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They Create Worlds, Smith Alexander


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Автор: Smith Alexander
Название:  They Create Worlds
ISBN: 9781138389908
Издательство: Taylor&Francis
Классификация:

ISBN-10: 1138389900
Обложка/Формат: Paperback
Страницы: 586
Вес: 1.01 кг.
Дата издания: 02.12.2019
Язык: English
Размер: 153 x 228 x 33
Читательская аудитория: Tertiary education (us: college)
Подзаголовок: The story of the people and companies that shaped the video game industry, vol. i: 1971-1982
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Поставляется из: Европейский союз
Описание: They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry.

Attacks on the Press : Journalism on the World`s Front Lines

Название: Attacks on the Press : Journalism on the World`s Front Lines
ISBN: 1119088429 ISBN-13(EAN): 9781119088424
Издательство: Wiley
Цена: 15520.00 T
Наличие на складе: Есть
Описание: THE WORLD?€?S MOST COMPREHENSIVE GUIDE TO INTERNATIONAL PRESS FREEDOM Recent highly publicized murders of journalists have heightened awareness of the grave dangers that reporters and photographers face around the world. Less widely known are the myriad

Tabletop Role-Playing Games and the Experience of Imagined Worlds

Автор: Mizer Nicholas J.
Название: Tabletop Role-Playing Games and the Experience of Imagined Worlds
ISBN: 3030291294 ISBN-13(EAN): 9783030291297
Издательство: Springer
Цена: 83850.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Based on four years of interviews and game recordings from locations spanning the United States, this book offers a journey that explores how role-playing games use a combination of free-form imagination and tightly constrained rules to experience those realms.

War Games

Автор: Eagle Jonna
Название: War Games
ISBN: 0813598915 ISBN-13(EAN): 9780813598918
Издательство: Mare Nostrum (Eurospan)
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Цена: 20860.00 T
Наличие на складе: Невозможна поставка.
Описание: The word "wargames" might seem like a contradiction in terms. After all, the declaration "This is war" is meant to signal that things have turned deadly serious, that there is no more playing around. Yet the practices of war are intimately entangled with practices of gaming, from military videogames to live battle reenactments. How do these forms of play impact how both soldiers and civilians perceive acts of war?   This Quick Take considers how various war games and simulations shape the ways we imagine war. Paradoxically, these games grant us a sense of mastery and control as we strategize and scrutinize the enemy, yet also allow us the thrilling sense of being immersed in the carnage and chaos of battle. But as simulations of war become more integrated into both popular culture and military practice, how do they shape our apprehension of the traumatic realities of warfare?   Covering everything from chess to football, from Saving Private Ryan to American Sniper, and from Call of Duty to drone interfaces, War Games is an essential guide for anyone seeking to understand the militarization of American culture, offering a compact yet comprehensive look at how we play with images of war.  

Beyond globalization

Название: Beyond globalization
ISBN: 0813551536 ISBN-13(EAN): 9780813551531
Издательство: Mare Nostrum (Eurospan)
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Цена: 104500.00 T
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Описание: Does living in a globally networked society mean that we are moving toward a single, homogenous world culture? Or, are we headed for clashes between center and periphery, imperial and subaltern, Western and non-Western, First and Third World? The interdisciplinary essays in this collection present us with another possibilityaEURO"that new media will lead to new kinds of """"worldmaking.

Digital Media Worlds

Автор: Prato
Название: Digital Media Worlds
ISBN: 1137344245 ISBN-13(EAN): 9781137344243
Издательство: Springer
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Цена: 74530.00 T
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Описание: Digital Media Worlds tracks the evolution of the media sector on its way toward a digital world. It focuses on core economic and management issues (cost structures, value network chain, business models) in industries such as book publishing, broadcasting, film, music, newspaper and video game.

Lost Worlds of John Ford

Автор: Richards Jeffrey
Название: Lost Worlds of John Ford
ISBN: 1350114707 ISBN-13(EAN): 9781350114708
Издательство: Bloomsbury Academic
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Цена: 100320.00 T
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Описание: The great director John Ford (1894-1973) is best known for classic westerns, but his body of work encompasses much more than this single genre. Jeffrey Richards develops and broadens our understanding of Ford's film-making oeuvre by studying his non-Western films through the lens of Ford's life and abiding preoccupations. Ford's other cinematic worlds included Ireland, the Family, Catholicism, War and the Sea, which share with his westerns the recurrent themes of memory and loss, the plight of outsiders and the tragedy of family breakup. Richards' revisionist study both provides new insights into familiar films such as The Fugitive (1947); The Quiet Man (1952), Gideon's Way and The Informer (1935) and reclaims neglected masterpieces, among them Wee Willie Winkie (1937) and the extraordinary The Long Voyage Home. (1940).

Transmedial Worlds in Everyday Life

Автор: Tosca Susana Pajares
Название: Transmedial Worlds in Everyday Life
ISBN: 1138558001 ISBN-13(EAN): 9781138558007
Издательство: Taylor&Francis
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Цена: 39800.00 T
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Описание: In this pioneering new book, authors Klastrup and Tosca explore the many ways that transmedial worlds are present in people`s everyday life, proposing a new theory of (trans)media use for the digital age.

The Chinese Journalist

Автор: de Burgh, Hugo
Название: The Chinese Journalist
ISBN: 0415405971 ISBN-13(EAN): 9780415405973
Издательство: Taylor&Francis
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Цена: 46950.00 T
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The World of Marvel Comics

Автор: Friedenthal, Andrew J.
Название: The World of Marvel Comics
ISBN: 0367507234 ISBN-13(EAN): 9780367507237
Издательство: Taylor&Francis
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Цена: 18370.00 T
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Metaphors of internet

Название: Metaphors of internet
ISBN: 1433174502 ISBN-13(EAN): 9781433174506
Издательство: Peter Lang
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Цена: 50820.00 T
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Описание:

What happens when the internet is absorbed into everyday life? How do we make sense of something that is invisible but still so central? A group of digital culture experts address these questions in Metaphors of Internet: Ways of Being in the Age of Ubiquity.

Twenty years ago, the internet was imagined as standing apart from humans. Metaphorically it was a frontier to explore, a virtual world to experiment in, an ultra-high-speed information superhighway. Many popular metaphors have fallen out of use, while new ones arise all the time. Today we speak of data lakes, clouds and AI. The essays and artwork in this book evoke the mundane, the visceral, and the transformative potential of the internet by exploring the currently dominant metaphors. Together they tell a story of kaleidoscopic diversity of how we experience the internet, offering a richly textured glimpse of how the internet has both disappeared and at the same time, has fundamentally transformed everyday social customs, work, and life, death, politics, and embodiment.


The Science Fiction Film in Contemporary Hollywood: A Social Semiotics of Bodies and Worlds

Автор: Evdokia Stefanopoulou
Название: The Science Fiction Film in Contemporary Hollywood: A Social Semiotics of Bodies and Worlds
ISBN: 1501380230 ISBN-13(EAN): 9781501380235
Издательство: Bloomsbury Academic
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Цена: 95040.00 T
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Описание: The Science Fiction Film in Contemporary Hollywood focuses on the American science fiction (SF) film during the period 2001-2020, in order to provide a theoretical mapping of the genre in the context of Conglomerate Hollywood. Using a social semiotics approach in a systematic corpus of films, the book argues that the SF film can be delineated by two semiotic squares —the first one centering on the genre’s more-than-human ontologies (SF bodies), and the second one focusing on its imaginative worlds (SF worlds). Based on this theoretical framework, the book examines the genre in six cycles, which are placed in their historical context, and are analyzed in relation to cultural discourses, such as technological embodiment, race, animal-human relations, environmentalism, global capitalism, and the techno-scientific Empire. By considering these cycles —which include superhero films, creature films, space operas, among others—as expressions of the genre’s basic oppositions, the book facilitates the comparison and juxtaposition of films that have rarely been discussed in tandem, offering a new perspective on the multiple articulations of the SF film in the new millennium.

Tabletop Role-Playing Games and the Experience of Imagined Worlds

Автор: Nicholas J. Mizer
Название: Tabletop Role-Playing Games and the Experience of Imagined Worlds
ISBN: 303029126X ISBN-13(EAN): 9783030291266
Издательство: Springer
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Цена: 65210.00 T
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Описание: In 1974, the release of Dungeons & Dragons forever changed the way that we experience imagined worlds. No longer limited to simply reading books or watching movies, gamers came together to collaboratively and interactively build and explore new realms. Based on four years of interviews and game recordings from locations spanning the United States, this book offers a journey that explores how role-playing games use a combination of free-form imagination and tightly constrained rules to experience those realms. By developing our understanding of the fantastic worlds of role-playing games, this book also offers insight into how humans come together and collaboratively imagine the world around us.


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