Human Interface and the Management of Information. Designing Information: Thematic Area, Himi 2020, Held as Part of the 22nd International Conference,, Yamamoto Sakae, Mori Hirohiko
Автор: Stephanidis Constantine, Salvendy Gavriel, Wei June Название: Hci International 2020 - Late Breaking Papers: Interaction, Knowledge and Social Media: 22nd Hci International Conference, Hcii 2020, Copenhagen, Denm ISBN: 303060151X ISBN-13(EAN): 9783030601515 Издательство: Springer Рейтинг: Цена: 93160.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place.
Автор: Lesot Marie-Jeanne, Vieira Susana, Reformat Marek Z. Название: Information Processing and Management of Uncertainty in Knowledge-Based Systems: 18th International Conference, Ipmu 2020, Lisbon, Portugal, June 15-1 ISBN: 3030501523 ISBN-13(EAN): 9783030501525 Издательство: Springer Рейтинг: Цена: 93160.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This three volume set (CCIS 1237-1239) constitutes the proceedings of the 18th International Conference on Information Processing and Management of Uncertainty in Knowledge-Based Systems, IPMU 2020, in June 2020. text analysis and processing; statistical image processing and analysis, with applications in neuroimaging;
Автор: Wang Guojun, Lin Xuemin, Hendler James Название: Web Information Systems and Applications: 17th International Conference, Wisa 2020, Guangzhou, China, September 23-25, 2020, Proceedings ISBN: 3030600289 ISBN-13(EAN): 9783030600280 Издательство: Springer Рейтинг: Цена: 93160.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The papers are grouped in topical sections on world wide web, recommendation, query processing and algorithm, natural language processing, machine learning, graph query, edge computing and data mining, data privacy and security, and blockchain.
Автор: Dou Zhicheng, Miao Qiguang, Lu Wei Название: Information Retrieval: 26th China Conference, Ccir 2020, Xi`an, China, August 14-16, 2020, Proceedings ISBN: 3030567249 ISBN-13(EAN): 9783030567248 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the 26th China Conference on Information Retrieval, CCIR 2020, held in Xi`an, China, in August 2020.*The 12 full papers presented were carefully reviewed and selected from 102 submissions.
Communication and Conversation in Learning.- Cognition, Emotions and Learning.- Games and Gamification in Learning.- VR, Robot and IoT in Learning.- Collaboration Technology and Collaborative Learning.
Автор: Robal Tarmo, Haav Hele-Mai, Penjam Jaan Название: Databases and Information Systems: 14th International Baltic Conference, Db&is 2020, Tallinn, Estonia, June 16-19, 2020, Proceedings ISBN: 303057671X ISBN-13(EAN): 9783030576714 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The papers are centered around topics like architectures and quality of information systems, artificial intelligence in information systems, data and knowledge engineering, enterprise and information systems engineering, security of information systems. *The conference was held virtully due to the COVID-19 pandemic.
Автор: Rauterberg Matthias Название: Culture and Computing: 8th International Conference, C&c 2020, Held as Part of the 22nd Hci International Conference, Hcii 2020, Copenhagen, ISBN: 303050266X ISBN-13(EAN): 9783030502669 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book constitutes the refereed proceedings of the First International Conference on Culture and Computing, C&C 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in July 2020.
Автор: Chen Jessie Y. C., Fragomeni Gino Название: Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications: 12th International Conference, Vamr 2020, Held as Part of the 22nd Hc ISBN: 303049697X ISBN-13(EAN): 9783030496975 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.
Designing Games and Gamified Interactions.- Generalised Player Modelling: why Artificial Intelligence in Games should Incorporate Meaning, with a Formalism for So Doing.- Hermeneutic Relations in VR: Immersion, Embodiment, Presence and HCI in VR Gaming.- A Tool to Support Players Affective States Assessment Based on Facial Expressions Analysis.- Can we Predict the Best Gamification Elements for a User based on their Personal Attributes?.- Pixel Perfect: Fashion Styling in Virtual Character Design Process.- A System to Reduce Discomfort of Taunted Player in Multiplayer Online Games.- InCuDe: Heuristics for Enhancing Spectator Experience in Streamed Games.- Building Human-Autonomy Teaming Aids for Real-Time Strategy Games.- Multidisciplinary Iterative Design of Exergames (MIDE): A Framework for Supporting the Design, Development, and Evaluation of Exergames for Health.- Applying Social Gamification in a Gamified Point System.- The Impact of Fulfilling a Desire for Idealism on Task Engagement and Enjoyment in Digital Games.- Guidance is Good or Avoid Too Much Hand-Holding? Proposing a Controlled Experiment on the Impact of Clear Proximal Goals on Digital Game Enjoyment.- Gender Differences When School Children Develop Digital Game-based Designs: A Case Study.- Virtual Tourism in a Game Environment: Untangling Judged Affordances and Sense of Place.- Wizard of Oz and the Design of a Multi-player Mixed Reality Game.- Gender and Genre Differences in Multiplayer Gaming Motivations.- User Engagement and Game Impact.- Customer Inspiration via Advertising Value of Pop-Up Ads in Online Games.- A Warning: Potential Damages Induced by Playing XR Games.- Impact of Competitive Versus Cooperative Exergame Play on Releasing Anxiety among Male University Students.- The Role of Parenting Styles and Parents' Involvement in Young Children's Videogames Use.- The Relation between Video Game Experience and Children's Attentional Networks.- Can Video Game Training Improve the Two-Dimensional Mental Rotation Ability of Young Children? A Randomized Controlled Trial.- Relationship between Young Children's Problematic Behaviors, Videogaming Status, and Parenting Styles.- Non-intrusive Measurement of Player Engagement and Emotions - Real-Time Deep Neural Network Analysis of Facial Expressions during Game Play.- Brain-Controlled Drone Racing Game: A Qualitative Analysis.- An Analysis of Engagement Levels While Playing Brain-Controlled Games.- Serious Games.- A Cooperative Storytelling Card Game for Conflict Resolution and Empathy.- A Self-Adaptive Serious Game for Eye-Hand Coordination Training.- Serious Games Design for and with Adolescents: Empirically based Implications for Purposeful Games.- Games for Cybersecurity Decision-making.- Mobile Augmented Reality App for Children with Autism Spectrum Disorder (ASD) to Learn Vocabulary (MARVoc): from the Requirement Gathering to its Initial Evaluation.- WeRehab: Assisting Cannabis Rehabilitation Via Mobile Application.- Learning Programming in Virtual Reality Environments.- Learn to Cook for Yourself: Employing Gamification in a Recipe App Design to Promote a Healthy Living Experience to Young Generation.- Adaptive Puzzle Generation for Computational Thinking.- A Systematic Review of Game Learning Research in China.- Conceptual Change in Preschool Science Education: Evaluating A Serious Game Designed with Image Schemas for Teaching Sound Concept.- Mixed Method Approach to Evaluate Web 2.0 Applications in Business Games.
Автор: Streitz Norbert, Konomi Shin`ichi Название: Distributed, Ambient and Pervasive Interactions: 8th International Conference, Dapi 2020, Held as Part of the 22nd Hci International Conference, Hcii ISBN: 3030503437 ISBN-13(EAN): 9783030503437 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This conference proceeding LNCS 12203 constitutes the refereed proceedings of the 12th International Conference on Cross-Cultural Design, CCD 2020, held as part of HCI International 2020 in Copenhagen, Denmark in July 2020. The conference was held virtually due to the corona pandemic.
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