Fundamentals of Quantum Programming in Ibm`s Quantum Computers, Chang Weng-Long, Vasilakos Athanasios V.
Автор: Mike Mattesi, Swendly Benilia Название: The FORCE Companion: Quick Tips and Tricks ISBN: 1138341746 ISBN-13(EAN): 9781138341746 Издательство: Taylor&Francis Рейтинг: Цена: 39800.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.
Автор: Beiman Название: Prepare To Board Creating Story & C ISBN: 1498797008 ISBN-13(EAN): 9781498797009 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.
Key Features
Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 84710.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Mottram, James Название: Secrets of tenet: inside christopher nolan`s quantum cold war ISBN: 1789095883 ISBN-13(EAN): 9781789095883 Издательство: Titan books ltd. Рейтинг: Цена: 41350.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Discover the secrets of Christopher Nolan`s Tenet with this exclusive behind-the-scenes look at 2020`s most anticipated film.
Автор: White Tony Название: Animator`s Sketchbook ISBN: 1498774016 ISBN-13(EAN): 9781498774017 Издательство: Taylor&Francis Рейтинг: Цена: 42870.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The Animator`s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator.
Автор: Stern Название: Assembler Language Programming for IBM & IBM-Compatible Computers (Paper Only) ISBN: 0471886572 ISBN-13(EAN): 9780471886570 Издательство: Wiley Рейтинг: Цена: 197420.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Presents a comprehensive business-oriented approach to teaching assembly language programming on IBM and IBM-compatible computers, geared towards freshman and sophomores majoring in data processing or computer science. Rich in student aids including self-evaluation quizzes, chapter objectives, exercises, and chapter summaries.
Автор: Clark Nathan Название: Computer Programming for Beginners: Fundamentals of Programming Terms and Concepts ISBN: 1719439559 ISBN-13(EAN): 9781719439558 Издательство: Неизвестно Цена: 22980.00 T Наличие на складе: Невозможна поставка. Описание: ★ Every Conceivable Topic a Complete Novice Needs To Know ★If you are a newcomer to programming it's easy to get lost in the technical jargon, before even getting to the language you want to learn.
What are statements, operators, and functions?
How to structure, build and deploy a program?
What is functional programming and object oriented programming?
How to store, manage and exchange data?
These are topics many programming guides don't cover, as they are assumed to be general knowledge to most developers. That is why this guide has been created. It is the ultimate primer to all programming languages. What This Book OffersZero Knowledge Required This guide has specifically been created for someone who is completely new to programming. We cover all the concepts, terms, programming paradigms and coding techniques that every beginner should know. A Solid Foundation This guide will form the foundation for all future programming languages you may encounter. It doesn't focus on merely one specific language, but rather the principles that apply to all programming languages. Detailed Descriptions & Code Samples Emphasis has been placed on beginner-friendly descriptions, supported by working code samples from the most popular languages, such as C#, Java and Python, to help illustrate concepts and terms. Key Topics
What Is a Programming Language?
Why Do We Need a Programming Language?
The History of Programming Languages
Popular Programming Languages
Understanding the Structure of a Program
What Are the Different Types of Programs?
How Is a Program Built?
How Is a Program Executed?
What Are Program Statements?
What Are Data Types?
What Are Variables?
What Are Operators?
Working with Numbers
The Importance of Strings
Making Decisions in Programs
Iterative Programming
Logical Grouping of Code
What Are Functions?
Taking Input
Sending Output
What Is Functional Programming?
What Is Object Oriented Programming?
What Are Client Server Applications?
What Is Web Programming?
Managing Data in a Program
Storing Data in Files
Storing Data in Databases
Data Exchange Formats
Error Handling
Logging in Programs
Logical Grouping of Programs
Deploying Programs
Programming for the Internet
Serverless Programming
Programming for Mobile Devices
Design Practices
Learn Programming the Easy Way, Get Your Copy Today
Автор: Watrous, John (university Of Waterloo, Ontario) Название: The theory of quantum information ISBN: 1107180562 ISBN-13(EAN): 9781107180567 Издательство: Cambridge Academ Рейтинг: Цена: 77090.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Intended for graduate students and researchers, this book presents a formal development of the mathematical theory of quantum information. Largely self-contained, with clear proofs and a wide range of exercises, it will help the reader grasp the fundamental facts and techniques that form the mathematical foundations of the subject.
Автор: Heussner Tobias Название: Game Narrative Toolbox ISBN: 1138787086 ISBN-13(EAN): 9781138787087 Издательство: Taylor&Francis Рейтинг: Цена: 39800.00 T Наличие на складе: Нет в наличии. Описание: Learn how to create compelling game storylines. Four experiencednarrative designers from different genres of game developmenthave banded together tocreate this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolboxwalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing onreal experiences, authors Tobias Heussner, Toiya Finley,Ann Lemay, and Jennifer Hepler provideinvaluable advice for writing compelling player-centered stories and effective dialogue trees in orderto help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.
Write algorithms and program in the new field of quantum computing. This book covers major topics such as the physical components of a quantum computer: qubits, entanglement, logic gates, circuits, and how they differ from a traditional computer. Also, Practical Quantum Computing for Developers discusses quantum computing in the cloud using IBM Q Experience including: the composer, quantum scores, experiments, circuits, simulators, real quantum devices, and more. You’ll be able to run experiments in the cloud on a real quantum device.
Furthermore, this book shows you how to do quantum programming using the QISKit (Quantum Information Software Kit), Python SDK, and other APIs such as QASM (Quantum Assembly). You’ll learn to write code using these languages and execute it against simulators (local or remote) or a real quantum computer provided by IBM’s Q Experience. Finally, you’ll learn the current quantum algorithms for entanglement, random number generation, linear search, integer factorization, and others. You’ll peak inside the inner workings of the Bell states for entanglement, Grover’s algorithm for linear search, Shor’s algorithm for integer factorization, and other algorithms in the fields of optimization, and more.
Along the way you’ll also cover game theory with the Magic Square, an example of quantum pseudo-telepathy where parties sharing entangled states can be observed to have some kind of communication between them. In this game Alice and Bob play against a referee. Quantum mechanics allows Alice and Bob to always win!
By the end of this book, you will understand how this emerging technology provides massive parallelism and significant computational speedups over classical computers, and will be prepared to program quantum computers which are expected to replace traditional computers in the data center.
What You Will Learn
Use the Q Experience Composer, the first-of-its-kind web console to create visual programs/experiments and submit them to a quantum simulator or real device on the cloudRun programs remotely using the Q Experience REST API Write algorithms that provide superior performance over their classical counterpartsBuild a Node.js REST client for authenticating, listing remote devices, querying information about quantum processors, and listing or running experiments remotely in the cloudCreate a quantum number generator: The quintessential coin flip with a quantum twistDiscover quantum teleportation: This algorithm demonstrates how the exact state of a qubit (quantum information) can be transmitted from one location to another, with the help of classical communication and quantum entanglement between the sender and receiverPeek into single qubit operations with the classic game of Battleships with a quantum twistHandle the counterfeit coin problem: a classic puzzle that consists of finding a counterfeit coin in a beam balance among eight coins in only two turns
Who This Book Is For
Developers and programmers interested in this new field of computing.
Автор: Cooper Название: Game Anim ISBN: 1138094870 ISBN-13(EAN): 9781138094871 Издательство: Taylor&Francis Рейтинг: Цена: 43890.00 T Наличие на складе: Нет в наличии. Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.
Автор: Caldwell Название: Story Structure And Development ISBN: 149878173X ISBN-13(EAN): 9781498781732 Издательство: Taylor&Francis Рейтинг: Цена: 54090.00 T Наличие на складе: Нет в наличии. Описание:
Professor Craig Caldwell's Story Structure and Development offers a clear approach to the essentials of story. It lays out the fundamental elements, principles, and structure for animators, designers, and artists so they can incorporate these concepts in their work. As a practical guide it includes extensive insights and advice from industry professionals. Readers will learn the universal patterns of story and narrative used in today's movies, animation, games, and VR. With over 200 colorful images, this book has been designed for visual learners, and is organized to provide access to story concepts for the screen media professional and student. Readers will discover the story fundamentals referred to by every director and producer when they say "It's all about story."
Key Features
Consolidates into one text universal story structure used across the digital media industry
Includes enormous visuals that illustrate and reinforce concepts for visual learners
Organizes content for faculty to use sections in a non-linear manner
Includes chapter objectives, review questions, and key terms to guide the reader
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