Professional Techniques for Video Game Writing, Despain, Wendy
Старое издание
Автор: Mattesi Mike Название: Force: Drawing Human Anatomy ISBN: 0415733979 ISBN-13(EAN): 9780415733977 Издательство: Taylor&Francis Рейтинг: Цена: 38780.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание:
The newest book in Michael Mattesi's Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function of each body part and how gravity relative to different poses affects the aesthetics and form of muscle. The chapters are divided by the different parts of the body, thus allowing the reader to concentrate on mastery one body part at a time. Color coded images detail each muscle and their different angles. Special consideration is given to anatomy for animation, allowing the reader to create a character that is anatomically accurate in both stillness and motion.
Key Features
Detailed visual instruction includes colourful, step-by-step diagrams that allow you to easily follow the construction of an anatomically correct figure.
Clearly organized and color coded per regions of the body's anatomy, a clarity of design for better reader understanding.
Learn how anatomy is drawn and defined by the function of a pose.
Visit the companion website for drawing demonstrations and further resources on anatomy.
Автор: Paez Название: Professional Storyboarding ISBN: 0240817702 ISBN-13(EAN): 9780240817705 Издательство: Taylor&Francis Рейтинг: Цена: 38780.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Storyboarding: Rules of Thumb offers highly illustrative examples of basic storyboarding concepts, as well as sound, career-oriented advice for the new artist. This book also features a number of veteran storyboard artists sharing their experiences in the professional world.
Автор: Basquin Kit Smyth Название: Mary Ellen Bute: Pioneer Animator ISBN: 0861967445 ISBN-13(EAN): 9780861967445 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 26750.00 T Наличие на складе: Поставка под заказ. Описание:
Mary Ellen Bute: Pioneer Animator captures the personal and professional life of Mary Ellen Bute (1906-1983) one of the first American filmmakers to create abstract animated films in 1934, also one of the first Americans to use the electronic image of the oscilloscope in films starting in 1952, and the first filmmaker to interpret James Joyce's literature for the screen, Passages from James Joyce's Finnegans Wake, a live-action film for which she won a Cannes Film Festival Prize in 1965.
Bute had an eye for talent and selected many creative people who would go on to be famous. She hired Norman McLaren to hand paint on film for the animation of her Spook Sport, 1939, before he left to head the animation department of the Canadian Film Board. She cast the now famous character actor Christopher Walken at age fourteen as the star of her short live-action film, The Boy Who Saw Through, 1958. Also, Bute enlisted Elliot Kaplan to compose the film score of her Finnegans Wake before he moved on to compose music for TV's Fantasy Island and Ironside.
This biography drawn from interviews with Bute's family, friends, and colleagues, presents the personal and professional life of the filmmaker and her behind-the-scenes process of making animated and live action films.
Автор: Despain, Wendy Название: Professional Techniques for Video Game Writing ISBN: 0367184788 ISBN-13(EAN): 9780367184780 Издательство: Taylor&Francis Рейтинг: Цена: 127600.00 T Наличие на складе: Невозможна поставка. Описание: A book by game writers, for game writers. Insightful discussion of game writing issues matched with many excellent examples and helpful exercises. Serve as an excellent addition to the library of any game writer-current, or prospective.
Автор: Hooks Ed Название: Acting for Animators ISBN: 1138669121 ISBN-13(EAN): 9781138669123 Издательство: Taylor&Francis Рейтинг: Цена: 32650.00 T Наличие на складе: Невозможна поставка. Описание:
Ed Hooks' essential acting guidebook for animators has been fully revised and updated in this 4th edition.
Hooks uses classical acting theory - from Aristotle to Stanislavsky and beyond - to explain everything from character analysis and physical movement to facial expression and scene structure. He speaks directly to animators, instead of stage or screen actors. Acting for Animators is an invaluable primer for beginner animators and a useful reference for experienced pros.
New to this fourth edition:
- 6 new scene-by-scene acting analyses of animated feature films, including Zootopia and The Little Prince
- an annotated analysis of Walt Disney's famous 1935 memo to Don Graham, regarding how best to train animators
- advice to the animator about how best to perform visual references
- a chapter on Virtual Reality
- an online database of Ed's previous film analyses, all in one place.
Автор: Chris Meigh-Andrews Название: A History of Video Art ISBN: 0857851780 ISBN-13(EAN): 9780857851789 Издательство: Bloomsbury Academic Рейтинг: Цена: 40120.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: A History of Video Art is a revised and expanded edition of the 2006 original, which extends the scope of the first edition, incorporating a wider range of artists and works from across the globe and explores and examines developments in the genre of artists’ video from the mid 1990s up to the present day. In addition, the new edition expands and updates the discussion of theoretical concepts and ideas which underpin contemporary artists’ video. Tracking the changing forms of video art in relation to the revolution in electronic and digital imaging that has taken place during the last 50 years, A History of Video Art orients video art in the wider art historical context, with particular reference to the shift from the structuralism of the late 1960s and early 1970s to the post-modernist concerns of the 1980s and early 1990s. The new edition also explores the implications of the internationalisation of artists’ video in the period leading up to the new millennium and its concerns and preoccupations including post-colonialism, the post-medium condition and the impact and influence of the internet.
Автор: Evening, Martin (professional Photographer And Digital Imaging Consultant; Key Demo Artist For Adobe.) Название: Adobe photoshop cc for photographers 2018 ISBN: 1138086762 ISBN-13(EAN): 9781138086760 Издательство: Taylor&Francis Рейтинг: Цена: 65320.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Adobe Photoshop CC for Photographers by Photoshop Hall-of-Famer and acclaimed digital imaging professional Martin Evening has been revamped to include detailed instruction for all of the updates to Photoshop CC on Adobe`s Creative Cloud, including significant new features, such as Select and Mask editing, Facial Liquify adjustments and Guided Upright corrections in Camera Raw.
Автор: Rogers, Rogers Scott Название: Level Up! the Guide to Great Video Game Design ISBN: 1118877160 ISBN-13(EAN): 9781118877166 Издательство: Wiley Рейтинг: Цена: 29570.00 T Наличие на складе: Поставка под заказ. Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.
Автор: Bousquet Michele Название: Physics for Animators ISBN: 0415842972 ISBN-13(EAN): 9780415842976 Издательство: Taylor&Francis Рейтинг: Цена: 47970.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean movement, and outer space scenes, making it easy to apply realistic physics to your work.
Автор: Eagle Jonna Название: War Games ISBN: 0813598915 ISBN-13(EAN): 9780813598918 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 20860.00 T Наличие на складе: Невозможна поставка. Описание: The word "wargames" might seem like a contradiction in terms. After all, the declaration "This is war" is meant to signal that things have turned deadly serious, that there is no more playing around. Yet the practices of war are intimately entangled with practices of gaming, from military videogames to live battle reenactments. How do these forms of play impact how both soldiers and civilians perceive acts of war? This Quick Take considers how various war games and simulations shape the ways we imagine war. Paradoxically, these games grant us a sense of mastery and control as we strategize and scrutinize the enemy, yet also allow us the thrilling sense of being immersed in the carnage and chaos of battle. But as simulations of war become more integrated into both popular culture and military practice, how do they shape our apprehension of the traumatic realities of warfare? Covering everything from chess to football, from Saving Private Ryan to American Sniper, and from Call of Duty to drone interfaces, War Games is an essential guide for anyone seeking to understand the militarization of American culture, offering a compact yet comprehensive look at how we play with images of war.
Автор: Brian C. O`Connor, Richard L. Anderson Название: Video Structure Meaning ISBN: 1681736470 ISBN-13(EAN): 9781681736471 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 41580.00 T Наличие на складе: Поставка под заказ. Описание: For over a century, motion pictures have entertained us, occasionally educated us, and even served a few specialized fields of study. Now, however, with the precipitous drop in prices and increase in image quality, motion pictures are as widespread as paperback books and postcards once were. Yet, theories and practices of analysis for particular genres and analytical stances, definitions, concepts, and tools that span platforms have been wanting. Therefore, we developed a suite of tools to enable close structural analysis of the time-varying signal set of a movie. We take an information-theoretic approach (message is a signal set) generated (coded) under various antecedents (sent over some channel) decoded under some other set of antecedents. Cultural, technical, and personal antecedents might favor certain message-making systems over others. The same holds true at the recipient end—yet, the signal set remains the signal set. In order to discover how movies work—their structure and meaning—we honed ways to provide pixel level analysis, forms of clustering, and precise descriptions of what parts of a signal influence viewer behavior. We assert that analysis of the signal set across the evolution of film—from Edison to Hollywood to Brakhage to cats on social media—yields a common ontology with instantiations (responses to changes in coding and decoding antecedents).
Автор: Brian C. O`Connor, Richard L. Anderson Название: Video Structure Meaning ISBN: 1681736497 ISBN-13(EAN): 9781681736495 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 61910.00 T Наличие на складе: Поставка под заказ. Описание: For over a century, motion pictures have entertained us, occasionally educated us, and even served a few specialized fields of study. Now, however, with the precipitous drop in prices and increase in image quality, motion pictures are as widespread as paperback books and postcards once were. Yet, theories and practices of analysis for particular genres and analytical stances, definitions, concepts, and tools that span platforms have been wanting. Therefore, we developed a suite of tools to enable close structural analysis of the time-varying signal set of a movie. We take an information-theoretic approach (message is a signal set) generated (coded) under various antecedents (sent over some channel) decoded under some other set of antecedents. Cultural, technical, and personal antecedents might favor certain message-making systems over others. The same holds true at the recipient end—yet, the signal set remains the signal set. In order to discover how movies work—their structure and meaning—we honed ways to provide pixel level analysis, forms of clustering, and precise descriptions of what parts of a signal influence viewer behavior. We assert that analysis of the signal set across the evolution of film—from Edison to Hollywood to Brakhage to cats on social media—yields a common ontology with instantiations (responses to changes in coding and decoding antecedents).
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