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Computer Animation and Simulation `99, Nadia Magnenat-Thalmann; Daniel Thalmann


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Склад Америка: 234 шт.  
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Автор: Nadia Magnenat-Thalmann; Daniel Thalmann
Название:  Computer Animation and Simulation `99
ISBN: 9783211833926
Издательство: Springer
Классификация:

ISBN-10: 3211833927
Обложка/Формат: Paperback
Страницы: 230
Вес: 0.35 кг.
Дата издания: 24.08.1999
Серия: Eurographics
Язык: English
Размер: 234 x 156 x 13
Основная тема: Computer Science
Подзаголовок: Proceedings of the Eurographics Workshop in Milano, Italy, September 7–8, 1999
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: These research papers demonstrate novel models and concepts in animation and graphics simulation. Emphasis is given to modelling human motion, collision, detection and perception, facial animation and communication, specific animation models, realistic rendering, and behavioural animation.

Elemental magic: The Art of Special Effects Animation

Автор: Gilland, Joseph
Название: Elemental magic: The Art of Special Effects Animation
ISBN: 0240811631 ISBN-13(EAN): 9780240811635
Издательство: Taylor&Francis
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Цена: 40120.00 T
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Описание: A richly illustrated full-color guide to creating stunning hand-drawn and digital special effects by Joseph Gilland, whose work has been seen in films such as Lilo & Stitch, Mulan, and Brother Bear.

Multithreading for Visual Effects

Автор: Watt
Название: Multithreading for Visual Effects
ISBN: 1482243563 ISBN-13(EAN): 9781482243567
Издательство: Taylor&Francis
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Цена: 52150.00 T
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Описание:

Tackle the Challenges of Parallel Programming in the Visual Effects Industry

In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Diverse Solutions to Solve Performance Problems

After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.


Fluid Simulation for Computer Graphics, Second Edition

Автор: Bridson
Название: Fluid Simulation for Computer Graphics, Second Edition
ISBN: 1482232839 ISBN-13(EAN): 9781482232837
Издательство: Taylor&Francis
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Цена: 83690.00 T
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Описание:

A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.

Highlights of the Second Edition

  • New chapters on level sets and vortex methods
  • Emphasizes hybrid particle-voxel methods, now the industry standard approach
  • Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation
  • Adds new discussions on meshing, particles, and vortex methods

The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.


Computer Animation and Simulation `98

Автор: Bruno Arnaldi; Gerard Hegron
Название: Computer Animation and Simulation `98
ISBN: 3211832572 ISBN-13(EAN): 9783211832578
Издательство: Springer
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Цена: 71730.00 T
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Описание: The 9th Eurographics workshop on Animation and Simulation was held on Au- gust 31st -September 1st, 1998, at INESC Lisbon. The workshop was chaired by Bruno Arnaldi (IRISA Rennes, France) and Gerard Hegron (Ecole des Mines de Nantes, France). The local organizer Mario Rui Gomes (INESC Lisbon, Por- tugal) notably contributed to provide a harmonious environment. The main theme of this seventh workshop was centered on Virtual Reality versus Anima- tion and Simulation: from real time animation/simulation to physical perception of virtual environments. About twenty participants attended the workshop, rep- resenting eight countries: France, Spain, Austria, Switzerland, Ireland, Portugal, Germany and USA. The Program Committee selected eight papers among sub- mitted papers. Thirteen minutes of presentation and fifteen minutes discussion time per paper was also planned; this approach succeeded in creating a stimu- lating exchange atmosphere during the two days. Four sessions have been organized: Applications: in this session, two papers were presented, the first one deals with the use of simulation in natural desasters prevention while the second one concerns dynamic light sources for radiosity environments natural simulation: the first paper of this session presents works on real time behavioral simulation from psychological studies, the second one deals with identification of motion for living beeing. Interaction: the first paper presents a method for interactively animate solid using displacement contraints and the second paper presents the modeling of objects for interactive virtual human tasks.

Computer Animation and Simulation `96

Автор: Ronan Boulic; Gerard Hegron
Название: Computer Animation and Simulation `96
ISBN: 3211828850 ISBN-13(EAN): 9783211828854
Издательство: Springer
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Цена: 81050.00 T
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Описание: Part of the "Eurographics" series, the 14 papers in this volume demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithms allowing the real-time animation of complex articulated structure in particular and of dynamic scenes in general.

Computer Animation and Simulation `95

Автор: Demetri Terzopoulos; Daniel Thalmann
Название: Computer Animation and Simulation `95
ISBN: 3211827382 ISBN-13(EAN): 9783211827383
Издательство: Springer
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Цена: 81050.00 T
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Описание: Part of the "Eurographics" series, this book presents novel animation techniques and animation systems that simulate the dynamics and interactions of physical objects (solid, fluid and gaseous), as well as the behaviours of living systems, such as plant, lower animals and animals.

Computer Animation and Simulation `97

Автор: Daniel Thalmann; Michiel, van de Panne
Название: Computer Animation and Simulation `97
ISBN: 3211830480 ISBN-13(EAN): 9783211830482
Издательство: Springer
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Цена: 81050.00 T
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Описание: This volume contains the proceedings of the Eurographics Workshop held in Budapest in September 1997. It covers issues such as human motion capture, human animation, physics-based modelling, natural phenomena and collision processing.

Computer Animation and Simulation 2000

Автор: N. Magnenat-Thalmann; D. Thalmann; B. Arnaldi
Название: Computer Animation and Simulation 2000
ISBN: 3211835490 ISBN-13(EAN): 9783211835494
Издательство: Springer
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Цена: 102480.00 T
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Описание: Presents methods in computer animation and simulation. This collection of papers covers research in human animation, physically-based modeling, motion control, animation systems, and other key aspects.

Essential Skills in Character Rigging

Автор: Zeman
Название: Essential Skills in Character Rigging
ISBN: 1482235234 ISBN-13(EAN): 9781482235234
Издательство: Taylor&Francis
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Цена: 69410.00 T
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Описание:

Character rigging is the method with which you create a system for animating a character. A rig is represented by two primary mechanics: the skeleton, consisting of hierarchical rotations to drive the motions, and a skin, or method of deforming the geometry that makes up the character model. Essential Skills in Character Rigging is a beginner's guide to learning and understanding the essential aspects of character setup, evaluation, skeletal construction, and deformation. Borrowing from the author's extensive experience in the field, it presents the primary theories, constructs, and objectives for constructing a basic rig from the ground up, just as it would be done in a professional studio.

The book explains the basic elements of hierarchies, skeletons, kinematics, deformation, skinning, and creating relationships between nodes. It gives hands-on experience with taking a completed character model and setting it up with a skeleton with kinematics and soft-skin deformation. It also gives specific instructions on using inverse kinematics systems, and how to set up the essential mechanics of a human rig with these systems. All of these lessons are conducted using a simplistic, conversational style that keeps technical and mathematical jargon to a minimum. The book also includes video tutorials corresponding to specific modules.

Essential Skills in Character Rigging takes aspiring character artists through the vital components in the process of taking a 3D character model and turning it into an animatable rig that is ready for production in film or games. It identifies the universal fundamentals at work behind character rigging, and the practical complexities of the process are broken down into simple steps that are easy to comprehend and execute.


Simulation Modeling Handbook

Автор: Chung
Название: Simulation Modeling Handbook
ISBN: 0849312418 ISBN-13(EAN): 9780849312410
Издательство: Taylor&Francis
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Цена: 224570.00 T
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Описание: Simulation modeling is becoming increasingly popular as a technique for evaluating the performance of resource allocation and alternate operating policies. This handbook is a practical, easy-to-follow reference that offers step-by-step procedures for conducting simulation studies that help decision-makers find the optimal courses of action.

Analysis and Simulation of Electrical and Computer Systems

Автор: Les?aw Go??biowski; Damian Mazur
Название: Analysis and Simulation of Electrical and Computer Systems
ISBN: 3319112473 ISBN-13(EAN): 9783319112473
Издательство: Springer
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Цена: 191560.00 T
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Описание: This book presents the selected results of the XI Scientific Conference Selected Issues of Electrical Engineering and Electronics (WZEE) which was held in Rzeszow and Czarna, Poland on September 27-30, 2013.

Computer Simulation of Thermal Plant Operations

Автор: Peter O`Kelly
Название: Computer Simulation of Thermal Plant Operations
ISBN: 1489992936 ISBN-13(EAN): 9781489992932
Издательство: Springer
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Цена: 139310.00 T
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Описание: Exploring the ways in which legal pluralism and human rights can be at once mutually reinforcing, delegitimizing, or mutually competitive, this collection of perspectives moves the debate on human rights beyond the limited scope of citizen-state relations.


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