms born between physical reality and networked digital media: new media art, environmental protection, and ecological research, as well as some examples of virtual reality. Therefore, different modes of the post-digital aestheticization are explored, including instances of techno-ecological art practice, consumer-generated virtual reality (360 panoramas), VR art and e-literature, and the use of camera traps in the ecological monitoring. All types of imaging analyzed in the book have been born as hybrid entities, capable of forging ontological coalitions, bridging the disparate realities of nature, code, and data transmission.

Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do

Автор: Bailenson Jeremy
Название: Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do
ISBN: 039335685X ISBN-13(EAN): 9780393356854
Издательство: Wiley
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Цена: 13720.00 T
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Описание: An in-depth look at virtual reality and how it can be harnessed to improve our everyday lives.

Cases on Immersive Virtual Reality Techniques

Автор: Kenneth C.C. Yang
Название: Cases on Immersive Virtual Reality Techniques
ISBN: 1522559124 ISBN-13(EAN): 9781522559122
Издательство: Mare Nostrum (Eurospan)
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Цена: 209750.00 T
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Описание: As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in sound, perception, and visual processing that take virtual reality to new dimensions. As such, research is needed to support the adoption of these new methods and applications. Cases on Immersive Virtual Reality Techniques is an essential reference source that discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is ideally designed for educators, academicians, researchers, and students seeking coverage on the applications of collaborative virtual environments.

Immersive Environments, Augmented Realities, And Virtual Worlds

Автор: D`Agustino
Название: Immersive Environments, Augmented Realities, And Virtual Worlds
ISBN: 1466626704 ISBN-13(EAN): 9781466626706
Издательство: Mare Nostrum (Eurospan)
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Цена: 170010.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Technology has had direct impact on education in increasing the way that society continues to learn. Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education. <br><br><em>Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education</em> brings together current research and performance in trends in education. While examining cyber behaviour and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.

Current and Prospective Applications of Virtual Reality in Higher Education

Автор: Choi Dong Hwa, Dailey-Hebert Amber, Estes Judi Simmons
Название: Current and Prospective Applications of Virtual Reality in Higher Education
ISBN: 1799853330 ISBN-13(EAN): 9781799853336
Издательство: Mare Nostrum (Eurospan)
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Цена: 117040.00 T
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Описание: Presents comprehensive research on the integration of virtual reality in education programs and establishes foundations for course design, program development, and institutional strategic planning.

Virtual Reality with Cinema Technique and Storytelling

Автор: Fami Smrity
Название: Virtual Reality with Cinema Technique and Storytelling
ISBN: 1839752726 ISBN-13(EAN): 9781839752728
Издательство: Неизвестно
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Цена: 29410.00 T
Наличие на складе: Нет в наличии.
Описание: "Virtual Reality with Cinema Technique and Storytelling" is the hybrid of 3D virtual technology with the storytelling technique of cinema.

Master Builder Fortnite: Creative Mode: The Essential Unofficial Guide

Автор: Triumph Books
Название: Master Builder Fortnite: Creative Mode: The Essential Unofficial Guide
ISBN: 1629377384 ISBN-13(EAN): 9781629377384
Издательство: Gazelle Book Services
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Цена: 17090.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Your island, your games, your rules

With over 125 million users and counting, Fortnite continues to expand and keep players on their toes Master Builder Fortnite: Creative Mode is your ultimate guide to the game's newest dimension. Packed with hints and hacks, this guide has all you need to know to build your own playable worlds with Fortnite Creative.

Topics covered include new construction materials, building mechanics, game modes like racing and obstacle courses, island codes, and more. Additional chapters showcase the wildest, most astonishing creations we've seen so far, with helpful commentary and tips for getting featured on The Block. It's time to turn imagination into reality and take your creations to new levels

Virtual Reality: Concepts and Applications

Автор: Oliver Maxwell
Название: Virtual Reality: Concepts and Applications
ISBN: 163549284X ISBN-13(EAN): 9781635492842
Издательство: Неизвестно
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Цена: 139470.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book elucidates new techniques and their applications in a multidisciplinary approach in the field of virtual reality. It provides thorough insights about the theory and practice of this subject. Virtual reality refers to the advance and complex computer technologies and softwares which create realistic sounds, images and environment around the user, to provide him with an interactive and real surrounding. It enables the user to walk around, interact with the objects of artificially made realistic world, with the help of display screens, projectors or a virtual reality headset. This book is a compilation of chapters that discuss the most vital concepts in the field of virtual reality. The various subfields within this area of study along with the technological progress that have future implications are glanced at in this text. It is an essential guide for both academicians and those who wish to pursue this discipline further.

Unreal Engine 4 Virtual Reality Projects

Автор: Mack Kevin, Ruud Robert
Название: Unreal Engine 4 Virtual Reality Projects
ISBN: 1789132878 ISBN-13(EAN): 9781789132878
Издательство: Неизвестно
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Цена: 67430.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.


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