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Hands-On Rust: Effective Learning Through 2D Game Development and Play, Wolverson Herbert


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Автор: Wolverson Herbert
Название:  Hands-On Rust: Effective Learning Through 2D Game Development and Play
ISBN: 9781680508161
Издательство: Wiley
Классификация:


ISBN-10: 1680508164
Обложка/Формат: Paperback
Страницы: 325
Вес: 0.59 кг.
Дата издания: 30.06.2021
Язык: English
Размер: 235 x 191 x 18
Читательская аудитория: Professional & vocational
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Англии
Описание: Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from Hello, World to building a full dungeon crawler game.

Programming Rust: Fast, Safe Systems Development

Автор: Blandy Jim, Orendorff Jason, Tindall Leonora F.
Название: Programming Rust: Fast, Safe Systems Development
ISBN: 1492052590 ISBN-13(EAN): 9781492052593
Издательство: Wiley
Рейтинг:
Цена: 67570.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Jim Blandy, Jason Orendorff, and Leonora Tindall demonstrate how Rust`s features put programmers in control over memory consumption and processor use by combining predictable performance with memory safety and trustworthy concurrency.

Rust for the iot

Автор: Nusairat, Joseph Faisal
Название: Rust for the iot
ISBN: 1484258592 ISBN-13(EAN): 9781484258590
Издательство: Springer
Рейтинг:
Цена: 60550.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

  1. Introduction, covers what this book is going to solve, we tackle the issues and problems surrounding IoT applications and their architecture. We also go over the hardware that is needed for this book and the chapter ends with some simple Rust examples.
  2. Server Side, starts with setting up and creating our first microservice the retrieval_svc, this will set up simple calls to it and integrate and set up the database for it.
  3. File Uploading and Parsing, this chapter is more heavily focused on the upload_svc and in here we learn how to upload images and video files to store locally. We then parse the metadata out of the files and call the retrieval_svc to store their metadata.
  4. Messaging and GraphQL, back to the retrieval_svc we add GraphQL to use on top of the web tier instead of pure RESTful endpoints. We also create the mqtt_service that will serve as our bridge to communicate between the backend and the Pi using MQTT.
  5. Performance, enhancing both the retrieval_svc and the mqtt_service by instead having the communication between the two be REST calls, instead they will use serialized binary data via Cap'n Proto to talk. Also on the retrieval_svc side we add CQRS and eventual consistency to our graph mutations for comments.
  6. Security, this adds using Auth0 to authenticate the user so that our database can identify a device to a user. We also add self signed certificates to secure the communication of the MQTT.
  7. Deployment, this chapter we learn how to create Docker images of all our microservices, combining them with Kubernetes and deploying to a cloud provider with Helm charts.
  8. Sense HAT, our first hands on chapter with the Raspberry Pi we will set up the heartbeat to communicate to the MQTT backend we created earlier.
  9. Sense HAT, this incorporates the Sense HAT device to gather data about our environment to the Pi. The SenseHat provides us a visual LED display, temperature sensors, and a joystick for interactions.
  10. Camera, this chapter we add a camera to the device which will allow us to do facial tracking and recording.
  11. Integration, one of the last chapters we incorporate the video camera to send data back to the cloud as well as allowing the Pi to receive recording commands from the cloud and finally we allow the Pi to be used as a HomeKit device to show temperature and motion.
  12. Final Thoughts, this final short chapter discusses how we would build an ISO image for our given application and other bundling issues.


Learning Rust

Автор: Kaihlavirta Vesa, Johnson Paul
Название: Learning Rust
ISBN: 1785884301 ISBN-13(EAN): 9781785884306
Издательство: Неизвестно
Цена: 60070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic synta...

Mastering Rust -Second Edition

Автор: Sharma Rahu, Kaihlavirta Vesa
Название: Mastering Rust -Second Edition
ISBN: 1789346576 ISBN-13(EAN): 9781789346572
Издательство: Неизвестно
Рейтинг:
Цена: 67430.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Mastering Rust, Second Edition covers a comprehensive list of topics that will help you gain deeper insights into the language. It will allow you how to create high performing applications effortlessly.

Rust Programming Cookbook

Автор: Matzinger Claus
Название: Rust Programming Cookbook
ISBN: 1789530660 ISBN-13(EAN): 9781789530667
Издательство: Неизвестно
Рейтинг:
Цена: 53940.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book comes with a lot of application-specific recipes to kick-start your development of real-world high-performance applications with the Rust programming language and integrating Rust units into your existing applications. You will find 80 practical recipes that will allow you to use the code samples right away when your existing ...

Programming Rust

Автор: Blandy Jim
Название: Programming Rust
ISBN: 1491927283 ISBN-13(EAN): 9781491927281
Издательство: Wiley
Рейтинг:
Цена: 50680.00 T
Наличие на складе: Поставка под заказ.
Описание: Written by two experienced systems programmers, this book explains how Rust manages to bridge the gap between performance and safety, and how you can take advantage of it.

Beginning Rust: From Novice to Professional

Автор: Milanesi Carlo
Название: Beginning Rust: From Novice to Professional
ISBN: 1484234677 ISBN-13(EAN): 9781484234679
Издательство: Springer
Рейтинг:
Цена: 35390.00 T
Наличие на складе: Поставка под заказ.
Описание: The 2018 Moleskine Black TPU Elastic iPhone 10 hard case is a bright, lightweight case inspired by the design of the Classic Notebook. Rounded corners, distinctive elastic band graphic and monogram connect your iPhone to an analogue world of paper inspiration, while a coordinated softtouch edge provides a naturally tactile grip. Each transparent case includes an XS Volant Journal to note down ideas on the move, and the legendary history of Moleskine.

Hands-On Concurrency with Rust

Автор: Troutwine Brian L.
Название: Hands-On Concurrency with Rust
ISBN: 1788399978 ISBN-13(EAN): 9781788399975
Издательство: Неизвестно
Цена: 60070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Writing safe and correct parallel programs is tough. Reasoning about concurrent memory modification is tough; efficiently exploiting the modern computing environment (with its multi-layered caches and deep execution pipelines) is also tough. Most systems programming languages add a further complication: unsafe memory access. The burden on you, ...

Hands-On Microservices with Rust

Автор: Kolodin Denis
Название: Hands-On Microservices with Rust
ISBN: 1789342759 ISBN-13(EAN): 9781789342758
Издательство: Неизвестно
Рейтинг:
Цена: 60070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Microservice architecture is sweeping the world as the de facto pattern to build web-based applications. This book describes web development using the Rust programming language and will get you up and running with modern web frameworks and. Finally, you will be taken through examples of how to test and debug microservices and pack them into a ...

Hands-On Data Structures and Algorithms with Rust

Автор: Matzinger Claus
Название: Hands-On Data Structures and Algorithms with Rust
ISBN: 178899552X ISBN-13(EAN): 9781788995528
Издательство: Неизвестно
Рейтинг:
Цена: 53940.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Hands-On Data Structures and Algorithms with Rust will help you in upgrading your earlier knowledge of Rust so that you shift to a confident developer by implementing the algorithms in a practical environment. This would be an essential reference guide for end-user/reader to understand the fundamental techniques of Rust. This guide will cover ...

Hands-On Functional Programming in Rust

Автор: Johnson Andrew
Название: Hands-On Functional Programming in Rust
ISBN: 1788839358 ISBN-13(EAN): 9781788839358
Издательство: Неизвестно
Цена: 60070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Functional programming allows developers to divide programs into smaller, reusable components that ease the creation and maintenance of software as a whole. Combining power of Rust, you can develop robust applications that fulfill modern day software requirements. This book will help you discover Rust features to build software in a functional way.

Practical Rust Projects: Building Game, Physical Computing, and Machine Learning Applications

Автор: Lyu Shing
Название: Practical Rust Projects: Building Game, Physical Computing, and Machine Learning Applications
ISBN: 1484255984 ISBN-13(EAN): 9781484255988
Издательство: Springer
Рейтинг:
Цена: 26080.00 T
Наличие на складе: Невозможна поставка.
Описание: Chapter 1, IntroductionThis chapter gives a short introduction to why Rust is a solid tool for building all kinds of application, and a brief overview of the format and organization of the book.● Introduction● Why Rust?● Who should read this book?● Chapters overviewChapter 2, Building a command-line programThis chapter will teach you how to build a command-line program with Rust.● What are we going to build? (We'll build a cowsay-like tool)● Building a binary program in Rust● Handling positional arguments● Handling optional arguments● Building a text-based user interface with ncurses● SummaryChapter 3, Creating graphical user interfaces (GUIs)This chapter will teach you how to build a cross-platform GUI program in Rust.● What are we going to build? (A desktop cat breed photo viewer)● Introduction to GTK+● Components of a GUI program● Creating a window● Handling user input● Supporting multiple operating system● SummaryChapter 4, Building a gameThis chapter will teach you how to build an 2D game with Rust● What are we going to build? (A 2D cat volleyball game)● Game frameworks in Rust● Building a 2D game in Rust● Rendering the map● Controlling the character with keyboard● Enemies incoming!● Adding sound effects● SummaryChapter 5, Going mobileThis chapter will demonstrate how to build an Android app using Rust● How to make Rust run on Android● What are we going to build? (A pokedex-like cat breed catalog)● Building the app skeleton● Showing pictures● Adding searchChapter 6, Programming embedded devicesThis chapter will demonstrate how to program an embedded device in Rust using a hardware development board. We'll also be using a QEUM emulator so readers can follow along without the hardware.● What are we going to build? (Either a STM32 development board or Arduino, still need more research)● How cross-compilation works?● Introducing the development board and QEUM● Setting up the toolchain for embedded programming● Communication using serial port● Programming the hardware timer● Debugging on an embedded device● SummaryChapter 7, Artificial intelligence and machine learningThis chapter will introduce machine learning libraries in Rust and show a simple image recognition demo● How does machine learning work● What are we going to build? (A cat image detector)● Mathematical background● Preparing the dataset● Training the model● Making predictionsChapter 8, Advanced topicsThis chapter will discuss other more advanced use of Rust. Each section will introduce one application, existing projects for that kind of application and their status. But we'll not go into the detail as the previous chapters.● Working with other languages● Operating system - Redox● The vast universe of Rust applications


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