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Shut Up You Animals!!! the Pope Is Dead. a Remembrance of Dirk Dirksen: A History of the Mabuhay Gardens, Dirksen Dirk


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Цена: 18950.00T
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Автор: Dirksen Dirk   (Дирк Дирксен)
Название:  Shut Up You Animals!!! the Pope Is Dead. a Remembrance of Dirk Dirksen: A History of the Mabuhay Gardens
Перевод названия: Дирк Дирксен: Заткнитесь, животные! Папа (римский) умер. Воспоминания о Дирке Дирксене. История садо
ISBN: 9780867198744
Издательство: Last Gasp
Классификация:
ISBN-10: 0867198745
Обложка/Формат: Paperback
Страницы: 224
Вес: 0.91 кг.
Дата издания: 01.04.2019
Язык: English
Размер: 241 x 170 x 15
Рейтинг:
Поставляется из: Англии
Описание: A autobiography of Dirk Dirksen and his rise as the promoter of the Mabuhay Gardens as told by Dirk Dirksen.

Dirk Dirksen almost single-handedly made the early beginnings of Punk Rock possible in San Francisco, by providing an all-ages, low-admission-charge venue where anybody could play and almost nobody was rejected. He suffered 7 broken noses, a broken ankle, an above-elbow replacement and various internal injuries while fending off deluded humans who mistakenly equated Punk Rock with violence--a notion implanted by corporate media, the enemy of authentic cultural evolution everywhere. From 1974-1984 (or was it 1986?) Dirk curated thousands of shows at the Mabuhay Gardens, 443 Broadway, and the upstairs On Broadway Theater.

This is Dirk Dirksens story told to us by Dirk Dirksen and some of his friends, enemies, onlookers and assorted hangers on. Dirk was a multifaceted person.

Stories by music critic Joel Selvin; Mabuhay owner Ness Aquino; Rolling Stone writer Michael Goldberg; poet Peter Urban; Ginger Coyote of Punk Globe; Jennifer Egan; Jennifer Blowdryer; artst Winston Smith; and many more from band members and attendees of the Mabuhay.


H. E. Dirksen`s Hinterlassene Schriften Zur Kritik Und Auslegung Der Quellen R Mischer Rechtsgeschichte Und Alterthumskunde, Volume 1...

Автор: Dirksen Heinrich Eduard
Название: H. E. Dirksen`s Hinterlassene Schriften Zur Kritik Und Auslegung Der Quellen R Mischer Rechtsgeschichte Und Alterthumskunde, Volume 1...
ISBN: 1249619238 ISBN-13(EAN): 9781249619239
Издательство: Неизвестно
Цена: 30120.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Learning Three.Js: the JavaScript 3D Library for WebGL

Автор: Dirksen Jos
Название: Learning Three.Js: the JavaScript 3D Library for WebGL
ISBN: 1782166289 ISBN-13(EAN): 9781782166283
Издательство: Неизвестно
Рейтинг:
Цена: 45970.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Learning Three.Js - The JavaScript 3D Library for Webgl Second Edition

Автор: Dirksen Jos
Название: Learning Three.Js - The JavaScript 3D Library for Webgl Second Edition
ISBN: 1784392219 ISBN-13(EAN): 9781784392215
Издательство: Неизвестно
Цена: 67430.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Create stunning 3D graphics in your browser using the Three.js JavaScript library

Key Features

  • Enhance your 3D graphics with light sources, shadows, advanced materials, and textures
  • Load models from external sources, and visualize and animate them directly from JavaScript
  • Each subject is explained using extensive examples that you can use directly and adapt for your own purposes

Book Description

Modern browsers support WebGL, which makes it possible to create 3D graphics in a browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult, complex, and very difficult to debug. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without the need to know the details of WebGL.

Learning Three.js - the JavaScript 3D Library for WebGL, Second Edition, is a practical, example-rich book that will help you learn about all the features of Three.js. This book will show you how to create or load models from externally created models and realistic-looking 3D objects using materials and textures. You'll also learn how to use the HTML5 video and canvas elements as a material for your 3D objects, different ways of animating your models, skeleton-based animation, and how to add physics such as gravity and collision detection to your scene. By the end of the book, you'll know everything that is required to create 3D animated graphics that run in any browser using Three.js.

What you will learn

  • Use the different geometries that are provided by Three.js
  • Apply realistic lighting and shadows to the 3D objects you have created
  • Use the different camera controls provided by Three.js to effortlessly navigate around your 3D scene
  • Make use of advanced textures on materials to create realistic-looking 3D objects by using bump maps, normal maps, specular maps, and light maps
  • Import and animate models from external formats, such as OBJ, STL, Collada, and many more
  • Create and run animations using morph targets and bone animations
  • Explore the Physijs JavaScript library to apply physics to your 3D objects
  • Interact directly with WebGL by creating custom vertex and fragment shaders


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