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Developing 2D Games with Unity, 


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Цена: 55890.00T
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При оформлении заказа до: 2025-08-18
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Название:  Developing 2D Games with Unity
ISBN: 9781484237717
Издательство: Springer
Классификация:



ISBN-10: 1484237714
Обложка/Формат: Paperback
Страницы: 383
Вес: 0.62 кг.
Дата издания: 29.11.2018
Язык: English
Издание: 1st ed.
Иллюстрации: 194 illustrations, color; 16 illustrations, black and white; xxii, 380 p. 210 illus., 194 illus. in color.
Размер: 156 x 234 x 23
Читательская аудитория: General (us: trade)
Подзаголовок: Independent game programming with c#
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание:

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, youll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.

While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to be completed. If you live and breathe games and want to create them then 2D games are a great place to start.

By focusing exclusively on 2D games and Unitys ever-expanding 2D workflow, this book gives aspiring independent game developers the tools they need to thrive. Various real-world examples of independent games are used to teach fundamental concepts of developing 2D games in Unity, using the very latest tools in Unitys updated 2D workflow.

New all-digital channels for distribution, such as Nintendo eShop, XBox Live Marketplace, the Playstation Store, the App Store, Google Play, itch.io, Steam, and GOG.com have made it easier than ever to discover, buy, and sell games. The golden age of independent gaming is upon us, and there has never been a better time to get creative, roll up your sleeves, and build that game youve always dreamed about. Developing 2D Games with Unity can show you the way.

What Youll Learn

  • Delve deeply into useful 2D topics, such as sprites, tile slicing, and the brand new Tilemap feature.
  • Build a working 2D RPG-style game as you learn.
  • Construct a flexible and extensible game architecture using Unity-specific tools like Scriptable Objects, Cinemachine, and Prefabs.
  • Take advantage of the streamlined 2D workflow provided by the Unity environment.
  • Deploy games to desktop

Who This Book Is For

Hobbyists with some knowledge of programming, as well as seasoned programmers interested in learning to make games independent of a major studio.


Дополнительное описание:
Chapter 1. Gaming Past and Present.- Chapter 2. Introduction to Unity.- Chapter 3. Foundations.- Chapter 4. World Building .- Chapter 5. Building Out the Gameplay.- Chapter 6. Beyond the Basics.- Chapter 7. Polish, Polish, Polish .- Chapte


Developing Web Apps with Haskell and Yesod

Автор: Snoyman Michael
Название: Developing Web Apps with Haskell and Yesod
ISBN: 1491915595 ISBN-13(EAN): 9781491915592
Издательство: Wiley
Рейтинг:
Цена: 36950.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Fully updated for Yesod 1.4, this second edition shows you how Yesod handles widgets, forms, persistence, and RESTful content. Author Michael Snoyman also introduces various Haskell tools to supplement your basic knowledge of the language.

Pro Android with Kotlin

Автор: Sp?th
Название: Pro Android with Kotlin
ISBN: 1484287444 ISBN-13(EAN): 9781484287446
Издательство: Springer
Рейтинг:
Цена: 60930.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Develop Android apps with Kotlin to create more elegant programs than the Java equivalent. This revised book covers the various aspects of a modern Android app that professionals are expected to encounter. You'll use the latest Kotlin APIs as made available in most recent versions of the Android SDK. There are chapters dealing with all the important aspects of the Android platform, including GUI design, file- and data-handling, coping with phone calls, multimedia apps, interaction with location and mapping services, monetizing apps, and much more. Jetpack will also be covered. It is a suite of libraries to help developers follow best practices, reduce boilerplate code, and write code that works consistently across Android versions and devices. Pro Android with Kotlin, Second Edition is an invaluable source for developers wanting to build real-world, state-of-the-art Android apps for modern Android devices using the Kotlin programming language and its APIs as available in the modern Android SDK. After reading this book, you'll come away with the skills and techniques to build modern Android apps that you can sell on Google Play. Free source code is available on this book's Github page as well. What You Will Learn * Integrate activities, such as intents, services, notifications and more, into your Android apps * Build UIs in Android using layouts, widgets, lists, menus, and action bars * Deal with data in your Android apps using data persistence and cloud access * Design for different Android devices * Create multimedia apps in Android * Secure, deploy, and monetize your Android apps Who This Book Is For Professional Android app developers.

Hands-On Unity 2020 Game Development: Build, customize, and optimize professional games using Unity 2020 and C#

Автор: Borromeo Nicolas Alejandro
Название: Hands-On Unity 2020 Game Development: Build, customize, and optimize professional games using Unity 2020 and C#
ISBN: 1838642005 ISBN-13(EAN): 9781838642006
Издательство: Неизвестно
Рейтинг:
Цена: 98080.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This Hands-On Guide on Unity is for the new and existing Unity users to get the most out of Unity Editor, create scripts using C#, delve into graphics, sound, and animations and manipulate physics to create interesting mechanics for your game. All of that will be slowly but immediately applied to a finished real-world game.

Unity 2020 By Example

Автор: Wells Robert
Название: Unity 2020 By Example
ISBN: 1800203381 ISBN-13(EAN): 9781800203389
Издательство: Неизвестно
Рейтинг:
Цена: 98080.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Unity is the most exciting and popular game engine. After the latest release, Unity has become the primary source of game and Virtual Reality development throughout the world. In this book, you`ll learn how to use Unity by making amazing games from popular genres; from an action shooter to a mindbending puzzle game, from an adventure to a VR game.

Learning C# by Developing Games with Unity 2020 - Fifth Edition: An enjoyable and intuitive approach to getting started with C# programming and Unity

Автор: Ferrone Harrison
Название: Learning C# by Developing Games with Unity 2020 - Fifth Edition: An enjoyable and intuitive approach to getting started with C# programming and Unity
ISBN: 1800207808 ISBN-13(EAN): 9781800207806
Издательство: Неизвестно
Рейтинг:
Цена: 98080.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide

Key Features

  • Understand C# programming basics, terminology, and coding best practices
  • Put your knowledge of C# concepts into practice by building a fun and playable game
  • Come away with a clear direction for taking your C# programming and Unity game development skills to the next level

Book Description

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.

What you will learn

  • Discover easy-to-follow steps and examples for learning C# programming fundamentals
  • Get to grips with creating and implementing scripts in Unity
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Understand the concepts of interfaces and abstract classes
  • Leverage the power of the latest C# features to solve complex programming problems
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

Who this book is for

If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.


Learning C# by Developing Games with Unity 5.x - Second Edition: Develop your first interactive 2D platformer game by learning the fundamentals of C#

Автор: Lukosek Greg
Название: Learning C# by Developing Games with Unity 5.x - Second Edition: Develop your first interactive 2D platformer game by learning the fundamentals of C#
ISBN: 1785287591 ISBN-13(EAN): 9781785287596
Издательство: Неизвестно
Рейтинг:
Цена: 60070.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.

Learning C# by Developing Games with Unity 2021 - Sixth Edition: Kickstart your C# programming and Unity journey by building 3D games from scratch

Автор: Ferrone Harrison
Название: Learning C# by Developing Games with Unity 2021 - Sixth Edition: Kickstart your C# programming and Unity journey by building 3D games from scratch
ISBN: 1801813949 ISBN-13(EAN): 9781801813945
Издательство: Неизвестно
Рейтинг:
Цена: 85820.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series


Key Features:

  • Learn C# programming basics, terminology, and coding best practices
  • Become confident with Unity fundamentals and features in line with Unity 2021
  • Apply your C# knowledge in practice and build a working first-person shooter game prototype in Unity


Book Description:

The Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development.


This sixth edition has been updated to introduce modern C# features with Unity 2021, including the new Unity Input Manager and animating with code. A new chapter has also been added that covers reading and writing binary data from files, which will help you become proficient in handling errors and asynchronous operations.


The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development including game design, lighting basics, player movement, camera controls, and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles.


By the end of the book, you will have developed the skills to become proficient in C# programming and built a playable game prototype with the Unity game engine.


What You Will Learn:

  • Follow simple steps and examples to create and implement C# scripts in Unity
  • Develop a 3D mindset to build games that come to life
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Learn how to handle text, XML, and JSON data to save and load your game data
  • Explore the basics of AI for games and implement them to control enemy behavior


Who this book is for:

If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prospective Unity game developers will also find this title useful. No prior experience in programming or Unity required.


Learning C# by Developing Games with Unity 2019_Fourth Edition

Автор: Ferrone Harrison
Название: Learning C# by Developing Games with Unity 2019_Fourth Edition
ISBN: 1789532051 ISBN-13(EAN): 9781789532050
Издательство: Неизвестно
Рейтинг:
Цена: 73550.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Unity, the world`s leading real-time engine, is used to create half of the world`s games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.

Unity(R) Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps

Автор: Coutinho Christopher
Название: Unity(R) Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps
ISBN: 1484279328 ISBN-13(EAN): 9781484279328
Издательство: Springer
Рейтинг:
Цена: 60550.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Get hands-on practical knowledge of concepts and techniques for VR development using Unity® and VRTK version 4. This book is a step-by-step guide to learning VRTK 4 for developing immersive VR experiences. Unity is a powerful game engine for developing VR experiences. With its built-in support for all major VR headsets, it's the perfect tool for developers to realize their vision in VR. VRTK is a battle-tested VR solution for Unity; VRTK 4, in conjunction with Unity, has changed the dynamics of VR development. This book focuses on creating deep understanding of how advanced VR mechanics and techniques are built and utilized as a part of a VR framework. You will start off by setting up your devices for VR development and learn about the advantages of using VRTK 4 over alternate SDKs. You will learn to setup your very own custom VRTK Rig, find out how to setup various advanced VR mechanics and locomotion techniques, how to create several spatial UI objects, and how to setup Unity 2D UI controls. You will also cover advanced topics such as using angular and linear drives, setting up a VR Simulator to work with a XBox Controller, and realistic physics VR hands. By the end of this book, you will know how to create advanced VR mechanics that can be used within any VR experience, game, or App and deployed across several platforms and hardware. What You Will Learn * Understand how to develop Immersive VR experiences * Create a VR simulator to test your project * Generate advanced Spatial UI that you can interact with physically using your hands Who This Book Is For? Unity game developers conversant with Unity's Editor. Basic knowledge of how Unity Prefabs function, how events work in general, and programming logic would be beneficial.

Developing Games on the Raspberry Pi: App Programming with Lua and Lцve

Автор: Kenlon Seth
Название: Developing Games on the Raspberry Pi: App Programming with Lua and Lцve
ISBN: 148424169X ISBN-13(EAN): 9781484241691
Издательство: Springer
Рейтинг:
Цена: 32600.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games.You’ll start by learning your way around the Raspberry Pi. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms.Whether you're new to programming or whether you've already published to markets like Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile.

What You'll Learn
Confidently write programs in Lua and the LOVE game engine on the Raspberry PiResearch and learn new libraries, methods, and frameworks for more advanced programmingWrite, package, and sell apps for mobile platformsDeliver your games on multiple platforms
Who This Book Is For
Software engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.

Beginning iOS AR Game Development

Автор: Allan Fowler
Название: Beginning iOS AR Game Development
ISBN: 1484236173 ISBN-13(EAN): 9781484236178
Издательство: Springer
Рейтинг:
Цена: 30740.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devices

Who This Book Is For
Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.

Mastering UI Development with Unity

Автор: Godbold Ashley
Название: Mastering UI Development with Unity
ISBN: 1787125521 ISBN-13(EAN): 9781787125520
Издательство: Неизвестно
Рейтинг:
Цена: 51490.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: For a great game, it needs a great user interface that shows the game settings and the right information to the player. Unity allows you to create complex and great looking user interfaces to give your games that professional look and feel. This book will help you realize the full potential of the powerful Unity UI system to create the best ...


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