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Creating 3D Game Art for the iPhone with Unity, Mcdermott


Варианты приобретения
Цена: 178640.00T
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Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: 207 шт.  
При оформлении заказа до: 2025-08-18
Ориентировочная дата поставки: конец Сентября - начало Октября
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Автор: Mcdermott
Название:  Creating 3D Game Art for the iPhone with Unity
ISBN: 9781138427396
Издательство: Taylor&Francis
Классификация:

ISBN-10: 113842739X
Обложка/Формат: Hardback
Вес: 0.50 кг.
Дата издания: 09.10.2017
Язык: English
Размер: 248 x 191
Читательская аудитория: Tertiary education (us: college)
Ключевые слова: Digital animation, ART / Digital
Основная тема: Game Art
Подзаголовок: Featuring modo and Blender pipelines
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.

Prepare To Board Creating Story & C

Автор: Beiman
Название: Prepare To Board Creating Story & C
ISBN: 1498797008 ISBN-13(EAN): 9781498797009
Издательство: Taylor&Francis
Рейтинг:
Цена: 47970.00 T
Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Key Features

  • Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
  • Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
  • Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
  • Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.

  • Holistic Game Development with Unity 3e

    Автор: De Byl
    Название: Holistic Game Development with Unity 3e
    ISBN: 1138480622 ISBN-13(EAN): 9781138480629
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 50010.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity 5. Bursting with images and tutorials, Penny de Byl`s Holistic Game Development with Unity will help the reader gain the multidisciplinary skills needed to succeed in the independent game industry.

    Game Audio with FMOD and Unity

    Автор: Robinson
    Название: Game Audio with FMOD and Unity
    ISBN: 1138315974 ISBN-13(EAN): 9781138315976
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 54090.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.

    Creating Visual Effects in Maya

    Автор: Lanier Lee
    Название: Creating Visual Effects in Maya
    ISBN: 041583418X ISBN-13(EAN): 9780415834186
    Издательство: Taylor&Francis
    Рейтинг:
    Цена: 51030.00 T
    Наличие на складе: Невозможна поставка.
    Описание:

    Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomena critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video.

    In Creating Visual Effects in Maya, Maya master Lee Lanier has combined the latest studio techniques with multi-chapter, hands-on projects and professionally-vetted workflows to bolster your CG toolkit. Engaging, full-color tutorials cover:

    • Creating foliage, fire, and smoke with Paint Effects
    • Growing Maya Fur and nHair on clothing, characters, and sets
    • Replicating water, smoke, sparks, swarms, bubbles, and debris with nParticles and nCloth
    • Controlling scenes and simulations with expressions and MEL, Python, and PyMEL scripting
    • Adding dust, fog, smoke, rippling water, and fireballs with Fluid Effects containers
    • Creating damage with Effects presets, deformers, and animated textures
    • Matchmoving and motion tracking with Maya and MatchMover
    • Creating complex destruction by combining rigid bodies, nParticles, nCloth, and Fluid Effects
    • Setting up, rendering, and compositing mental ray render passes with Autodesk Composite, Adobe After Effects, and The Foundry Nuke

    The companion website (www.focalpress.com/cw/lanier) features a treasure trove of Maya, MatchMover, After Effects, and Nuke project files, image sequences, texture bitmaps, and MEL, Python, and PyMEL scripts, allowing you to immediately apply the techniques taught in the book.

    Creating Web Animations: Bringing Your Uis to Life

    Автор: Chinnathambi Kirupa
    Название: Creating Web Animations: Bringing Your Uis to Life
    ISBN: 1491957514 ISBN-13(EAN): 9781491957516
    Издательство: Wiley
    Рейтинг:
    Цена: 33780.00 T
    Наличие на складе: Есть у поставщика Поставка под заказ.
    Описание: Creating user interfaces that are fun, practical, fluid, and memorable is hard. And existing learning materials don`t explain the context of the UI problem that animations are trying to solve. That`s where this book comes in.


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