Computer Simulations of Surfaces and Interfaces, Burkhard D?nweg; David P. Landau; Andrey I. Milche
Автор: Wandelt Klaus Название: Surface and Interface Science: Volume 3 and 4: Volume 3: Properties of Composite Surfaces / Volume 4: Solid-Solid Interfaces and Thin Films ISBN: 3527411577 ISBN-13(EAN): 9783527411573 Издательство: Wiley Рейтинг: Цена: 371660.00 T Наличие на складе: Поставка под заказ. Описание: Covering interface science from a novel surface science perspective, this eight-volume handbook offers a comprehensive overview. Initial chapters treat basic fundamentals, while short references to more specialized methods accompany descriptions of the most important techniques.
Автор: Paragios Nikos, Chen Yunmei, Faugeras Olivier Название: Handbook of Mathematical Models in Computer Vision ISBN: 0387263713 ISBN-13(EAN): 9780387263717 Издательство: Springer Рейтинг: Цена: 121110.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This comprehensive volume is an essential reference tool for professional and academic researchers in the filed of computer vision, image processing, and applied mathematics. Continuing rapid advances in image processing have been enhanced by the theoretical efforts of mathematicians and engineers. This marriage of mathematics and computer vision - computational vision - has resulted in a discrete approach to image processing that is more reliable when leveraging in practical tasks. This comprehensive volume provides a detailed discourse on the mathematical models used in computational vision from leading educators and active research experts in this field. Topical areas include: image reconstruction, segmentation and object extraction, shape modeling and registration, motion analysis and tracking, and 3D from images, geometry and reconstruction. The book also includes a study of applications in medical image analysis.Handbook of Mathematical Models in Computer Vision provides a graduate-level treatment of this subject as well as serving as a complete reference work for professionals.
Автор: Burkhard D?nweg; David P. Landau; Andrey I. Milche Название: Computer Simulations of Surfaces and Interfaces ISBN: 1402014635 ISBN-13(EAN): 9781402014635 Издательство: Springer Рейтинг: Цена: 149060.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Studies of surfaces and interactions between dissimilar materials or phases are vital for modern technological applications. Computer simulation methods are indispensable in such studies and this book offers knowledge about simulation methods as well as the theoretical background for performing computer experiments and analyzing the data.
Автор: Petra Ahrweiler; Nigel Gilbert Название: Computer Simulations in Science and Technology Studies ISBN: 3540648712 ISBN-13(EAN): 9783540648710 Издательство: Springer Рейтинг: Цена: 130430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Using computer simulations, this text examines why our knowledge of science and technology has grown so much during the 20th century. It provides simulations of scientific discovery and theory formation, and models of science and technology and the conditions and dependencies of scientific work.
Автор: Serafin Fraga; J.M.Robert Parker; Jennifer M. Poco Название: Computer Simulations of Protein Structures and Interactions ISBN: 3540601333 ISBN-13(EAN): 9783540601333 Издательство: Springer Рейтинг: Цена: 81050.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This text develops the theoretical formulation for the methods used in computer-assisted modelling and predictions in protein engineering, starting with the basic concepts and proceeding to more sophisticated methods, such as Monte Carlo and molecular dynamics.
Автор: Petra Ahrweiler; Nigel Gilbert Название: Computer Simulations in Science and Technology Studies ISBN: 3642635210 ISBN-13(EAN): 9783642635212 Издательство: Springer Рейтинг: Цена: 93160.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: The second and third chapters review recent work on theoretical aspects of social simulation, introducing fundamental concepts such as self- organisation and complexity and relating these to the simulation of scientific discovery.
Автор: Theo Rasing; Igor Musevic Название: Surfaces and Interfaces of Liquid Crystals ISBN: 364205868X ISBN-13(EAN): 9783642058684 Издательство: Springer Рейтинг: Цена: 156720.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Igor Musevic, Cindy Nieuwkerk and Theo Rasing Since the pioneering work on surface-induced alignment of liquid crystals, performed by Lehmann 1], Grandjean 2], Mauguin 3], Chatelain 4], and others 5], scientist have been looking for the answer to the question: why do certain surfaces align liquid crystals and others not'? The answer to this question has become even more important with the advent of modern liquid crystal display technologies, that are based on re- liable and technologically controllable surface alignment of liquid crystals, used in a variety of electrooptic devices, such as liquid crystal displays, light modulators, optical shutters, switches, holographic systems, etc. During the last decade, the progress in the technology of liquid crystal devices, as well as the discovery of a variety of novel liquid crystalline phases have triggered a considerable and intense scientific interest in the microscopic origin of surface alignment. Fortunately, this renewed scientific and techno- logical interest was accompanied by the advent of modern, surface sensitive experimental techniques, that have been successfully used in the study of liquid crystal interfaces. Whereas a decade ago the mechanisms of surface alignment were "poorly understood," nowadays we can claim that we do un- derstand most of the "mysteries" of the surface alignment of liquid crystals.
Автор: A. Gonis; G.M. Stocks Название: Equilibrium Structure and Properties of Surfaces and Interfaces ISBN: 146136499X ISBN-13(EAN): 9781461364993 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Proceedings of a NATO ASI held in Porto Carras, Greece, August 18-30, 1991
In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questions have risen about how modern input devices can be used for a more intuitive user interaction. Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development addresses this paradigm shift by looking at user interfaces from an input perspective.
The book is divided into four parts:
Theory of input devices and user interfaces, with an emphasis on multi-touch interaction
Advanced topics on reducing noise on input devices using Kalman Filters
A collection of hands-on approaches that allows the reader to gain experience with some devices
A case study examining speech as input
Most of the chapters contain exercises that provide practical experience to enhance knowledge of the material in the related chapter. With its hands-on approach and the affordability of the required hardware, this book is an excellent flexible resource for both the novice and the expert in 3D user input device development. Researchers and practitioners will gain a much deeper understanding about user input devices and user interfaces. Game developers and software designers will find new techniques to improve their products by adding intuitive user interaction mechanisms to their games and applications. In addition to the resources provided in the book, its companion website, http: //3DInputBook.com, provides additional resources, which include: additional exercises and project ideas, additional chapters, source code, and class instructors' resources. The additional resources are provided to keep helping you with new research and new technology as it becomes available to help you stay up to date.
Автор: Cozzi Название: 3D Engine Design for Virtual Globes ISBN: 1568817118 ISBN-13(EAN): 9781568817118 Издательство: Taylor&Francis Рейтинг: Цена: 112290.00 T Наличие на складе: Невозможна поставка. Описание:
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics.
Topics covered include:
Rendering globes, planet-sized terrain, and vector data
Multithread resource management
Out-of-core algorithms
Shader-based renderer design
Автор: Ling Rothrock; S. Narayanan Название: Human-in-the-Loop Simulations ISBN: 1447160177 ISBN-13(EAN): 9781447160175 Издательство: Springer Рейтинг: Цена: 130430.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: Describing current research trends, this book is a compilation of articles from experts in the design, development, and use of human-in-the-loop simulations. It investigates the complexities of human-related interactions from a holistic, systems perspective.
Автор: Alexander Heinecke; Wolfgang Eckhardt; Martin Hors Название: Supercomputing for Molecular Dynamics Simulations ISBN: 331917147X ISBN-13(EAN): 9783319171470 Издательство: Springer Рейтинг: Цена: 46570.00 T Наличие на складе: Есть у поставщика Поставка под заказ. Описание: This work presents modern implementations of relevant molecular dynamics algorithms using ls1 mardyn, a simulation program for engineering applications. The text focuses strictly on HPC-related aspects, covering implementation on HPC architectures, taking Intel Xeon and Intel Xeon Phi clusters as representatives of current platforms.
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