Young People`s Civic Identity in the Digital Age, Viola Julianne K.
Автор: Marks Diana Название: Molas: Dress, Identity, Culture ISBN: 0826357067 ISBN-13(EAN): 9780826357069 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 55730.00 T Наличие на складе: Нет в наличии. Описание: Molas, the distinctive blouses made and worn by Kuna women in Panama, are collected by thousands of enthusiasts as well as by anthropological museums all over the world. This book, based on original research, explores the origin of the mola in the early twentieth century, how it became part of the everyday dress of Kuna women, and its role in creating Kuna identity.
Автор: Rosenfeld Название: Digital Online Culture, Identity, and Schooling in the Twenty-First Century ISBN: 113744259X ISBN-13(EAN): 9781137442598 Издательство: Springer Рейтинг: Цена: 74530.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Digital Online Culture, Identity and Schooling in the Twenty-First Century provides a cultural, ideological critique of identity construction in the context of virtualization.
Название: Digital Technologies and Generational Identity ISBN: 1138225975 ISBN-13(EAN): 9781138225978 Издательство: Taylor&Francis Рейтинг: Цена: 148010.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Combining a collection of international perspectives from a range of fields, including social gerontology, social policy, sociology, psychology, anthropology, gender studies, communication and marketing, this book weaves empirical evidence with theoretical insights on the role of digital technologies across the life course.
Автор: Cole, Sara M. Название: Identity and play in interactive digital media ISBN: 1138229008 ISBN-13(EAN): 9781138229006 Издательство: Taylor&Francis Рейтинг: Цена: 168430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book examines how people are socially, culturally, and personally changing as a result of their reading of, or interaction with, interactive media forms like computer or video games. .
Автор: Gallagher, Rob Название: Videogames, identity, and digital subjectivity ISBN: 1138228982 ISBN-13(EAN): 9781138228986 Издательство: Taylor&Francis Рейтинг: Цена: 163330.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life.
Автор: de Kosnik Abigail, Feldman Keith Название: #identity: Hashtagging Race, Gender, Sexuality, and Nation ISBN: 0472054155 ISBN-13(EAN): 9780472054152 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 31410.00 T Наличие на складе: Нет в наличии. Описание: Addresses the positive and negative effects of Twitter on our contemporary world. Collectively, the essays in this volume offer a critically interdisciplinary view of how and why social media has been at the heart of US and global political discourse for over a decade.
Автор: Froes, Isabel Название: Young children`s play practices with digital tablets ISBN: 1787567060 ISBN-13(EAN): 9781787567061 Издательство: Emerald Рейтинг: Цена: 28450.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The ebook version of this title is Open Access, thanks to Knowledge Unlatched funding, and is freely available to read online. This book presents how sets of tablet play characteristics shape children`s current digital playgrounds.
Автор: Lee Lloyd L. Название: Dinй Identity in a Twenty-First-Century World ISBN: 0816540683 ISBN-13(EAN): 9780816540686 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 18350.00 T Наличие на складе: Невозможна поставка. Описание: Diné identity in the twenty-first century is distinctive and personal. It is a mixture of traditions, customs, values, behaviours, technologies, worldviews, languages, and lifeways. It is a holistic experience. Diné identity is analogous to Diné weaving: like weaving, Diné identity intertwines all of life’s elements together. In this important new book, Lloyd L. Lee, a citizen of the Navajo Nation and an associate professor of Native American studies, takes up and provides insight on the most essential of human questions: who are we? Finding value and meaning in the Diné way of life has always been a hallmark of Diné studies. Lee's Diné-centric approach to identity gives the reader a deep appreciation for the Diné way of life. Lee incorporates Diné baa hane' (Navajo history), Sa’a?´h Naagháí Bik’eh Hózho?´o?´n (harmony), Diné Bizaad (language), K’é (relations), K’éí (clanship), and Níhi Kéyah (land) to address the melding of past, present, and future that are the hallmarks of the Diné way of life. This study, informed by personal experience, offers an inclusive view of identity that is encompassing of cultural and historical diversity. To illustrate this, Lee shares a spectrum of Diné insights on what it means to be human. Diné Identity in a Twenty-First-Century World opens a productive conversation on the complexity of understanding and the richness of current Diné identities.
Название: Digital Technologies and Generational Identity ISBN: 0367352451 ISBN-13(EAN): 9780367352455 Издательство: Taylor&Francis Рейтинг: Цена: 42870.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Combining a collection of international perspectives from a range of fields, including social gerontology, social policy, sociology, psychology, anthropology, gender studies, communication and marketing, this book weaves empirical evidence with theoretical insights on the role of digital technologies across the life course.
Автор: Gallagher, Rob Название: Videogames, Identity and Digital Subjectivity ISBN: 0367885352 ISBN-13(EAN): 9780367885359 Издательство: Taylor&Francis Рейтинг: Цена: 42870.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life.
Автор: Cole, Sara M. Название: Identity and Play in Interactive Digital Media ISBN: 0367885360 ISBN-13(EAN): 9780367885366 Издательство: Taylor&Francis Рейтинг: Цена: 42870.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book examines how people are socially, culturally, and personally changing as a result of their reading of, or interaction with, interactive media forms like computer or video games. .
Автор: Morra Linda M., Henzi Sarah Название: On the Other Side(s) of 150: Untold Stories and Critical Approaches to History, Literatures, and Identity in Canada ISBN: 1771125136 ISBN-13(EAN): 9781771125130 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 75230.00 T Наличие на складе: Нет в наличии. Описание: On the Other Side(s) of 150 explores the different literary, historical and cultural legacies of Canada's sesquicentennial celebrations. It asks vital questions about the ways that histories and stories have been suppressed and invites consideration about what happens once a commemorative moment has passed.Like a Cubist painting, this modality offers a critical strategy by which also to approach the volume as dismantling, reassembling, and re-enacting existing commemorative tropes; as offering multiple, conditional, and contingent viewpoints that unfold over time; and as generating a broader (although far from being comprehensive) range of counter-memorial performances. The chapters in this volume are thus provisional, interconnected, and adaptive: they offer critical assemblages by which to approach commemorative narratives or showcase lacunae therein; by which to return to and intervene in ongoing readings of the past from the present moment; and by which not necessarily to resolve, but rather to understand the troubled and troubling narratives of the present moment. Contributors propose that these preoccupations are not a means of turning away from present concerns, but rather a means of grappling with how the past informs or is shaped to inform them; and how such concerns are defined by immediate social contexts and networks.
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