Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 84710.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Langtangen Hans Petter Название: A Primer on Scientific Programming with Python ISBN: 3662498863 ISBN-13(EAN): 9783662498866 Издательство: Springer Рейтинг: Цена: 32600.00 T Наличие на складе: Есть Описание: The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches 'Matlab-style' and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science.From the reviews: Langtangen … does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. … Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science.Alex Small, IEEE, CiSE Vol. 14 (2), March?/April 2012 “This fourth edition is awonderful, inclusive textbook that covers pretty much everything one needs toknow to go from zero to fairly sophisticated scientific programming in Python…”Joan Horvath, Computing Reviews, March2015
Автор: David Young Название: Learning Game AI Programming with Lua ISBN: 1783281332 ISBN-13(EAN): 9781783281336 Издательство: Неизвестно Рейтинг: Цена: 60070.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Автор: Billimoria Kaiwan Название: Hands-On System Programming with Linux ISBN: 1788998472 ISBN-13(EAN): 9781788998475 Издательство: Неизвестно Цена: 67430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Twenty five years ago, as often happens in our industry, pundits laughed at and called Linux a joke. To say that view has changed is a massive understatement. This book will cement for you both the conceptual `why` and the practical `how` of systems programming on Linux, and covers Linux systems programming on the latest 4.x kernels.
Автор: Winkle Lewis Van Название: Hands-On Network Programming with C ISBN: 1789349869 ISBN-13(EAN): 9781789349863 Издательство: Неизвестно Рейтинг: Цена: 57610.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Network programming, a challenging topic in C, is made understandable through careful exposition of socket programming APIs. Keeping up with the current trends, you will gain an insight into web programming for IoT. Finally, you will learn how to monitor the network, troubleshoot problems, implement security, and understand best practices.
Название: Writing for Video Game Genres ISBN: 1138427926 ISBN-13(EAN): 9781138427921 Издательство: Taylor&Francis Рейтинг: Цена: 183750.00 T Наличие на складе: Невозможна поставка. Описание: Delivers practical advice on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and things in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more.
Автор: Schell Название: The Art Of Game Design A Book Of Le ISBN: 1138632058 ISBN-13(EAN): 9781138632059 Издательство: Taylor&Francis Рейтинг: Цена: 58170.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Written by one of the world`s top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games.
Автор: Blandy Jim Название: Programming Rust ISBN: 1491927283 ISBN-13(EAN): 9781491927281 Издательство: Wiley Рейтинг: Цена: 50680.00 T Наличие на складе: Поставка под заказ. Описание: Written by two experienced systems programmers, this book explains how Rust manages to bridge the gap between performance and safety, and how you can take advantage of it.
Автор: Ierusalimschy, Roberto (Author) Название: Programming in Lua, Fourth Edition ISBN: 8590379868 ISBN-13(EAN): 9788590379867 Издательство: Неизвестно Рейтинг: Цена: 41330.00 T Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Jeanne Boyarsky, Scott Selikoff Название: OCA / OCP Java SE 8 Programmer Certification Kit: Exam 1Z0-808 and Exam 1Z0-809 ISBN: 1119272092 ISBN-13(EAN): 9781119272090 Издательство: Wiley Рейтинг: Цена: 73920.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Your complete certification guide on the path to Oracle Java SE The Oracle Java SE Certification track now consists of three levels Associate (OCA), Professional (OCP), and Master (OCM).
Автор: John M. Stewart Название: Python for Scientists ISBN: 1316641236 ISBN-13(EAN): 9781316641231 Издательство: Cambridge Academ Рейтинг: Цена: 33780.00 T Наличие на складе: Поставка под заказ. Описание: Scientific Python is taught from scratch in this book via copious, downloadable, useful and adaptable code snippets. Everything the working scientist needs to know is covered, quickly providing researchers and research students with the skills to start using Python effectively.
Functional Programming in C++ teaches developers the practical side of functional programming and the tools that C++ provides to develop software in the functional style. This in-depth guide is full of useful diagrams that help you understand FP concepts and begin to think functionally.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
About the Technology
Well-written code is easier to test and reuse, simpler to parallelize, and less error prone. Mastering the functional style of programming can help you tackle the demands of modern apps and will lead to simpler expression of complex program logic, graceful error handling, and elegant concurrency. C++ supports FP with templates, lambdas, and other core language features, along with many parts of the STL.
About the Book
Functional Programming in C++ helps you unleash the functional side of your brain, as you gain a powerful new perspective on C++ coding. You'll discover dozens of examples, diagrams, and illustrations that break down the functional concepts you can apply in C++, including lazy evaluation, function objects and invokables, algebraic data types, and more. As you read, you'll match FP techniques with practical scenarios where they offer the most benefit.
What's inside
Writing safer code with no performance penalties
Explicitly handling errors through the type system
Extending C++ with new control structures
Composing tasks with DSLs
About the Reader
Written for developers with two or more years of experience coding in C++.
About the Author
Ivan Čukic is a core developer at KDE and has been coding in C++ since 1998. He teaches modern C++ and functional programming at the Faculty of Mathematics at the University of Belgrade.
Table of Contents
Introduction to functional programming
Getting started with functional programming
Function objects
Creating new functions from the old ones
Purity: Avoiding mutable state
Lazy evaluation
Ranges
Functional data structures
Algebraic data types and pattern matching
Monads
Template metaprogramming
Functional design for concurrent systems
Testing and debugging
Казахстан, 010000 г. Астана, проспект Туран 43/5, НП2 (офис 2) ТОО "Логобук" Тел:+7 707 857-29-98 ,+7(7172) 65-23-70 www.logobook.kz