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How users matter, 


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Цена: 6150.00T
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При оформлении заказа до: 2025-07-23
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Название:  How users matter
ISBN: 9780262651097
Издательство: MIT Press
Классификация:

ISBN-10: 0262651092
Обложка/Формат: Paperback
Страницы: 352
Вес: 0.48 кг.
Дата издания: 12.08.2005
Серия: Inside technology
Иллюстрации: 11 illus.; 11 illustrations, unspecified
Размер: 228 x 144 x 16
Читательская аудитория: Professional & vocational
Подзаголовок: The co-construction of users and technology
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: США
Описание: A collection of essays that examines how users shape and are shaped by technology in all phases, from design to use.

Facebook Marketing Unleashed: Make Yourself Visible to the Billions of Facebook Users.

Автор: Torres Macarena
Название: Facebook Marketing Unleashed: Make Yourself Visible to the Billions of Facebook Users.
ISBN: 180144451X ISBN-13(EAN): 9781801444514
Издательство: Неизвестно
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Цена: 25740.00 T
Наличие на складе: Нет в наличии.

Mondo Nano: Fun and Games in the World of Digital Matter

Автор: Milburn Colin
Название: Mondo Nano: Fun and Games in the World of Digital Matter
ISBN: 0822357437 ISBN-13(EAN): 9780822357438
Издательство: Mare Nostrum (Eurospan)
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Цена: 33400.00 T
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Описание:

In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games. This expedition ventures into discussions of the first nanocars, the popular video games Second Life, Crysis, and BioShock, international nanosoccer tournaments, and utopian nano cities. Along the way, Milburn shows how the methods, dispositions, and goals of nanotechnology research converge with video game culture. With an emphasis on play, scientists and gamers alike are building a new world atom by atom, transforming scientific speculations and video game fantasies into reality. Milburn suggests that the closing of the gap between bits and atoms entices scientists, geeks, and gamers to dream of a completely programmable future. Welcome to the wild world of Mondo Nano.

Mondo Nano: Fun and Games in the World of Digital Matter

Автор: Milburn Colin
Название: Mondo Nano: Fun and Games in the World of Digital Matter
ISBN: 0822357291 ISBN-13(EAN): 9780822357292
Издательство: Mare Nostrum (Eurospan)
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Цена: 108640.00 T
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Описание:

In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games. This expedition ventures into discussions of the first nanocars, the popular video games Second Life, Crysis, and BioShock, international nanosoccer tournaments, and utopian nano cities. Along the way, Milburn shows how the methods, dispositions, and goals of nanotechnology research converge with video game culture. With an emphasis on play, scientists and gamers alike are building a new world atom by atom, transforming scientific speculations and video game fantasies into reality. Milburn suggests that the closing of the gap between bits and atoms entices scientists, geeks, and gamers to dream of a completely programmable future. Welcome to the wild world of Mondo Nano.

Invisible users

Автор: Burrell, Jenna (assistant Professor, University Of California At Berkeley)
Название: Invisible users
ISBN: 0262017369 ISBN-13(EAN): 9780262017367
Издательство: MIT Press
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Цена: 11390.00 T
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Описание: An account of how young people in Ghana`s capital city adopt and adapt digital technology in the margins of the global economy.

The Next Billion Users: Digital Life Beyond the West

Автор: Arora Payal
Название: The Next Billion Users: Digital Life Beyond the West
ISBN: 0674983785 ISBN-13(EAN): 9780674983786
Издательство: Wiley
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Цена: 31630.00 T
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Описание: Why do citizens of states with strict surveillance care so little about their digital privacy? Why do Brazilians eschew geo-tagging on social media? What drives young Indians to friend "foreign" strangers on Facebook and give "missed calls" to people? Payal Arora answers these questions and many more about the internet`s next billion users.

Design, User Experience, and Usability: Users and Interactions

Автор: Aaron Marcus
Название: Design, User Experience, and Usability: Users and Interactions
ISBN: 3319208977 ISBN-13(EAN): 9783319208978
Издательство: Springer
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Цена: 81990.00 T
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Описание: Users in DUXU.- Women in DUXU.- Information design.- Touch and gesture DUXU.- Mobile DUXU.- Wearable DUXU.

Design, User Experience, and Usability: Understanding Users and Contexts

Автор: Aaron Marcus; Wentao Wang
Название: Design, User Experience, and Usability: Understanding Users and Contexts
ISBN: 3319586394 ISBN-13(EAN): 9783319586397
Издательство: Springer
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Цена: 102480.00 T
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Описание: The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set.

LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training.

LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology.

LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.


Universal Access in Human-Computer Interaction. Users and Context Diversity

Автор: Antona
Название: Universal Access in Human-Computer Interaction. Users and Context Diversity
ISBN: 3319402374 ISBN-13(EAN): 9783319402376
Издательство: Springer
Рейтинг:
Цена: 81990.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The three-volume set LNCS 9737-9739 constitutes the refereed proceedings of the 10th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2016, held as part of the 10th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, ON, Canada in July 2016, jointly with 15 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. The papers included in the three UAHCI 2016 volumes address the following major topics: novel approaches to accessibility; design for all and eInclusion best practices; universal access in architecture and product design; personal and collective informatics in universal access; eye-tracking in universal access; multimodal and natural interaction for universal access; universal access to mobile interaction; virtual reality, 3D and universal access; intelligent and assistive environments; universal access to education and learning; technologies for ASD and cognitive disabilities; design for healthy aging and rehabilitation; universal access to media and games; and universal access to mobility and automotive.


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