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Travelogue, Bittanti Matteo


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Автор: Bittanti Matteo
Название:  Travelogue
ISBN: 9780368801631
Издательство: Blurb
Классификация:
ISBN-10: 0368801632
Обложка/Формат: Paperback
Страницы: 150
Вес: 0.28 кг.
Дата издания: 23.05.2019
Язык: English
Размер: 229 x 152 x 10
Читательская аудитория: General (us: trade)
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Поставляется из: США
Описание: The book is available in bilingual edition (English and Italian). Il libro in edizione bilingue (italiano e inglese). TRAVELOGUE is a survey of audiovisual artworks made with or inspired by video games. Using machinima and interactive installations, fifteen artists examine the virtual automobile as medium, message, technological commodity, status symbol, interface, and prosthetics. Created through a process of appropriation and remix, these works lie at the intersection of fiction and documentation, performance and simulation, video art and experimental cinema. This book is an extended catalogue of the exhibition TRAVELOGUE curated by Matteo Bittanti (September 7- 11 2016), An official event of Festivaletteratura 2016. Featured artists: Max Almy and Teri Yarbrow, Hugo Arcier, Dave Ball, William Beaudine, Bob-Bicknell Knight, COLLEO, Clint Enns, Matthew Hillock, JODI, Kristin Lucas, Victor Morales, Leonardo Sang, Palle Torsson. TRAVELOGUE una rassegna di opere audiovisive - machinima ed installazioni - realizzate per mezzo dei videogiochi. Quindici artisti internazionali esplorano lautomobile virtuale, ivi intesa come mezzo e messaggio, tecnologia e status symbol, interfaccia e protesi. Frutto di appropriazione e remix, queste opere si collocano allintersezione tra narrazione e documentazione, performance e simulazione, videoarte e cinema sperimentale. Questo libro il catalogo ampliato della mostra TRAVELOGUE curata da Matteo Bittanti (7 -11 settembre 2016). Un evento ufficiale di Festivaletteratura 2016. Artisti: Max Almy and Teri Yarbrow, Hugo Arcier, Dave Ball, William Beaudine, Bob-Bicknell Knight, COLLEO, Clint Enns, Matthew Hillock, JODI, Kristin Lucas, Victor Morales, Leonardo Sang, Palle Torsson.

Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media

Автор: Ito Mizuko, Baumer Sonja, Bittanti Matteo
Название: Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
ISBN: 0262537516 ISBN-13(EAN): 9780262537513
Издательство: MIT Press
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Цена: 39500.00 T
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Описание: The tenth-anniversary edition of a foundational text in digital media and learning, examining new media practices that range from podcasting to online romantic breakups.

Hanging Out, Messing Around, and Geeking Out, first published in 2009, has become a foundational text in the field of digital media and learning. Reporting on an ambitious three-year ethnographic investigation into how young people live and learn with new media in varied settings--at home, in after-school programs, and in online spaces--it presents a flexible and useful framework for understanding the ways that young people engage with and through online platforms: hanging out, messing around, and geeking out, otherwise known as HOMAGO.

Integrating twenty-three case studies--which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups--in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out combines in-depth descriptions of specific group dynamics with conceptual analysis. Since its original publication, digital learning labs in libraries and museums around the country have been designed around the HOMAGO mode and educators have created HOMAGO guidebooks and toolkits. This tenth-anniversary edition features a new introduction by Mizuko Ito and Heather Horst that discusses how digital youth culture evolved in the intervening decade, and looks at how HOMAGO has been put into practice.

This book was written as a collaborative effort by members of the Digital Youth Project, a three-year research effort funded by the John D. and Catherine T. MacArthur Foundation and conducted at the University of California, Berkeley, and the University of Southern California.


The Economics of Cars

Автор: Cassia Fabio, Ferrazzi Matteo
Название: The Economics of Cars
ISBN: 191111672X ISBN-13(EAN): 9781911116721
Издательство: NBN International
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Цена: 32370.00 T
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Описание: A short, non-technical guide to the workings of a fast-moving industry that remains of huge importance to the global economy and continues to be a national barometer of economic success and failure.

Playwriting Playgoers in Shakespeare`s Theater

Автор: Pangallo Matteo A.
Название: Playwriting Playgoers in Shakespeare`s Theater
ISBN: 0812249410 ISBN-13(EAN): 9780812249415
Издательство: Mare Nostrum (Eurospan)
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Цена: 58480.00 T
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Описание:

Among the dramatists who wrote for the professional playhouses of early modern London was a small group of writers who were neither members of the commercial theater industry writing to make a living nor aristocratic amateurs dipping their toes in theatrical waters for social or political prestige. Instead, they were largely working- and middle-class amateurs who had learned most of what they knew about drama from being members of the audience.
Using a range of familiar and lesser-known print and manuscript plays, as well as literary accounts and documentary evidence, Playwriting Playgoers in Shakespeare's Theater shows how these playgoers wrote and revised to address what they assumed to be the needs of actors, readers, and the Master of the Revels; how they understood playhouse materials and practices; and how they crafted poetry for theatrical effects. The book also situates them in the context of the period's concepts of, and attitudes toward, playgoers' participation in the activity of playmaking.
Plays by playgoers such as the rogue East India Company clerk Walter Mountfort or the highwayman John Clavell invite us into the creative imaginations of spectators, revealing what certain audience members wanted to see and how they thought actors might stage it. By reading Shakespeare's theater through these playgoers' works, Matteo Pangallo contributes a new category of evidence to our understanding of the relationships between the early modern stage, its plays, and its audiences. More broadly, he shows how the rise of England's first commercialized culture industry also gave rise to the first generation of participatory consumers and their attempts to engage with mainstream culture by writing early modern "fan fiction."



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