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Chess Rivals of the 19th Century: With 300 Annotated Games, Tony Cullen


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Автор: Tony Cullen
Название:  Chess Rivals of the 19th Century: With 300 Annotated Games
ISBN: 9781476680729
Издательство: Mare Nostrum (Eurospan)
Классификация:


ISBN-10: 1476680728
Обложка/Формат: Paperback
Страницы: 380
Вес: 0.88 кг.
Дата издания: 28.02.2021
Серия: Reference/Librarianship
Язык: English
Иллюстрации: 40 photos; 40 photos
Размер: 22.35 x 14.73 x 2.29 cm
Читательская аудитория: General (us: trade)
Ключевые слова: Chess,Encyclopaedias & reference works, GAMES / Chess,REFERENCE / General
Подзаголовок: With 300 annotated games
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Поставляется из: Англии
Описание: Many historical chess books focus on individual 19th century masters and tournaments yet little is written covering the full scope of competitive chess through the era. This volume provides a comprehensive overview, with 300 annotated games analysed by the players and checked by powerful chess engines.

Pathfinder Campaign Setting: Concordance of Rivals

Автор: Paizo Publishing
Название: Pathfinder Campaign Setting: Concordance of Rivals
ISBN: 1640781277 ISBN-13(EAN): 9781640781276
Издательство: Diamond Books
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Цена: 20020.00 T
Наличие на складе: Невозможна поставка.
Описание: Beyond Good and Evil
Monitors-neutral outsiders dedicated to maintaining their views of the universe-reject the battles between the wicked and the righteous and instead war over the underpinnings of reality. Join the cosmic debate with the secrets and esoteric lore found within, including:

► Details on 24 monitor demigods-such as primal inevitables; protean lords; psychopomp ushers; and the mysterious aeon known as Monad, the Condition of All-and the divine powers they bestow upon mortal worshippers
► Rules for the proctor prestige class, along with information about different monitor sects, mantras for summoning monitors, and esoteric occult rituals that harness the power of monitor divinities.
► A bestiary of new monitors and their roles within the universe, including irresponsible illureshi protean sorcerers, morbai psychopomp masters of healing and poisons, and knowledge-erasing agnoia aeons
Pathfinder Campaign Setting: Concordance of Rivals is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.


Alexander Alekhine`s Chess Games, 1902-1946: 2543 Games of the Former World Champion, Many Annotated by Alekhine, with 1868 Diagrams, Fully Indexed

Автор: Skinner Leonard M., Verhoeven Robert G. P.
Название: Alexander Alekhine`s Chess Games, 1902-1946: 2543 Games of the Former World Champion, Many Annotated by Alekhine, with 1868 Diagrams, Fully Indexed
ISBN: 1476679428 ISBN-13(EAN): 9781476679426
Издательство: Mare Nostrum (Eurospan)
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Цена: 66530.00 T
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Описание: Offers the most comprehensive accounting of the games of this brilliant chess player. Presented are 2,543 of Alekhine`s games. Many of the games are annotated by Alekhine. Included are 1,868 diagrams. The book includes games from his earliest tournaments in 1902 to his final match with Francisco Lupi at Estoril, Portugal, in January 1946.

Chess Competitions, 1971-2010: An Annotated International Bibliography

Название: Chess Competitions, 1971-2010: An Annotated International Bibliography
ISBN: 147666207X ISBN-13(EAN): 9781476662077
Издательство: Mare Nostrum (Eurospan)
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Цена: 55440.00 T
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Описание: Presents detailed bibliographical information about chess publications covering competitions held around the world from 1971 to 2010. It catalogues 3,895 entries tracked through 5,381 items with many cross-references. Information for each entry includes year and country of publication, sponsors, publisher, editors, language, alternate titles, mergers and source.

Slantwise Moves: Games, Literature, and Social Invention in Nineteenth-Century America

Автор: Guerra Douglas A.
Название: Slantwise Moves: Games, Literature, and Social Invention in Nineteenth-Century America
ISBN: 0812250613 ISBN-13(EAN): 9780812250619
Издательство: Mare Nostrum (Eurospan)
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Цена: 62660.00 T
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Описание:

In 1860, Milton Bradley invented a game called The Checkered Game of Life. Having journeyed from Springfield, Massachusetts, to New York City to determine interest in this combination of bright red ink, brass dials, and character-driven decision-making, Bradley exhausted his entire supply of merchandise just two days after his arrival in the city; within a few months, he had sold forty thousand copies. That same year, Walt Whitman left Brooklyn to oversee the printing of the third edition of his Leaves of Grass in Massachusetts. In Slantwise Moves, Douglas A. Guerra sees more than mere coincidence in the contemporary popularity of these superficially different cultural productions. Instead, he argues, both the book and the game were materially resonant sites of social experimentation--places where modes of collectivity and selfhood could be enacted and performed.

Then as now, Guerra observes, "game" was a malleable category, mediating play in various and inventive ways: through the material forms of pasteboard, paper, and india rubber; via settings like the parlor, lawn, or public hall; and by mutually agreed-upon measurements of success, ranging from point accumulation to the creation of humorous narratives. Recovering the lives of important game designers, anthologists, and codifiers--including Anne Abbot, William Simonds, Michael Phelan, and the aforementioned Bradley--Guerra brings his study of commercially produced games into dialogue with a reconsideration of iconic literary works. Through contrapuntal close readings of texts and gameplay, he finds multiple possibilities for self-fashioning reflected in Bradley's Life and Whitman's "Song of Myself," as well as utopian social spaces on billiard tables and the pages of Nathaniel Hawthorne's The Blithedale Romance alike.

Highlighting meaningful overlap in the production and reception of books and games, Slantwise Moves identifies what the two have in common as material texts and as critical models of the mundane pleasures and intimacies that defined agency and social belonging in nineteenth-century America.


Vintage Board Games: History and Entertainment from the Late 18th to the Beginning of the 20th Century

Автор: Seville Adrian
Название: Vintage Board Games: History and Entertainment from the Late 18th to the Beginning of the 20th Century
ISBN: 8854415197 ISBN-13(EAN): 9788854415195
Издательство: Неизвестно
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Цена: 31680.00 T
Наличие на складе: Невозможна поставка.
Описание: The printed board game reached new heights of beauty and ingenuity during the nineteenth century. The century began with a golden age for upmarket board games, finely engraved and often with glowing hand-colour.


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