Автор: Mike Mattesi, Swendly Benilia Название: The FORCE Companion: Quick Tips and Tricks ISBN: 1138341746 ISBN-13(EAN): 9781138341746 Издательство: Taylor&Francis Рейтинг: Цена: 39800.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.
Автор: Beiman Название: Prepare To Board Creating Story & C ISBN: 1498797008 ISBN-13(EAN): 9781498797009 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.
Key Features
Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 84710.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: McDowell Gayle Laakmann Название: Cracking the Coding Interview: 189 Programming Questions and Solutions ISBN: 0984782850 ISBN-13(EAN): 9780984782857 Издательство: Неизвестно Рейтинг: Цена: 39190.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Lendman contends that for over one hundred years powerful bankers have used their control over money, credit and debt for private self-enrichment, bankrolling and colluding with the US Congress and administrations to implement laws favouring them. This book shows people how they`ve been fleeced, including a plan for constructive change.
Автор: Nystrom Robert Название: Game Programming Patterns ISBN: 0990582906 ISBN-13(EAN): 9780990582908 Издательство: Неизвестно Цена: 45920.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.
You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Автор: Knuth Donald Название: The Art of Computer Programming, Volumes 1-4A Boxed Set ISBN: 0321751043 ISBN-13(EAN): 9780321751041 Издательство: Pearson Education Рейтинг: Цена: 254090.00 T Наличие на складе: Невозможна поставка. Описание: The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming.
--Byte, September 1995 Countless readers have spoken about the profound personal influence of Knuth's work. Scientists have marveled at the beauty and elegance of his analysis, while ordinary programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up.--Charles Long Primarily written as a reference, some people have nevertheless found it possible and interesting to read each volume from beginning to end. A programmer in China even compared the experience to reading a poem. If you think you're a really good programmer... read Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing.--Bill Gates Whatever your background, if you need to do any serious computer programming, you will find your own good reason to make each volume in this series a readily accessible part of your scholarly or professional library. It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers.--Jonathan Laventhol In describing the new fourth volume, one reviewer listed the qualities that distinguish all of Knuth's work. In sum: ] detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. --Frank Ruskey These four books comprise what easily could be the most important set of information on any serious programmer's bookshelf.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 29570.00 T Наличие на складе: Поставка под заказ. Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Garrett Grolemund Название: Hands-On Programming with R: Write Your Own Functions and Simulations ISBN: 1449359019 ISBN-13(EAN): 9781449359010 Издательство: Wiley Рейтинг: Цена: 33780.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Learn how to program by diving into the R language, and then use your newfound skills to solve practical data science problems. With this book, you`ll learn how to load data, assemble and disassemble data objects, navigate R`s environment system, write your own functions, and use all of R`s programming tools
Автор: Wengrow Jay Название: A Common-Sense Guide to Data Structures and Algorithms: Level Up Your Core Programming Skills ISBN: 1680502441 ISBN-13(EAN): 9781680502442 Издательство: Wiley Рейтинг: Цена: 39060.00 T Наличие на складе: Поставка под заказ. Описание: If you last saw algorithms in a university course or at a job interview, you`re missing out on what they can do for your code. Learn different sorting and searching techniques, and when to use each.
Автор: Billimoria Kaiwan Название: Hands-On System Programming with Linux ISBN: 1788998472 ISBN-13(EAN): 9781788998475 Издательство: Неизвестно Цена: 67430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Twenty five years ago, as often happens in our industry, pundits laughed at and called Linux a joke. To say that view has changed is a massive understatement. This book will cement for you both the conceptual `why` and the practical `how` of systems programming on Linux, and covers Linux systems programming on the latest 4.x kernels.
Автор: Winkle Lewis Van Название: Hands-On Network Programming with C ISBN: 1789349869 ISBN-13(EAN): 9781789349863 Издательство: Неизвестно Рейтинг: Цена: 57610.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Network programming, a challenging topic in C, is made understandable through careful exposition of socket programming APIs. Keeping up with the current trends, you will gain an insight into web programming for IoT. Finally, you will learn how to monitor the network, troubleshoot problems, implement security, and understand best practices.
Автор: Heussner Tobias Название: Game Narrative Toolbox ISBN: 1138787086 ISBN-13(EAN): 9781138787087 Издательство: Taylor&Francis Рейтинг: Цена: 39800.00 T Наличие на складе: Нет в наличии. Описание: Learn how to create compelling game storylines. Four experiencednarrative designers from different genres of game developmenthave banded together tocreate this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolboxwalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing onreal experiences, authors Tobias Heussner, Toiya Finley,Ann Lemay, and Jennifer Hepler provideinvaluable advice for writing compelling player-centered stories and effective dialogue trees in orderto help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games.
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